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#1 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,461
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sil-q 1.4.3-beta
May as well start a bug & comment thread.
The slaves are counted for the bonuses enemies get for surrounding you. |
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#2 |
Swordsman
Join Date: Mar 2016
Posts: 371
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#3 |
Swordsman
Join Date: Oct 2013
Posts: 268
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So.. any new features we should get excited about (beside neutral(?) slaves)?
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#4 | |
Swordsman
Join Date: Mar 2016
Posts: 371
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Quote:
Changes that are already implemented: Enemies - Unmourned removed; new undead added, wraiths and spectres, which are much more dangerous - Attercops added: new web-throwing spider enemy - mild buffs to serpents and spiders, slight damage reduction on ringrauko and ururauko - Slaves and orc slavers added in the early game - Orc leaders now rally troops rather than disarm Skills - Forewarned gone, replaced with Outwit, which negates all critical damage if you win a Perception test against your attacker - Critical Resistance and Hardiness gone - Will skill: Oath - choose from three oaths which forbid you respectively from singing, attacking fleeing enemies, and harming men and elves and which grant a stat point in return as long as the oath is kept. - Will skill: Formidable - Enemies do not gain morale or become more keen to attack when you are injured. - Blocking now doubles your shield roll as long as you did not move last turn - Inner Light gives a +2 bonus instead of +1 Items - Glowing items no longer glow when dropped on the floor (slay items will however glow in your inventory) - Feanorian lamp light radius increased by 1, lamps made more common - Hand axes changed from 5d1 to 4d2 so they were better early and didn't scale so strongly with Smithing - New effects: resist bleed, avoid traps (on boots), cumbersome (no crits) - Many new egos and ego changes; egos more narrowly targeted to slots and types of gear; egos on mithril items in particular improved - New Angband-appropriate egos; curved swords only have Angband-egos rather than elf-egos Smithing - Guaranteed forges now at 100', 300', 500' instead of 100', 500', 900' - +Smithing items gone and uncraftable - Now cannot smith curses on artefacts - Some cost rebalancings - Breadth of new egos and more early forges has strengthened mid-game, late game has been weakened Bug-fixes - Various self-knowledge fixes - Tutorial fixed - Smite now shows the main attack in red while active - Grotesques now cannot be knocked back - Weapon/shield betrayal updated to be more frequent but less capable of killing you Changes yet to come: - Tileset support (the tileset is currently in development - thanks to MicroChasm for the graphics) - Consumables overhaul to make them more Tolkienesque; this will see an end to Potions of Constitution and Herbs of Emptiness Implemented changes which will be reworked: - Song of Whetting had a cost reduction to Song/4 lbs. This proves to be too good, and Morgoth was killed in the beta with a vanilla longsword. Whetting needs a rethink or replacement - sharpness doesn't do enough early, and is a requirement for Morgoth-fighters late. - There's already been an adjustment to Staff of Earthquakes, but its ability to bypass Evasion makes it the Morgoth-killer's preferred weapon of choice - it may be tweaked within the beta before being replaced with the consumables overhaul Last edited by Quirk; March 17, 2020 at 12:19. |
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#5 |
Knight
Join Date: Oct 2019
Posts: 964
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Wow! Looks like a great list of changes!!
Hopefully I can contribute soon with the automatic populating of Wiki entries that Gwarl and I have been working on. |
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#6 |
Swordsman
Join Date: Oct 2013
Posts: 268
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Welp, I guess I'm suitably hyped now then. Thanks!
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#7 |
Apprentice
Join Date: Jan 2016
Posts: 95
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i've always said curved swords should be able to have poison brand. will that be one of the angband egos?
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#8 | |
Swordsman
Join Date: Mar 2016
Posts: 371
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Quote:
Current egos on curved swords are: Murder (stealth, grants assassination) Udun (flame brand, but no critical hits) Thangorodrim (+1 con, but no critical hits) Black Iron (slays men and elves, aggravates enemies) Vampiric (drains life from enemies, increases hunger, cursed) |
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#9 |
Veteran
Join Date: Jan 2012
Location: East Coast, U.S.
Age: 38
Posts: 1,107
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Using looks awesome
__________________
My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA |
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#10 | |
Apprentice
Join Date: Jan 2016
Posts: 95
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Quote:
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