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 April 28, 2020, 14:54 #1 spara Adept   Join Date: Nov 2014 Posts: 234 Speed display I'm playing with the option "Show effective speed as multiplier" enabled and the logic just keeps on irritating me. Better than those obscure numbers though. I know this is a kind of linguistic question, but as a mathematically oriented person I just can't get over it . Here's the deal: @ is at (1.2x) and a monster is at (1.0x). The description states that the monster is "1.2x slower than you". On a mathematical level I don't really understand what n times slower than actually means. In my book that would mean that the monster's speed is negative. I mean 1.2 times @ speed would be 1.44 and less than would mean -0.24 speed. The real difference in speed is about 17%, so I assume that 1.2 multiplier is 1.17 rounded. Another example: @ is at (1.2x) and a monster is at (2.0x). The description states that the monster is "1.7x faster than you". That makes a bit more sense, since I assume it means 1.7*1.2 which is about 2. I still find it wrong, since 1.7x faster in my world means 2.7 times the original. I'm assuming these are in the vain of saying that 6 is 2 times greater than 3 instead of saying 6 is 2 times 3. Or even saying that 3 is two times lesser than 6 instead of saying 3 is half of 6. I would love to see the multiplier differences as percentages rather than current phrases. The examples would above would then be "17% slower than you" and "67% faster than you". Thank you for reading. Had to get that off my chest.
 April 28, 2020, 15:50 #2 Pete Mack Prophet   Join Date: Apr 2007 Location: Seattle, WA Posts: 6,394 Donated: \$40 1.2 ÷ 1.0 = 1.2, that is you get one extra turn every 5 monster turns. What you are talking about is extra turns.
 April 28, 2020, 15:57 #3 wobbly Veteran   Join Date: May 2012 Location: Adelaide, Australia Posts: 2,487 I agree that it's badly worded. "20% faster then you" means 1.2x your speed. "1.7x faster then you" is technically meaningless & easy to mistake for 2.7x. "Twice as fast" makes sense. "Twice as faster" is nonsense.
April 28, 2020, 16:02   #4
spara

Join Date: Nov 2014
Posts: 234
Quote:
 Originally Posted by Pete Mack 1.2 ÷ 1.0 = 1.2, that is you get one extra turn every 5 monster turns. What you are talking about is extra turns.
I can compare the numbers and I understand the mechanic, I'm just complaining about phrasing "1.2x slower than you". @ is 1.2 times as fast as the monster. Or if we use the all too common phrase which should be banned from all languages, @ is 1.2 times faster than the monster. Wording monster is 1.2 times slower is just wrong.

If someone has 100 gold coins and I have 1.2 times less coins, how many coins do I have?

 April 28, 2020, 16:05 #5 spara Adept   Join Date: Nov 2014 Posts: 234 Tbh, there needs to be no speed comparison in the description when multiplier is shown. Just the multiplier.
 April 28, 2020, 16:06 #6 Pete Mack Prophet   Join Date: Apr 2007 Location: Seattle, WA Posts: 6,394 Donated: \$40 Got it. "The monster is 0.83 times as fast as you" or "you are 1.2 times faster than the monster" may be better.
 April 28, 2020, 16:38 #7 DavidMedley Veteran   Join Date: Oct 2019 Posts: 1,003 Which is 1.20x your speed. Which is 0.67x your speed. Any good?
 April 28, 2020, 20:23 #8 archolewa Swordsman   Join Date: Feb 2019 Location: Midwest Age: 32 Posts: 328 It's a little bit more verbose, but since what players really care about is "how often am I getting double-moved", you could say something like: "The monster has a speed of 2.0x (the monster will double-move you every move)" or "The monster has speed 1.2x (the monster will double-move you every 5 moves)."
April 28, 2020, 21:46   #9
spara

Join Date: Nov 2014
Posts: 234
Quote:
 Originally Posted by archolewa It's a little bit more verbose, but since what players really care about is "how often am I getting double-moved", you could say something like: "The monster has a speed of 2.0x (the monster will double-move you every move)" or "The monster has speed 1.2x (the monster will double-move you every 5 moves)."
It's a bit more complicated since @'s multiplier affects the ratio, but that does not really affect the discussion here.

My suggestion is to remove comparison part altogether and just leave the speed multiplier with respect to normal speed. Let the player do the math.

April 28, 2020, 23:22   #10
Nick
Vanilla maintainer

Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,872
Donated: \$60
Quote:
 Originally Posted by DavidMedley Which is 1.20x your speed. Which is 0.67x your speed. Any good?
This looks good to me.
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