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Old May 22, 2020, 15:16   #41
TauzentBlitz
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Kind of a small nitpick, but any spell that would have capped at expert proficiency before (ex. mage's second realm) still has a '!' showing in the casting menu.
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Old May 27, 2020, 03:04   #42
Roch
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There seems to be an error accessing the Vault quest, and there is a problem with the mercenary quest reward.
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Old May 27, 2020, 18:31   #43
Gwarl
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0.3.5 is up on live, I think we'll wait for a couple more bugfixes before we run a competition
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Old May 27, 2020, 19:33   #44
wobbly
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So when are you adding Opossums?
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Old May 29, 2020, 01:50   #45
EpicMan
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Quote:
Originally Posted by Roch View Post
There seems to be an error accessing the Vault quest, and there is a problem with the mercenary quest reward.
Roch, what version are you playing? Also what race/class?
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Old May 29, 2020, 01:54   #46
EpicMan
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Quote:
Originally Posted by wobbly View Post
So when are you adding Opossums?
That's a great question. I had not seen the connection before but now we have to have one. I am thinking they are a 'q' monster that mimics a random corpse until you move next to it.
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Old May 31, 2020, 19:20   #47
Sideways
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A few quick bugs I'm noticing in the quest files:

- Thieves' Hideout specifies a thrusting sword for duelists; there is no such object type
- The Old Castle specifies a monster called "corrupted celestial", but no such monster exists (fallen angels having been renamed to "darkened archons" rather than "corrupted celestials")
- Clean the Wreckage specifies a devil ray priest, but no such monster exists (the new name for ixitxachitl priests is "devil ray shaman")
- The Treachery of Lord Bovin specifies a baron of hell; they are now called barons of chaos (?!)
- The Volcano specifies a fire angel; they are now called yellow dragons
- The Node of Chaos specifies a great hell wyrm; they are now called great brimstone wyrms
- Demon Slayer specifies a ninjato for ninjas and ninja-lawyers; there is no such object type (the old level-45 version of Demon Slayer also crashes, but I think there's no way to actually trigger that quest in Opos)
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Old June 2, 2020, 04:55   #48
EpicMan
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Quote:
Originally Posted by Roch View Post
There seems to be an error accessing the Vault quest, and there is a problem with the mercenary quest reward.
I haven't been able to replicate any problems with either quest in 0.3.5 so I am assuming this was from 0.3.4 or an earlier version.
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Old June 2, 2020, 04:58   #49
EpicMan
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Quote:
Originally Posted by Sideways View Post
A few quick bugs I'm noticing in the quest files:

- Thieves' Hideout specifies a thrusting sword for duelists; there is no such object type
- The Old Castle specifies a monster called "corrupted celestial", but no such monster exists (fallen angels having been renamed to "darkened archons" rather than "corrupted celestials")
- Clean the Wreckage specifies a devil ray priest, but no such monster exists (the new name for ixitxachitl priests is "devil ray shaman")
- The Treachery of Lord Bovin specifies a baron of hell; they are now called barons of chaos (?!)
- The Volcano specifies a fire angel; they are now called yellow dragons
- The Node of Chaos specifies a great hell wyrm; they are now called great brimstone wyrms
- Demon Slayer specifies a ninjato for ninjas and ninja-lawyers; there is no such object type (the old level-45 version of Demon Slayer also crashes, but I think there's no way to actually trigger that quest in Opos)
Fixed in master. I'll compile a 0.3.6 release once the bugs stop coming in quite so fast.
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Old June 2, 2020, 16:15   #50
TauzentBlitz
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Monster races all seem to be unskilled capped in all weapons.
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