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Old September 7, 2011, 18:49   #1
prh182
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Spell Borders

I love the new Dtrap defining feature....

Is there anyway this feature could be added to other spells like detect evil, magic mapping etc so there would be a way that you know for sure you didn't miss a vault in the top corner of the screen?
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Old September 8, 2011, 01:06   #2
buzzkill
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Although I'm not a fan of the trap detection border (yes it's useful, a little too useful), I wouldn't object to magic mapping showing ALL the granite, not just the corridor/room walls, though it would muddy the screen a bit. It wouldn't be so terrible to have it as an option (or maybe non-wall granite could be shaded very very dark).

edit.. and when paired with Zypher's comment below, it would form a detection border (of sorts) that I could enjoy.
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Old September 8, 2011, 01:06   #3
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I assume the reasoning for only one border is that most people fire off all of their available detects in a chain at one spot. That puts the borders of all of the detects at the same locations.
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Old September 8, 2011, 11:05   #4
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Quote:
Originally Posted by Zyphyr View Post
I assume the reasoning for only one border is that most people fire off all of their available detects in a chain at one spot. That puts the borders of all of the detects at the same locations.
And if you didn't, I think multiple borders would get very messy. And a border for detecting monsters makes no sense, because monsters move. I guess we could have a second border, for object detection. I think I prefer buzzkill's idea though.
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