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#1 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 1,815
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The black floor tile issue (2.3.5)
I remember having fixed this one long ago, but I cant remember what I did back then and on my new win10 computer I am unable.
The issue: floor tiles are black instead of a white dot I tried: commenting out F:1:0x0C/0x1F in font-win.prf. It does fix tiles that are perma-lit, but the torch lit ones stay black. Also, I get relics of @ on the screen, no idea if this is related. Has anyone with win10 had similar issues, and/or an idea how to resolve this ? |
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#2 |
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Join Date: Jan 2012
Location: East Coast, U.S.
Age: 38
Posts: 1,099
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I think this is a long standing Windows problem even since the XP days. There was a .prf workaround but I have to find it
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#3 |
Rookie
Join Date: Jun 2019
Posts: 7
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As Hugo said the problem is in the font-win.prf, you have to edit it and comment all the lines in order to use the default visuals. You can also edit visuals using the % command
In this link there is a file to use: https://www.reddit.com/r/roguelikes/...les_of_middle/ |
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#4 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 1,815
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Thanks everyone - I managed to fix it by using the % command, I had forgotten about this.
The changes made are saved in a file user-win.prf, it doesnt modify font-win.prf. |
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#5 | |
Adept
Join Date: May 2019
Location: Indio, California, United States
Posts: 145
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