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Old February 2, 2021, 18:55   #1
Grotug
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+4 movement speed = +40 movement speed

sorry, posted this question in the wrong forum.

been playing a lot of angband 4.2.1. Currently been playing ironman. I've been playing Half-Troll Paladin because it's more powerful than Half-Troll Warrior and well suited to ironman. My current @ is at dungeon level 47 and taking his time mostly. Only +1 speed and no telepathy yet. Did find a ring of resist poison, though. Raided a lot of lesser vaults but very few had anything good, though I did just replace my long bow (+11, +16) with (+10, +26) so that's pretty good. I swap with a sling that has +4 movement speed which is moving me at about +40 speed (not sure if this is a bug or intended? Seems like a bug to me). I also just replaced my +3 DEX ring with a <+4> Ring of the mouse (0, -4).
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Detailed account of my Ironman win here.

Last edited by Grotug; February 2, 2021 at 19:01.
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Old February 3, 2021, 00:13   #2
Grotug
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http://angband.oook.cz/ladder-show.php?id=24235

Should I carry around this confusion protection weapon with acid immunity that doesn't aggravate or keep the aggravating one because it does 200 more damage?

I really don't know what to do. I definitely want to keep the 7d6 weapon. Just seems crazy to me that I find another acid immunity/confusion protection weapon so soon after finding the one with aggravation.
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Old February 3, 2021, 04:56   #3
Sphara
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Oh dear. Just how far do movement speed -items go?

It's not a bug afaik. I found an early +3 one long time ago and it made me quit randarts. Not advocating any change here. It should probably be toned down somewhat, but as far as I play standarts, I'm fine with this.
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Old February 3, 2021, 12:26   #4
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Well, it's good to know it's a powerful stat. I used to think it was a weak stat (ie, +1 movement speed was the same as +1 speed, except it only affected your movement). I just found an x5 crossbow with +2 movement speed (+11, +19). Now if I can find some bolts for it.
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Old February 3, 2021, 22:23   #5
Ed_47569
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My last mage found a randart sling with +4 movement speed, absolutely insane. You can just scoot around corners to heal and restore mana without the monster getting a move in.
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Old February 4, 2021, 02:02   #6
Grotug
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Ironman Half-troll Paladin

Quote:
Originally Posted by Sphara View Post
Oh dear. Just how far do movement speed -items go?

It's not a bug afaik. I found an early +3 one long time ago and it made me quit randarts. Not advocating any change here. It should probably be toned down somewhat, but as far as I play standarts, I'm fine with this.
I'm gonna have to flag +4 movement speed as game breaking. If extra shots was nerfed because it was game breaking, well, we have just replaced one game breaking mechanic with another.

That said, the Morgoth fight was still difficult and dangerous, even though I was doing more than 600 to evil. I struggled with inventory management and as a result did not stockpile any banishment scrolls and only had one mass banish for the final fight and no destruction. The battle field became extremely dangerous, to the point of being almost hopeless, but because of +4 movement speed I was always easily able to move away, but because of limited TO (6 rods) and tons of summons it was hard to get Morgoth alone (I often had to settle for short periods of relative safety among his earthquakes before the throng of dragons followed close behind). Fire and Cold immunity were pretty huge for the final fight and much of the end game.

Gorging became an issue in the final fight and I ended up risking spell failure over quaffing *healing* because I was at 90% fed. Unlike most of my morgoth fights, ?phasing was rarely safe to do, which made all the more clutch the +4 movement speed.

Still a fun game, but I think +4 movement speed might be too high of a cap for the stat. I'll post a video of the final fight soon!

(PS why is movement speed in such course integers? Why isn't it a finer numerical system like normal speed?)

http://angband.oook.cz/ladder-show.php?id=24235

Code:
    [Angband 4.2.1 Character Dump]

 Name   Nathar       Age             26          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'4"   STR! 18/100  +4  +1 +16 18/***
 Class  Paladin      Weight    12st 6lb   Int:  18/91  -4  -3  +4  18/61  18/51
 Title  ***WINNER*** Turns used:          WIS! 18/100  -2  +1 +12 18/210
 HP     1000/1173    Game        302405   DEX! 18/100  -4  -1 +15 18/200
 SP     250/386      Standard     37068   CON! 18/100  +3  +2  +7 18/***
                     Resting         82

 Level                 50    Armor     [78,+106]    Saving Throw     90%
 Cur Exp          7041714                           Stealth         Good
 Max Exp          7041714    Melee       5d8,+46    Disarm - phys.   89%
 Adv Exp         ********    To-hit       95,+69    Disarm - magic   50%
                             Blows      5.0/turn    Magic Devices     70
 Gold              248759                           Searching       100%
 Burden          208.7 lb    Shoot to-dam    +11    Infravision    80 ft
 Overweight       28.8 lb    To-hit       63,+68    Speed      19 (2.9x)
 Max Depth   5000' (L100)    Shots      1.0/turn

 Your father was a Cave-Troll Warrior.  You have slime-green eyes,
 dirty dark purple hair, and white ulcerous skin.


Resistances         Abilities
 Acid:...+..++++... pFear:+.+..+...+..!
 Elec:...+......... pBlnd:.........+...
 Fire:...+.+..+*... pConf:........+....
 Cold:...+...*+.... pStun:.............
 Pois:...++........ HLife:...+.........
Light:...+..+...... Regen:.+...+..+...+
 Dark:...+....+....   ESP:..+......+...
Sound:............. S.Inv:+..+....+....
Shard:............. FrAct:.+++.........
Nexus:....+........ Feath:........+....
Nethr:.........+... S.Dig:.++...+......
Chaos:...+......... TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:..+.+..+.....
ImpSP:............. Sear.:...++........
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+.+.++...+!
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:...+.+.......
                    D.Red:.............
                    Moves:.+...........


  [Character Equipment]

a) a Mace of Disruption (Holy Avenger) (5d8) (+14,+18) [+3] <+2> {@1}
     Conjured forth by magic at 3650 feet (level 73)
     
     +2 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 773.5 vs undead and demons, 608.5 vs evil
     creatures, and 443 vs. others.
     
b) the Sling 'Habil' (x2) (+13,+11) <+3, +4> {@2}
     Dropped by Castamir the Usurper at 2000 feet (level 40)
     
     +3 dexterity.
     +4 movement speed.
     Cannot be harmed by Acid, Fire.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     When activated, it confuses all non-unique creatures within line
     of sight.
     Takes 303 to 370 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
c) the Ring 'Rangin' <+3, +5, +4>
     Dropped by Huan, Wolfhound of the Valar at 4550 feet (level 91)
     
     +3 strength.
     +5 wisdom.
     +5 dexterity.
     +4 stealth.
     +5 speed.
     Provides protection from fear.
     Cannot be harmed by Lightning.
     Slows your metabolism.  Grants telepathy.  Prevents paralysis.  
     
d) the Band of Niondorwe <+5, +1, +2, +3, +4>
     Found lying on the floor in a vault at 3150 feet (level 63)
     
     +5 strength.
     +1 intelligence.
     +5 wisdom.
     +2 dexterity.
     +3 constitution.
     +4 searching skill.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Light,
     Dark, Chaos.
     Cannot be harmed by Lightning.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
e) an Amulet of Trickery <+5, +2, +4, +3>
     Found lying on the floor in a vault at 3650 feet (level 73)
     
     +5 dexterity.
     +2 stealth.
     +4 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to Poison, Nexus.
     Sustains dexterity.
     
f) the Arkenstone of Agorgol <+3>
     Found lying on the floor of a cavern at 1200 feet (level 24)
     
     +3 intelligence.
     +3 light.
     Provides resistance to Fire.
     Provides protection from fear.
     Cannot be harmed by Fire.
     Speeds regeneration.  
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 188 to 370 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
g) the Metal Brigandine Armour of Aryari (-3) [48,+14] <+4, +5>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +4 constitution.
     +5 speed.
     Provides resistance to Acid, Light.
     Cannot be harmed by Acid.
     Slows your metabolism.  
     
h) the Elven Cloak of Mangoth [6,+13] <+1>
     Found lying on the floor at 1500 feet (level 30)
     
     +1 stealth.
     +1 speed.
     Provides immunity to Cold.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     
i) the Knight's Shield 'Gaste' [15,+13] <+4>
     Dropped by Ren the Unclean at 4300 feet (level 86)
     
     +4 strength.
     Provides resistance to Acid, Fire, Cold, Dark.
     Provides protection from confusion.
     Cannot be harmed by Acid.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  
     
     When activated, it restores your wisdom.
     Takes 240 to 266 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
j) the Golden Crown of Astar [0,+21] {@3}
     Taken from a chest found at 4200 feet (level 84)
     
     Provides immunity to Fire.
     Provides resistance to Acid, Nether.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid.
     Sustains constitution.
     Grants telepathy.  
     
k) a Set of Caestus of Power (+4,+6) [5,+10] <+4>
     Dropped by The Mouth of Sauron at 3300 feet (level 66)
     
     +4 strength.
     
l) a Pair of Iron Shod Boots of Speed [4,+12] <+6>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +6 speed.
     Cannot be harmed by Fire.
     




  [Character Inventory]

a) a Holy Book of Prayers [Healing and Sanctuary] {!g}
     Cannot be harmed by Fire.
     
     You can read this book.
     
b) a Holy Book of Prayers [Battle Blessings] {!g}
     Cannot be harmed by Fire.
     
     You can read this book.
     
c) 12 Potions of Healing
d) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 4 Potions of Life
     It can be thrown at creatures with damaging effect.
     
f) 9 Potions of Restore Mana {!g}
g) 5 Potions of Speed
h) 18 Scrolls of Phase Door
i) 8 Scrolls of Teleportation
j) 6 Rods of Detection (1 charging) {!g}
     Cannot be harmed by Lightning.
     
k) 3 Rods of Slow Monster (2 charging)
l) 6 Rods of Teleport Other (2 charging) {@8}
m) a Ring of Speed <+13>
     Dropped by a pit fiend at 4900 feet (level 98)
     
     +13 speed.
     
n) a Leather Shield of Preservation [8,+32]
     Dropped by a horned reaper at 3800 feet (level 76)
     
     Provides resistance to Shards, Disenchantment.
     Cannot be harmed by Acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
o) the Heavy Crossbow of Viendor (x5) (+11,+19) <+1, +2>
     Dropped by Glaurung, Father of the Dragons at 4300 feet (level 86)
     
     +1 shooting power.
     +2 movement speed.
     Provides resistance to Dark, Nexus.
     Cannot be harmed by Acid, Fire.
     Sustains strength.
     
     When activated, it detects gold and objects nearby.
     Takes 181 to 199 turns to recharge at your current speed.
     Your chance of success is 92.4%
     




  [Character Quiver]

0) 27 Mithril Shots of Flame (2d5) (+14,+15)
     Branded with fire.
     
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 171.2 vs creatures not resistant to fire and
     68.5 vs. others.
     Average thrown damage: 337 vs creatures not resistant to fire and
     112.3 vs. others.
     25% chance of breaking upon contact.
     
1) 13 Bolts (1d5) (+6,+3)
2) 16 Bolts of Wounding (1d5) (+22,+21)
3) 7 Seeker Bolts (4d5) (+10,+13)
4) 19 Mithril Bolts of Flame (3d5) (+13,+14)
     Branded with fire.
     Cannot be harmed by Acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       340     50'  Reached level 2
       764    100'  Reached level 3
       768    100'  Killed Grip, Farmer Maggot's Dog
       890    100'  Reached level 4
      1362    150'  Reached level 5
      1452    200'  Reached level 6
      1738    200'  Reached level 7
      2207    450'  Reached level 8
      2604    500'  Reached level 9
      2701    500'  Reached level 10
      2989    500'  Reached level 11
      3273    500'  Reached level 12
      3322    500'  Killed Lagduf, the Snaga
      3657    550'  Reached level 13
      3702    550'  Reached level 14
      3896    550'  Reached level 15
      5060    650'  Killed Mughash the Kobold Lord
      5060    650'  Reached level 16
      5063    650'  Found the Dagger 'Erath' (LOST)
      5391    650'  Reached level 17
      5493    650'  Killed Grishnkh, the Hill Orc
      5583    650'  Killed Bullroarer the Hobbit
      5617    650'  Killed Golfimbul, the Hill Orc Chief
      5780    700'  Killed Orfax, Son of Boldor
      5832    700'  Killed Boldor, King of the Yeeks
      5838    700'  Reached level 18
      6440    750'  Reached level 19
      6861    800'  Killed Ufthak of Cirith Ungol
      7318    850'  Reached level 20
      7948    900'  Reached level 21
      8823    950'  Reached level 22
     10269   1050'  Reached level 23
     12135   1100'  Reached level 24
     12166   1100'  Killed Shagrat, the Orc Captain
     12857   1150'  Reached level 25
     13406   1150'  Killed Old Man Willow
     13791   1150'  Reached level 26
     13821   1150'  Killed Gorbag, the Orc Captain
     13825   1150'  Found the Star of Amaras (LOST)
     14852   1200'  Found the Arkenstone of Agorgol
     15472   1250'  Killed Sangahyando of Umbar
     15480   1250'  Found the Tulwar 'Aidron' (LOST)
     15563   1250'  Killed Angamait of Umbar
     16620   1300'  Reached level 27
     17641   1350'  Killed Uglk, the Uruk
     17661   1350'  Killed Lugdush, the Uruk
     18442   1400'  Found the Necklace 'Marthrod' (LOST)
     19176   1500'  Found the Lance of Hurianwe (LOST)
     19251   1500'  Found the Elven Cloak of Mangoth
     19451   1500'  Killed Beorn, the Shape-Changer
     19451   1500'  Reached level 28
     21018   1650'  Killed Lokkak, the Ogre Chieftain
     21025   1650'  Found the Set of Leather Gloves 'Nibundon' (LOST)
     21061   1650'  Killed Ibun, Son of Mm
     21187   1650'  Reached level 29
     23081   1900'  Found the Elfstone of Tarwe (LOST)
     23317   1900'  Reached level 30
     24850   2000'  Reached level 31
     24958   2000'  Killed Castamir the Usurper
     24975   2000'  Found the Sling 'Habil'
     25661   2050'  Reached level 32
     26488   2200'  Killed Khm, Son of Mm
     26499   2200'  Killed Mm, Betrayer of Turin
     26569   2200'  Found the Lead-Filled Mace 'Elorn' (LOST)
     26890   2300'  Reached level 33
     27608   2350'  Found the Hard Leather Cap of Valien (LOST)
     27615   2350'  Found the Set of Mithril Gauntlets of Talithlor (LOST)
     27655   2350'  Killed The Queen Ant
     27656   2350'  Found the Steel Helm of Hurunibin (LOST)
     27706   2350'  Killed Scatha the Worm
     27706   2350'  Reached level 34
     27708   2350'  Found the Small Metal Shield of Tilion (LOST)
     27711   2350'  Found the Bastard Sword of Agorth (LOST)
     27713   2350'  Found the Pendant of Nirnon (LOST)
     27774   2350'  Found the Set of Gauntlets of Eithar (LOST)
     27860   2400'  Killed Draebor, the Imp
     27863   2400'  Found the Set of Caestus of Osserine (LOST)
     27866   2400'  Found the Throwing Axe of Brasar (LOST)
     27981   2450'  Found the Spear 'Celdorwar' (LOST)
     28299   2500'  Killed Bolg, Son of Azog
     28303   2500'  Killed Azog, Enemy of the Dwarves
     28454   2550'  Reached level 35
     28574   2550'  Found the Fur Cloak of Arthaelim (LOST)
     28631   2550'  Killed El, the Dark Elf
     28631   2550'  Reached level 36
     28631   2550'  Found the Robe of Menor (LOST)
     28643   2550'  Found the Leather Scale Mail 'Baregorim' (LOST)
     28646   2550'  Found the Halberd of Athruil (LOST)
     28663   2550'  Found the Pair of Iron Shod Boots of Nienor (LOST)
     28667   2550'  Found the Jewel of Gorisilin (LOST)
     28693   2550'  Killed Itangast the Fire Drake
     28714   2550'  Found the Great Hammer of Hungil (LOST)
     29005   2600'  Reached level 37
     29451   2750'  Killed Ar-Pharazn the Golden
     29451   2750'  Reached level 38
     29471   2750'  Found the Short Sword of Lenaregil (LOST)
     29472   2750'  Found the Zweihander 'Uindor' (LOST)
     29494   2750'  Found the Rapier of Lutur (LOST)
     29693   2900'  Killed Ulwarth, Son of Ulfang
     29697   2900'  Killed Ulfast, Son of Ulfang
     29753   2900'  Reached level 39
     29922   3050'  Found the Halberd 'Uindil' (LOST)
     30131   3050'  Reached level 40
     30231   3050'  Killed Saruman of Many Colours
     30239   3050'  Found the Scythe of Slicing 'Aldossa' (LOST)
     30526   3050'  Killed Wormtongue, Agent of Saruman
     30529   3050'  Found the Beaked Axe 'Ninulind' (LOST)
     30556   3050'  Found the Lance of Brieleb (LOST)
     30611   3100'  Killed Bert the Stone Troll
     30613   3100'  Found the Band 'Finwen' (LOST)
     30617   3100'  Killed Tom the Stone Troll
     30619   3100'  Killed Bill the Stone Troll
     30701   3100'  Reached level 41
     30708   3100'  Killed Waldern, King of Water
     30906   3150'  Found the Band of Niondorwe
     31092   3250'  Found the Long Sword of Gelian (LOST)
     31177   3250'  Found the Metal Brigandine Armour of Aryari
     31259   3250'  Killed Fundin Bluecloak
     31314   3250'  Reached level 42
     31442   3300'  Killed The Mouth of Sauron
     31447   3300'  Found the Rapier of Valch (LOST)
     31499   3300'  Killed Thuringwethil, the Vampire Messenger
     31512   3300'  Found the Pike of Niquen (LOST)
     31662   3400'  Killed Lorgan, Chief of the Easterlings
     31920   3550'  Found the Quarterstaff of Orinthir (LOST)
     31927   3550'  Killed Ulfang the Black
     32065   3550'  Killed Shelob, Spider of Darkness
     32065   3550'  Reached level 43
     32066   3550'  Found the Spear of Lebren (LOST)
     32203   3600'  Killed Tselakus, the Dreadlord
     32205   3600'  Found the Broad Sword of Gothir (LOST)
     32445   3650'  Killed Maeglin, the Traitor of Gondolin
     32445   3650'  Reached level 44
     32446   3650'  Found the Broad Sword 'Estol' (LOST)
     32501   3650'  Killed Ji Indur Dawndeath
     32502   3650'  Found the Short Sword 'Liorn' (LOST)
     32507   3650'  Found the Short Sword of Levorguil (LOST)
     33027   3800'  Reached level 45
     33394   3850'  Found the Scimitar 'Aleglin' (LOST)
     33629   3900'  Reached level 46
     33871   4050'  Killed Adunaphel the Quiet
     33872   4050'  Found the Wicker Shield of Caron (LOST)
     34008   4150'  Found the Knight's Shield of Uthilon (LOST)
     34160   4150'  Reached level 47
     34461   4200'  Found the Golden Crown of Astar
     34479   4200'  Killed Dwar, Dog Lord of Waw
     34534   4200'  Killed Draugluin, Sire of All Werewolves
     34738   4200'  Killed Feagwath, the Undead Sorcerer
     34738   4200'  Found the Great Hammer 'Galmo' (LOST)
     34745   4200'  Found the Steel Helm of Animorin (LOST)
     34745   4200'  Found the Hard Leather Cap of Alina (LOST)
     34873   4250'  Reached level 48
     34884   4250'  Found the Hard Leather Cap of Finde (LOST)
     34955   4300'  Killed Smaug the Golden
     34973   4300'  Killed Gilim, the Giant of Eruman
     35019   4300'  Killed Glaurung, Father of the Dragons
     35019   4300'  Found the Heavy Crossbow of Viendor
     35042   4300'  Found the Zweihander of Caldor (LOST)
     35103   4300'  Killed Khamûl, the Black Easterling
     35110   4300'  Killed Hoarmurath of Dir
     35112   4300'  Killed Ren the Unclean
     35121   4300'  Killed Akhorahil the Blind
     35128   4300'  Killed Uvatha the Horseman
     35201   4300'  Killed The Witch-King of Angmar
     35201   4300'  Reached level 48
     35201   4300'  Found the Lochaber Axe of Saeliani (LOST)
     35212   4300'  Killed Kavlax the Many-Headed
     35228   4300'  Found the Cutlass 'Valebrad' (LOST)
     35232   4300'  Found the Mace of Anarothar
     35239   4300'  Found the Knight's Shield 'Gaste'
     35573   4550'  Killed Huan, Wolfhound of the Valar
     35573   4550'  Reached level 49
     35573   4550'  Found the Ring 'Rangin'
     35587   4550'  Found the Battle Axe of Elduingin (LOST)
     35715   4600'  Killed Tevildo, Prince of Cats
     35840   4900'  Found the Scimitar 'Legyth' (LOST)
     35986   4900'  Reached level 50
     36232   4900'  Found the Dagger 'Quenna' (LOST)
     36728   4950'  Killed Sauron, the Sorcerer
     36730   4950'  Found the Sling 'Hilya' (LOST)
     36797   5000'  Killed Vecna, the Emperor Lich
     36797   5000'  Found the Mattock 'Belduil'
     37067   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)
__________________
Detailed account of my Ironman win here.

Last edited by Grotug; February 4, 2021 at 02:13.
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Old February 4, 2021, 12:52   #7
Adam
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Didn't play paladin in 4.2 so curious: isn't single combat spell for this situation when you have no banish/TO?
Or is it too dangerous against Morgoth?
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Old February 4, 2021, 15:22   #8
archolewa
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Quote:
Originally Posted by Adam View Post
Didn't play paladin in 4.2 so curious: isn't single combat spell for this situation when you have no banish/TO?
Or is it too dangerous against Morgoth?
In mys experience, Single Combat is good against Morgoth if you are overprepared. Basically, it makes it less likely you will make a LOS mistake that would get you killed.

However, its not worth the risk if you have any doubts about whether you can take him.

Also, you really want Runes of Warding scrolls. You dont have much room to dodge, and you cant phase door away if you end up stuck in a corner, so you want Morgoth to attack you as little as possible.
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Old February 4, 2021, 19:53   #9
Estie
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Yes Grotug could have used single combat or carried destruction to make the fight easier. A staff suffices, hoping it wont blow on the recharge.

For single combating Morgoth, could have swapped the ESP crown for one of serenity for the stun protection and risked the 5% fail on heal which he did anyway in the actual fight, if healing potions were low.
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