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#1 |
Swordsman
Join Date: Nov 2008
Posts: 434
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bug in r2038
There seems to be a bug so that when you swing at a monster with no weapon equipped it does not generate a hit message. You still see when you missed or killed the monster but no hits.
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#2 |
Apprentice
Join Date: Jan 2009
Location: Sweden
Posts: 58
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Good catch!
I'm not sure this is because of my message color patch, but default attack without a weapon didn't get an attack-message type. I'll attach a one-line patch and I'll post a ticket with the patch as well.
__________________
It's better to burn out than to fade away! |
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#3 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,190
Donated: $40
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I found another (rev 2040), by examining the compile log warnings.
Code:
cmd-know.c: In function 'display_knowledge': cmd-know.c:599:4: warning: case value '27' not in enumerated type 'ui_event_type' |
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#4 |
Angband Devteam member
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Wow - what compiler options do you need to see that? I've never seen that warning, and cmd-know.c hasn't been changed since r1994!
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#5 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,190
Donated: $40
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This is the latest version of gcc (4.5.0) included in MinGW, using Makefile.win
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