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#411 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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At least the game recognizes that these are silly-powerful, with power ratings of over 20k and min depths of at least 100 (but check out the min depth on Uluin!). In fact it seems kind of suspicious that all of these artifacts have power ratings of between 20k and 21k...
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#412 |
Knight
Join Date: Sep 2010
Location: England
Posts: 958
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I'm getting a crash whenever I load this save file in 5a6bbf0 and hit 'y' to try and start a new game with the existing character settings. It works fine if I load the file in the previous version (aa62c4d), or if I hit 'n' instead of 'y' and just reenter the exact same settings. Possibly something gone awry with the randart generation for this particular game?
Previous games I've played in 5a6bbf0 (all with randarts on) have also seemed a bit slow to load the town at the start of the game after character generation, though this is the first one to actually crash at that stage. |
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#413 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Quote:
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#414 | |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,214
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Quote:
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#415 | |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,214
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Quote:
9 shots, each at x12 power... |
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#416 |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,214
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Playing the latest release, ate a stack of slime molds off the floor and had the obj-pile.c crash rear its ugly head again, I'm afraid.
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#417 | |
Angband Devteam member
Join Date: Apr 2007
Posts: 334
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Quote:
The problem turns out to have been that the process of adding a random power to a randart and then rolling back if the resulting artifact was too powerful did not actually roll back correctly. (Most importantly, fake_pval[] wasn't getting reset.) I think I've fixed this in my 4.0beta-bugfixes branch. |
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#418 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Quote:
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__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#419 |
Veteran
Join Date: Mar 2013
Location: Berkshire, UK
Posts: 1,214
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#420 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Update 4cb2aad fixes
Randarts now really fixed... Also I can confirm there are monster movement problems, but haven't found the cause yet
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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