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#511 | |
Rookie
Join Date: May 2015
Posts: 19
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Quote:
The code that parses these rooms contains the line (gen-room.c:1913): Code:
doorpos = atoi(t); |
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#512 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Quote:
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#513 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Update 2cc3979 fixes:
I'm going to try and round up what is still outstanding, and maybe start a new thread.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#514 |
Swordsman
Join Date: Jun 2013
Posts: 428
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#515 |
Adept
Join Date: Jul 2011
Posts: 204
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#516 |
Prophet
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,596
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Well I hate to be the negative one but Nick I'm disappointed. Where's this?:
http://angband.calamarain.net/view.php?date=2007-07-20 |
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#517 |
Apprentice
Join Date: Jun 2010
Location: Massachusetts, USA
Posts: 53
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Randart generation crash (Mac OS X)
Version g8470954:
Every time I start a game with randarts it crashes during randart generation. I have the latest randarts.log and the Console output if this can be reproduced. If it makes any difference I am running on Mac OS X v. 10.8.5 |
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#518 |
Adept
Join Date: May 2015
Posts: 112
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For me, launching angband.exe and immediately exiting afterwards reliably crashes the 4.0 betas, no matter whether it's via Ctrl+X, menu File->Exit, window controls or whatever else. No such issue in 3.5.1.
edit: The crash is an access violation (0xC0000005). Also, loading a save and then exiting immediately, or starting a new game and then exiting immediately (so basically Ctrl+N Ctrl+X) is enough to avoid the crash. (Initialization issue?) angband-v4.0beta-187-g8470954 Windows Also two minor cosmetic quirks:
Last edited by tumbleweed; May 3, 2015 at 23:04. |
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#519 | |
Knight
Join Date: Sep 2010
Location: Stockholm
Posts: 697
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Quote:
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#520 |
Angband Devteam member
Join Date: Apr 2007
Posts: 334
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I was unable to reproduce this crash. I'd be happy to look at what debugging information you have. Also, are you starting a new game or working from an existing savefile? If the latter, please pass along the savefile as well.
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