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#41 |
Knight
Join Date: Feb 2014
Posts: 507
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What's good for the goose is good for the gander: if it's harder for characters to delve, if there are increasingly "hard" wall materials (where "hard" can be thought of as a combination of physical and magical properties, e.g., to prevent ethereal beings easy passage), it should be harder for pass-wall and wall-eaters (including possibly even the big boy "P") to pass through them.
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#42 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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Time to retcon Angband as a... quartz volcano, or something. "And thus did Morgoth descend upon the smouldering gemstone mountain, and he was wroth that something so 'ooh shiny' should have been left unclaimed by him for so long," etc.
__________________
Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#43 |
Swordsman
Join Date: Dec 2009
Location: Dallas, Texas, USA
Posts: 454
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Angband's other name is Thangorodrim, which means "Iron Hells", so maybe shift the rock names
Magma/Early levels: Limestone or something like that Quartz/Mid levels: Granite Granite/Deep levels: Iron Walls. There should also be streamers of permanent rock thrown in (those vault walls have to come from somewhere. |
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#44 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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I dimly remember early versions of Angband claimed that permanent walls were made out of titanium. I guess Morgoth has one hell of a smelting team; that stuff isn't exactly easy to refine and work.
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#46 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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"Aulė? Hi bro, yeah it's me, Melky. I know, we haven't talked in a long time. But listen, remember that time I helped you move? Well, I have this favor to ask in return..."
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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Thread | Thread Starter | Forum | Replies | Last Post |
Digging for non-diggers | starstealer | Vanilla | 16 | November 8, 2019 23:49 |