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Old March 5, 2013, 08:39   #11
Psi
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Some nice work there. You make a comment in the notes about the long corridor in the throneroom not being useful for melee. I'd disgree with that if you are not going the slaying route as I like to wait there for V to be able to take him 1-1. If there are going to be multiple throneroom layouts, they certainly need to be of a similar difficulty and in which case you need a corridor close to the < where you can take a stand.
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Old March 5, 2013, 10:12   #12
clouded
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Quote:
Originally Posted by Psi View Post
Some nice work there. You make a comment in the notes about the long corridor in the throneroom not being useful for melee. I'd disgree with that if you are not going the slaying route as I like to wait there for V to be able to take him 1-1. If there are going to be multiple throneroom layouts, they certainly need to be of a similar difficulty and in which case you need a corridor close to the < where you can take a stand.
Okay. I suppose if you are extremely confident about killing Morgoth you would want to fight him there, I never kill him so going into it with him on my tail is a deathwish in my eyes.

What about the corridor below the 4? Is that just too far and with too nasty stuff infront of it? What if you changed it like this or so?

Code:
##########          ##########
#&&#&&####          #&&#&&####
#..#..s...          #..#..s...
#s#####.#.          #s#####.#.
#.....#...          #.....+...
#.....+...          #+#####...
#.....#.#.          #.....#.#.
#..1..#...          #.....#...
#.....XXXX          #..1..XXXX
#.....X             #.....X
##+#+#X             #.....X
#.....X             ##+#+#X
#.....X             #.....X
#.....+     ->      #.....+
#..4..+             #..4..+
#*....X             #*....X
#&*...X             #&*...X
#####+X             #####+X
#.....X             #.....X
#+####X             #+####X
#.....#             #.....#
#..2..#             #..2..#
#......             #......
#######             #######
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Old March 5, 2013, 14:00   #13
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Originally Posted by clouded View Post
Okay. I suppose if you are extremely confident about killing Morgoth you would want to fight him there, I never kill him so going into it with him on my tail is a deathwish in my eyes.

What about the corridor below the 4? Is that just too far and with too nasty stuff infront of it? What if you changed it like this or so?
Maybe I am the only one who plays this way, but I always go into the throneroom with an "It's him or me" attitude.

The beauty of the current corridor is that it is effectively one way - I've never known anything come the other way when fighting in it. Don't get me wrong, I love your design, but it is certainly going to be harder for Morgoth killers who don't go the rage/slaying route.
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Old March 5, 2013, 17:50   #14
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I'm more of the opinion that V should be nigh-impossible to kill.

I do agree that a throne-room geometry that makes him vastly easier to kill for certain character types is probably not useful, though

These vaults are super fun clouded!!!
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Old March 5, 2013, 17:59   #15
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In your new throne room, I would probably dash for the secret exit that the 8 cats are guarding (SE part of the map). It's pure stone all around, and there aren't any 4s in the way of it like in the original map. In fact, the monsters from the entrance to that exit are pretty sparse in general. (I'm guessing '3' are uniques like Lungorthin i.e. high-level but not the big four?)

My only worry would being so noisy that I'd get flanked by the monsters in the eastern part of the main hall just as I was being surrounded by assassins. Still though, I think of all the places in that map, that might be the most defensible for a non-crowd-fighter who wants to go 1-1 with V. Also, the two doors between you and the assassins might give you a bit of a detection buffer until you're right on them.

Am I crazy?
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Old September 1, 2013, 23:24   #16
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Do you still have these? I thought I made a local copy, but I can't find it.
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Old September 8, 2013, 11:41   #17
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I don't have them either. We will be adding some more vaults for the next version, so re-upload them or email me a copy if you can and we'll take another look at them.
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