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#21 |
Adept
Join Date: Jun 2011
Location: In his house at R'lyeh
Posts: 113
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When it comes to undead, I'm thinking that since they are held together by some kind of magic energy, they would not be immune to electricity, because the electricity would dissipate that energy. (I'm not going to change anything with electricity this time.)
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#22 |
Adept
Join Date: Jun 2011
Location: In his house at R'lyeh
Posts: 113
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I will not add HURT_FIRE to mummies, because they are pushovers already. I've found that vampires, that have HURT_FIRE, are so weakened by it that they were harmless to my mage, and I don't want to do that to mummies too.
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#23 |
Knight
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Vampires are vulnerable to fire? Maybe I've played too much Castlevania, but that seems wrong somehow...
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You read the scroll labeled NOBIMUS UPSCOTI... You are surrounded by a stasis field! The tengu tries to teleport, but fails! |
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#24 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
Those are the traditional ways to kill a Vampire. Also some older myths mention that they could drown in running water (but not still water or seawater. Don't ask, it doesn't make sense to me either). There are plenty of other myths mentioning something resembling vampires, but those four killing methods are most common. |
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#25 |
Swordsman
Join Date: Jun 2010
Posts: 324
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Neither does the idea that someone with no reflection in the mirror always has such impeccably managed hair.
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If beauty is in the eye of the beholder, then why are beholders so freaking ugly? |
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#26 |
Adept
Join Date: Jan 2008
Posts: 135
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#27 |
Rookie
Join Date: Oct 2011
Posts: 21
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I think an overhaul of poison resistances is a good idea, and many of them will be the way they are through lack of attention when the monsters were created rather than reallly strong design choices (excepting uniques which are often resistant to make them tough)
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