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#1 |
Knight
Join Date: Jan 2017
Posts: 862
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Comp 216
Competition 216 is a free-for-all for the angband feature/magic branch (check out the thread on the main Vanilla board for downloads). Whoever kills Morgoth in fewest turns wins.
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#2 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,006
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Maybe make a notation on the Competition description that there is no starting save file even though the page has a download starting save file link.
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“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#3 |
Swordsman
Join Date: May 2008
Location: Saratoga, California (in the midst of Silicon Valley)
Posts: 493
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Since Estie has already posted a time that is faster than I have ever achieved in all my years of playing, I gotta say I'm not encouraged by my chances :-)
I note that the experience-needed-to-advance-a-level multiplier seems to only apply to the character's race, and NOT its class (i.e. the multiplier is not affected by the choice of class)? Is that a bug or a feature ? |
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#4 |
Knight
Join Date: Jan 2017
Posts: 862
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Feature I believe; all the new classes are experimental and need balancing. One of them might be OP.
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#5 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,647
Donated: $60
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Quote:
![]() I have never been a fan of XP penalties; I don't feel that there's really a need to balance races and classes against each other. So when it comes time to redo races, I'm inclined to remove XP penalties from there too. Opinions, as always, welcome. PS: Also, what Gwarl said - I strongly suspect blackguards are currently quite OP.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#6 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,431
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So more comments on fox form. The possibility of fox form as a stealth form is interesting but completely dependant on it working in melee. Having to drop out of fox form constantly (no pick up, no detect) is managable if you're not actually using your mana, if you're not also changing for combat. Just avoiding fights isn't realistic. A snake in a corridor, bang 2 more mana.. Effectiveness is very dependant on weapon damage. Seems the opposite of how a shapechanger should be. It's one thing for weapon damage to count, part of the equipment merge thing, another for the design to exasperate the problem. An extra blow and minus damage - that makes the weapon matter more.
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#7 | |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Quote:
XP penalties were an attempt to ensure that in a tabletop party-based game, each character would be able to contribute roughly a similar amount even though one hit things with swords and one harnessed cosmic powers. They were a flop even then. They don't belong in a singleplayer game. |
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#8 | |
Swordsman
Join Date: May 2008
Location: Saratoga, California (in the midst of Silicon Valley)
Posts: 493
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Quote:
I also admit that the lesson being taught by the current situation on the competition ladder is "find a *thanc artifact on level one", rather than anything to do with race, class, or XP penalties :-) |
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#9 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,647
Donated: $60
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Quote:
That is a good point. Re-work of artifacts will have to consider that...
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#10 |
Knight
Join Date: Jan 2017
Posts: 862
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These turncounts are insane!
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Thread | Thread Starter | Forum | Replies | Last Post |
Comp 214 | Gwarl | Competition | 13 | March 8, 2018 06:54 |
Comp 196 | debo | Competition | 12 | November 15, 2016 08:33 |
Comp 195 | debo | Competition | 19 | October 28, 2016 18:01 |
Comp 194 | debo | Competition | 10 | October 14, 2016 06:00 |
Lich brain smashing for 216 damage? | Pondlife | Vanilla | 5 | December 7, 2015 20:28 |