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Old January 7, 2009, 16:36   #1
Zikke
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3.1 question

The default Windows installation uses the "#" to denote a wall, etc. but in the old version the default was to use the solid blocks as walls (which I find much easier on the eyes).

How do I get to those tiles? I tried all the ones loaded in the menu but none of them did the trick.
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Old January 7, 2009, 16:48   #2
chem
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Quote:
Originally Posted by Zikke View Post
The default Windows installation uses the "#" to denote a wall, etc. but in the old version the default was to use the solid blocks as walls (which I find much easier on the eyes).

How do I get to those tiles? I tried all the ones loaded in the menu but none of them did the trick.
One more vote for solid walls (with any operating system) here!
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Old January 7, 2009, 16:58   #3
takkaria
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Quote:
Originally Posted by Zikke View Post
The default Windows installation uses the "#" to denote a wall, etc. but in the old version the default was to use the solid blocks as walls (which I find much easier on the eyes).

How do I get to those tiles? I tried all the ones loaded in the menu but none of them did the trick.
What happened here was that Vista had problems with the solid wall tiles, and I wanted to get the beta release out by today, so I didn't have time to do anything except comment out the bit that puts solid walls in place. If you're on XP, then edit lib/pref/font.prf, and uncomment the lines that look like:

Code:
#?:[EQU $SYS win] 
#%:font-win.prf
by removing the hashes at the beginning. This'll be resolved in 3.1.1.
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Old January 7, 2009, 18:56   #4
pndrev
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I actually prefer the # to solid blocks, somehow it seems much easier on the eye. Both on my Vista and Linux PCs...
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Old January 7, 2009, 19:04   #5
Zikke
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I have my white point not at its highest, so the solid walls aren't bad for me. Much easier on the peripheral vision to see solid lines instead of scrutinizing each square to see if it's a # or .
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