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Old February 26, 2013, 20:50   #11
Magnate
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Quote:
Originally Posted by fizzix View Post
How in the world did that occur?
I don't know, but CunningGabe is pretty much the only person who can fix these arcane mimic bugs. We'd best make sure the savefile is attached to a trac ticket for when he returns.
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Old February 26, 2013, 23:46   #12
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The programming bug was actually a mimic! Suddenly, the dungeon collapses.
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Old February 27, 2013, 00:30   #13
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Quote:
Originally Posted by Nick View Post
OK, this is pretty funny.

The game thinks the AMHD is mimicking an object (in fact, a Ring of Speed).
AMHDs mimicking rings of speed sounds like an awesome new feature! Keep it!
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Old February 27, 2013, 01:16   #14
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Are Crash Bugs 'I'nsects?
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Old February 27, 2013, 07:06   #15
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Quote:
Originally Posted by Oramin View Post
Are Crash Bugs 'I'nsects?
From Oangband:
Code:
N:453:Intermittent Software Bug
G:I:r
I:120:1d4:20:1:0
W:42:9:45:16
B:BITE:HURT:1d3
F:MULTIPLY | 
F:OPEN_DOOR | BASH_DOOR | KILL_WALL | FLYING | 
F:ANIMAL
S:1_IN_3 | POW_0 | 
S:TPORT | BLINK 
D:AAAAHHHH!  They're everywhere!  You feel a rising sense of panic as 
D:you desperately try to hunt the last bug down.  Maybe it's time to 
D:play checkers?
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Old February 27, 2013, 16:13   #16
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Hey, at least they have KILL_WALL instead of PASS_WALL.
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