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#1 |
Swordsman
Join Date: Mar 2012
Posts: 421
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Warriors and Device Usage?
Has something been changed in a recent version to make it more difficult for warriors to use devices that cause damage (like a Ring of Flames)? In my current game, my warrior seems to have no real difficulty activating most devices, but he rarely seems to be able to get a damage-causing device to work at all. The last two times I tried to use it, it took about 10 failures before it worked. I can understand making it easier for spellcasters to use magic items generally, but it seems to me that something is amiss here, unless my luck has been really really bad for some reason recently.
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,319
Donated: $60
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Yes, something has changed. See this post and the links in it for more details.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 | |
Swordsman
Join Date: Apr 2020
Location: DC Area
Posts: 272
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Quote:
My 47th level human warrior with an intel of 18/100 had a greater than 50% fail rate on rods of magic mapping. It really makes things like rods of drain life practically useless. |
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#4 |
Swordsman
Join Date: Aug 2020
Location: London
Posts: 425
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This sounds broken to me. Not that a warrior would ever need to use a rod of drain life but I'm assuming a rod of TO would be similarly useless if MM failure rate is so high. Every warrior needs some TO.
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#5 |
Swordsman
Join Date: Apr 2020
Location: DC Area
Posts: 272
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You'd think so, but TO had a very high success rate
Things that did damage, magic mapping and healing were the real culprits. I bought the drain life early on at the store when it would have been quite useful if it worked |
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