|April 30, 2009, 17:20||#1|
Join Date: Jun 2008
Location: Columbia, MO. USA
YASD: Silly Combo
CL 25 High Elf Mage on dungeon level 36. I'm about to go down some stairs but I notice there's a grey wraith not too far away worth ~1000 xp and they're not all that dangerous so I figure easy xp.
I go over there, explore the hallway that's next to the sleeping wraith, walk over to his end and take a peek at him, then I start to move back away from him so I can light the hallway, wake him with a stinking cloud, and nuke him as he walks to me.
As I get to the far end of the hallway, I spy a shambling mound coming around the corner. "What in the world?" I think. I don't remember seeing any mounds on the recent detects I fired off. I step back one tile as it comes into line of sight (unfortunately I didn't have a hockey stick on the first turn I could see it, otherwise I wouldn't be posting here). I hit it with an acid bolt for about 75% damage, it shrieks, I assume the grey wraith popped around the still darkened corner at this point, because I finish off the mound...
...and the grey wraith double casts cause critical wounds, killing me from full health.
They have a 1 in 7 chance of casting, and they know 4 spells. That would be under 2 in 1000 that they double cast cause crit, assuming an even distribution. Probably should have ported when I got that surprise mound.
|April 30, 2009, 18:57||#2|
Join Date: Mar 2008
This is an example why using rods of lightbeams to illuminate all corridors is such a big deal. You really want to know when a foe is following you.
|April 30, 2009, 21:55||#3|
Join Date: Apr 2007
Location: Canberra, Australia
"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin
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