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Old April 15, 2020, 08:14   #11
Sphara
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@Nick
I did not know there has been a clearance of options in the past. So if the development preference is to avoid making options for every minor details, then my opinion on the subject is word on word same as Thraalbee's.
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Old April 15, 2020, 08:36   #12
fph
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What I'd really like is an option for "disturb 1-2 turns before that pack of Dreads enters LOS, since you can clearly see where they are with your ESP".
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Old April 15, 2020, 09:32   #13
Sky
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who mines gold?? i cannot think of a less profitable per/turn and IRL time activity in the entire game.
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Old April 15, 2020, 10:13   #14
Adam
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You can also mine with stone to mud, don't you? So with rings of digging it's not that time consuming either in game turns or in real life.
To be honest I didn't mine any gold for years... the only situation I could imagine doing that is if the BM has something I really need and I don't have enough money for it.
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Old April 15, 2020, 14:07   #15
mrfy
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Quote:
Originally Posted by Sky View Post
who mines gold?? i cannot think of a less profitable per/turn and IRL time activity in the entire game.
With ring of digging it doesn't take long. Plus, with selling turned off you get more $$ from the treasure. It's much better than carting loot you're not going to use all the way to town to try to sell to shopkeepers.

And there are also those of us who don't care about turn count.
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Old April 15, 2020, 14:50   #16
DavidMedley
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I mine gold. I do care about turn count, so I'll only do it if I can do it fast. Or sometimes when I need the rest anyway. I'm not hunting for veins, but if I see one why not grab it? Do you non-miners ignore cash on the floor as well? And I don't understand the IRL time argument. Do you not use repeat? If not, I highly recommend looking into it
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Old April 15, 2020, 15:57   #17
Sphara
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Originally Posted by DavidMedley View Post
I mine gold. I do care about turn count, so I'll only do it if I can do it fast. Or sometimes when I need the rest anyway. I'm not hunting for veins, but if I see one why not grab it? Do you non-miners ignore cash on the floor as well? And I don't understand the IRL time argument. Do you not use repeat? If not, I highly recommend looking into it
Subjective argument #1: IRL time is only meaningful for me because I have a game lag playing online. There is enough delay already.

Subjective argument #2: Yes, I do pick up gold after killings, but that's it. If I have any way of detecting treasure, I never pursue gold, just red *'s. What else can I say? I always have selling turned off and gold does play a very little role in my games, as far as the game strategy is involved. If I cannot purchase a Potion of Strength in BM? Big deal.

Subjective argument #3: For me, digging is to make killholes and lower exploration turn count. Not to break walls for cash.

I understand I might have a different approach to some other players. All you miners out there, you're not wrong. It's just that I do not find money system in V being very interesting at all.
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Old April 15, 2020, 16:36   #18
archolewa
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I tend to mine early on when Im still relying heavily on stuff from the stores, like potions of cure light wounds, staves of detect evil/mapping, town books, that sort of thing. I rarely do it for black market stuff, because usually by the time Ive got the money, the black market has refreshed their stock.
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Old April 15, 2020, 19:56   #19
Ingwe Ingweron
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Totally in favor of run not being interrupted by treasure veins.
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Old April 16, 2020, 17:52   #20
Monkey Face
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I'm in favor of leaving as is. Especially early on a mine (I buy a shovel to start with if I'm not playing a dwarf). I like to have enough gold on my first return to town to buy the spell books that are sold there plus a few WoR.
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