|May 8, 2009, 19:29||#1|
Join Date: Jan 2009
Problem with VC++ compile of latest Vanilla build
I came across a similar problem before, but this time I'm working with a clean copy of the Vanilla Angband code.
Basically I get linker errors from the 'util.c' in 'player' unless I rename that file. I have checked that the problem is repeatable.
1>birth.obj : error LNK2019: unresolved external symbol _modify_stat_value referenced in function _get_stats 1>calcs.obj : error LNK2001: unresolved external symbol _modify_stat_value
1. Remove 'util.c' from the Player filter in the VC++ solution.
2. Rename 'util.c' to 'p-util.c' in the player subdirectory.
3. Add 'p-util.c' to the Player filter in the VC++ solution.
Now compiles without error.
If you reverse the process then the errors reappear.
1. Remove 'p-util.c' from the Player filter in the VC++ solution.
2. Rename 'p-util.c' to 'util.c' in the player subdirectory.
3. Add 'util.c' to the Player filter in the VC++ solution.
Compile error generated as above.)
I would suggest that a "p-" isn't really that big a thing.
Currently turning (Angband) Japanese.
|May 9, 2009, 05:59||#2|
Join Date: Apr 2009
Had the same problem, did the same thing, arrived at almost the same filename.
Renamed \src\player\util.c to \src\player\putil.c
Dunno why VC is apparently tripped up by the dupe util.c and some other compiler isn't but the fix didn't seem like a big deal to me either.
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