|
|
#1 |
|
Adept
Join Date: Dec 2008
Location: Sherbrooke, Quebec
Posts: 102
![]() |
3.1.0, Minor annoyance.
Can I have my numeric keypad the way it was.
When in the store I used to be able enter qty using the keypad eve with numlock off. Why has it been changed? I find it annoying to have to go to the top row of numbers instead of the keypad or press numlock just to be able to quickly enter a qty!
__________________
NeoWizard -. . --- .-- .. --.. .- .-. -.. aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. fi yuo cna raed tihs, palce it in yuor siantugre. Olny 55% of plepoe can. mtat |
|
|
|
|
|
#2 | |
|
Angband maintainer
Join Date: Apr 2007
Posts: 1,366
Donated: $40
![]() |
Quote:
|
|
|
|
|
|
|
#3 |
|
Knight
Join Date: Jun 2008
Posts: 593
![]() |
This is a bit of a shame. NPP manages to have a fully functional numpad, numlock on or off, so you can access magic books and other things (@m2, @z2, &c) with even numbers without using the top row of numbers. But as Neowizard says, it's only a minor annoyance.
|
|
|
|
|
|
#4 | |
|
Angband maintainer
Join Date: Apr 2007
Posts: 1,366
Donated: $40
![]() |
Quote:
|
|
|
|
|
|
|
#5 |
|
Knight
Join Date: Jun 2008
Posts: 593
![]() |
Ah, I didn't realize there was a trade-off there. I would prefer the former functionality, but the change makes sense. By the by, would there be a ready and easy way to edit the pref files to get it to work the way I envision it (I'm guessing not, but Nick walked me through something similar with faangband)? If it's any trouble at all, please don't be bothered about it.
edit: here's the thread for messing with the faangband numpad... would that work for vanilla as well? Last edited by Donald Jonker; January 19, 2009 at 21:29. |
|
|
|
|
|
#6 |
|
FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,722
Donated: $60
![]() |
The other big reason for distinguishing arrows and numbers is for use in menus. It makes sense to me that numbers and arrows should be different; the fact they were treated the same is due to constraints that no longer exist. The challenge for maintainers is to redesign the UI to be as simple and effective as possible in the new, less-constrained environment; the challenge for players is to recognise which of the new annoyances are because of decreased functionality, and which are just a result of having to change old habits.
Summary: get over it
__________________
"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
|
|
|
|
|
#7 |
|
Knight
Join Date: Jun 2008
Posts: 593
![]() |
|
|
|
|
|
|
#8 |
|
Swordsman
Join Date: Apr 2007
Posts: 441
![]() |
It makes sense for numbers to be treated differently from arrows, but it does not make sense for keys in the number pad to be treated as arrows when numlock is on.
__________________
One Ring to rule them all. One Ring to bind them.
One Ring to bring them all and in the darkness interrupt the movie. |
|
|
|
|
|
#9 |
|
FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,722
Donated: $60
![]() |
True. I can't recall what the current situation is in V or FA (I use a laptop, and linux), but I do know the number/arrow/numpad/windows/prf files issues are an ongoing nuisance. One day we'll get it right.
__________________
"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
|
|
|
|
|
#10 |
|
Angband maintainer
Join Date: Apr 2007
Posts: 1,366
Donated: $40
![]() |
I was under the impression that this thread was about having to turn numlock on to get numbers, rather than numlock not working?
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| 3.1 char dump bug (minor) | Zikke | Vanilla | 0 | January 13, 2009 14:16 |
| 3.1.0 Very minor bug | perost | Vanilla | 0 | January 9, 2009 21:48 |
| 3.1.0 beta - minor bug? - green lit floor tiles in prelit rooms | vorondil | Vanilla | 2 | January 8, 2009 18:12 |
| [Un] Minor Ball Spells | Narvius | Variants | 3 | October 30, 2008 13:52 |
| Minor display glitch in 3.0.9 | Dragonboneman | Vanilla | 17 | October 26, 2007 18:04 |