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Old April 25, 2013, 09:28   #11
Pete Mack
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@Timo--I think he had too many Flasks of Whisky.
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Old April 25, 2013, 09:37   #12
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Quote:
Originally Posted by OOD Town drunk View Post
Haha close, I was flying on red bull this afternoon and had just discovered the colors and such.
Hmm, seeing new colors doesn't sound like beverage you can buy from local markets. Maybe I should buy some Red Bull myself .
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Old April 27, 2013, 09:22   #13
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Should the priest be evil? I understand the idea of an evil priest, but I've noticed before that most of the holy-magic type enemies aren't evil. Such as the acolytes.
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Old April 27, 2013, 15:52   #14
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Can anybody explain any details about stealth to me? It is quite opaque in-game. You are provided with nothing more than a vague description of your level of stealth, as you have for fighting and shooting, but with those you have information regarding your chances to hit and your damage output. I suppose what I would like to know most, is what a +3 (or + whatever) to your stealth represents more accurately. Does anybody know what your stealth points range from? I assume the lowest you can have is 0, what would be the maximum Legendary level of stealth? If there even is a maximum. If not than what number would a baseline Legendary be?
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Old April 27, 2013, 16:13   #15
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every +3 to stealth make you twice as stealthy.
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Old April 27, 2013, 16:27   #16
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every +3 to stealth make you twice as stealthy.
So it is measured like decibels on a logarithmic scale? Hmmm. Interesting. New question: I was under the impression that all spawned monsters spawned awake. Has this been changed in 3.5? Because I just had about 20 Apprentices spawn sleeping. Or I managed to walk right passed/through a room full of them. Just curious if I misunderstood how that works all along or if it was recently changed.
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Old April 27, 2013, 16:48   #17
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What makes the soft 'pop'? I see that on occasion but never know what it is talking about
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Old April 27, 2013, 17:06   #18
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Probably 'Q' class monsters casting a phase door. I don't know if it applies to all monsters casting phase door or if it applies to teleporting.
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Old April 27, 2013, 17:21   #19
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Probably 'Q' class monsters casting a phase door. I don't know if it applies to all monsters casting phase door or if it applies to teleporting.
That makes sense because it just happened with an invisible something. I was attacked after unintentionally attacking, then the pop, then I cast detect invisible, and there was nothing. I thought maybe I killed it or something.
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Old April 27, 2013, 17:39   #20
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I believe ghosts and such also make pop when teleporting.
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