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Adept
Join Date: Jan 2022
Posts: 189
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[Hengband variants] Any tips for exploration during early/middle game?
I'm playing as a strong melee character without built-in detection/mapping. I have a Rod of Detection, but my only source of magic mapping are staves. Should I actively use magic mapping while diving for quicker and safer exploration and recall if charges run out? If I wouldn't have an universal detection source, should I similarly use item/monster detection to avoid excess wandering?
For reference, I'm playing the Touhou Katteban version I've posted about; it has a safe wand/staff recharging service in town (I remember town recharging in Hengband could blow up your devices). On a similar topic: During early game, what level feeling is the threshold for staying on the level to look for potential treasure instead of going further? I personally want the feeling to be past 'your luck is turning' to look for good stuff. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Some Tips for Mid Game? | petvan | AAR | 10 | August 26, 2017 01:22 |
[All variants] Best early-game find? | HugoVirtuoso | Variants | 17 | February 25, 2015 09:19 |
A middle-game crisis | Fluster | AAR | 19 | October 16, 2014 13:42 |
ID: the game (tips and tricks) | taptap | Sil | 74 | December 22, 2013 17:34 |
I'm rubbish at the game, any tips? | TJS | Sil | 75 | November 22, 2013 09:44 |