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Old March 3, 2021, 16:54   #21
whartung
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Quote:
Originally Posted by will_asher View Post
This sounds too complicated to be worth doing. (Although in my old variant, I succeeded in adding a couple slots to the home inventory, so I can do that again at least.)
Actually, you could pull it off by making every X levels a Town level.

Just plonk them in to town, and remember what actual level they're on, and hope the Happy Drunk isn't a Unique Summoner.

it should be easy enough to make experimenting with it worthwhile, if nothing else.
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Old March 3, 2021, 17:46   #22
will_asher
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Quote:
Originally Posted by whartung View Post
Actually, you could pull it off by making every X levels a Town level.

Just plonk them in to town, and remember what actual level they're on, and hope the Happy Drunk isn't a Unique Summoner.

it should be easy enough to make experimenting with it worthwhile, if nothing else.
I might give it a try. It does sound like a fun alternate play mode.
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My old variant DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)
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Old March 3, 2021, 19:12   #23
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Originally Posted by whartung View Post
Just plonk them in to town, and remember what actual level they're on, and hope the Happy Drunk isn't a Unique Summoner.
Actually that sounds like it might be fun...

As long as it isn't one that can bore thru walls... and who bores right thru the General Store.
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Old March 3, 2021, 20:06   #24
caruso
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Grotug, you might want to try out Seven Day Band by Jeff Lait. It allows you to create your own *band on the fly and without coding. Editing options will be unlocked one after another as you lose characters. You can even create hamsters with heat-seeking spit for ranged attacks, so I guess anything you can think of will be doable

Last edited by caruso; March 4, 2021 at 08:02.
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Old March 3, 2021, 20:14   #25
will_asher
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Quote:
Originally Posted by caruso View Post
Grotug, you might want to try out Seven Day Band by Jeff Lait. It allows you to create your own Angband variant on the fly and without coding. Editing options will be unlocked one after another as you lose characters. It even allows you to create hamsters with heat-seeking spit for ranged attacks, so I guess anything you can think of will be doable
That sounds hilarious. I'll have to try that out.

Anyway, I'll take further discussion about my planned variant to the variants subforum.
EDIT: see my RubberBand plans thread.
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My old variant DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

Last edited by will_asher; March 5, 2021 at 07:25.
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Old March 4, 2021, 15:40   #26
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Frodo also has pretty nice armor when he sets out: mithril chainmail, possibly magical.

We actually played the frodo start as a competition some years back, but that requires the debugger to avoid (or get out of) wizard mode.
And that ring...
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Old March 5, 2021, 00:59   #27
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I wasn't around for the competition, but he should totally have the One Ring but be unable to use it. It just takes up a slot in his inventory.
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Old April 19, 2021, 01:20   #28
MattB
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Quote:
Originally Posted by Pete Mack View Post
Frodo also has pretty nice armor when he sets out: mithril chainmail, possibly magical.

We actually played the frodo start as a competition some years back, but that requires the debugger to avoid (or get out of) wizard mode.
That was a lot of fun.
http://angband.oook.cz/competition.php?showcompo=164
Some good reads on that comp ladder.
The lowest XP criterion was a nice change from turncount.
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