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#41 | |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 2,123
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#42 |
Swordsman
Join Date: Oct 2014
Posts: 298
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In response to the OP re: writing an angband guide:
This guide, http://rephial.org/help/guide the first hit for "angband guide," is not bad. It's far from comprehensive and it's not the best piece of writing I've ever seen, but it captures the basics of winning angband according to current thinking. It would be better to have more specifics and less focus on things like phase door (which is much less valuable outside of the early game than the guide suggests). As a bare introduction that leaves a lot of room for people to figure things out as they go, it's a decent guide, even if it offers no real advice about the endgame. A general guide that includes, for example, how to play mages would be a larger undertaking and result in a large, unfocused document. It might still be useful. |
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#43 |
Swordsman
Join Date: Jun 2011
Location: Germany
Age: 53
Posts: 429
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re: start-up guide
Too late *grins* ... i am already too deep in writing a guide. It will of course be what i like best - even tho i am trying hard to make it usefull not only for myself but for all Angband Players.
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#44 | |
Veteran
Join Date: Jun 2007
Posts: 1,391
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Quote:
![]() EDIT: Of course that game wasn't quite as beginner-friendly as V is nowadays, but still... |
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#45 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,426
Donated: $60
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Chaos Strike also has the problem that it polymorphs non-uniques - fine against Morgoth, though.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#46 | |
Angband Devteam member
Join Date: Apr 2007
Posts: 334
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#47 |
Swordsman
Join Date: Jun 2011
Location: Germany
Age: 53
Posts: 429
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re: Myshkin
That's cool - many thanks. The Format is not too good yet, i choosed to write it in 'courier new' to have a font-set which has identical char sizes, because that's a requirement to Play the game in letter-style mode. But it does not look very pretty, compared for example with the Output from the online-dillinger markdown converted example. So once i finished writing down the Content i guess i have to run over the whole work again and think about how to Format it nicely. But one step after the other.
Edit: And of course Quality of Content is more important than the way it is presented, even tho i like it if it is nicely and modern presented. |
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#48 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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18 with hobbit, 32 from being priest, 1.2 / clvl and 18/40 WIS to start with. Assume you find a +4 AoWIS quite soon, so WIS 18/80. That's 54.2 to start with (I assume clvl 1 already gives you one 1.2?) 18/40->18/80 increases that by 3 = 57.2 100-57.2= 42.8 / 1.2 = 36. So at clvl 36 you have perfect saving throw. With some luck with HA weapons, better AoWIS, ego-helmets and some potions of contemplation/wisdom you can have that somewhere around clvl 25-30. Especially since hobbit priest gains levels really, really fast it's actually really hard to dive with dlvl/clvl rate early, you tend to get more clvls than dlvls early into game. At least the way I play priests. dlvl 30 = 1500'. That's beginning of the stat-gain. Before that there are really only two groups of monsters you should avoid: ghouls and carrion crawlers. I think real challenge from this challenge game would be to find usable gear that doesn't have FA. Many of the really good artifacts have it. |
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#49 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 2,161
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Well you only need to abstain from items with FA before getting 100% save; once that is achieved, equipping FA makes no difference.
But yes, it is not a very interesting challenge. |
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#50 |
Swordsman
Join Date: Jun 2011
Location: Germany
Age: 53
Posts: 429
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re: ladder
I just won my first ranger character. Now mage and ranger are done, 4 classes to go.
Just when i posted the character to the ladder (Mugashi, kobold, ranger) i stumbled over something. You cannot distinguish the Angband characters by variant. Comparing a 2.8.3 character to a 3.5.1 character is probably like comparing cheese with apples. I would vote for showing the newest variant always before older variants. That said ... a 3.5.1 char shold always be placed before an older variants char. That way, the top Position of the ladder is always ranked with "fresh" chars. I guess the max XP chars from Long Long Versions from the past should not hold the top positions for all the time. |
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