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#1 |
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Knight
Join Date: Jan 2009
Posts: 657
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SOMELITE, BIGLITE, of the Sun
In the spirit of sharing I'd like to offer the following artifact to Vanilla Angband.
(Original from Angband/64 by Jurriaan Kalkman)This needs one object flag (BIGLITE) and one effect (SUN_HERO) to be added to Vanilla Angband. I've done both in Angband/65 and will submit a patch if anybody is interested. BIGLITE is the same as LITE but for a radius bonus of 3. Essentially that means a normal lantern + BIGLITE artifact = Maximum light radius. SUN_HERO is a combination of a standard BERSERK effect and a light_area effect that does 20d10 damage to light vulnerable critters in 8 radius area. That's offset, though, by the long recharge time. Basically, though, I think it's got a cool description. ![]() Code:
# The Large Metal Shield of the Sun
N:42:of the Sun
I:shield:Large Metal Shield~:3:0
W:40:9:120:160000
P:5:1d3:0:0:20
F:RES_FIRE | RES_FEAR | FREE_ACT | ACTIVATE | SPEED | BIGLITE
A:SUN_HERO:300+4d50
M:The {kind} shine{s} bright...
D:The large shield of Theoden, King of Rohan, who could not be overtaken
D: riding into battle. Fey he seemed, or the battle-fury of his fathers
D: ran like new fire in his veins. His golden shield was uncovered, and
D: lo! it shone like an image of the sun.
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Currently turning (Angband) Japanese. Last edited by PaulBlay; May 11, 2009 at 19:58. |
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#2 |
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Angband Devteam member
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Personally I would rather see PLITE become additive. (At the moment only one PLITE flag on any non-light-sources is effective.)
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#3 | |
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Knight
Join Date: Jan 2009
Posts: 657
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Quote:
Unless you mean something different by PLITE than I think you do.
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Currently turning (Angband) Japanese. |
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#4 |
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Knight
Join Date: Jun 2008
Posts: 593
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Sounds like a solid, flavorful addition to the standard artifact set. V's artifact shields could probably use a bit of a shot in the arm; in my experience, it's almost always a choice b/w Thorin and a shield of elvenkind/resistance.
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Bands, / Those funny little plans / That never work quite right. -Mercury Rev |
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#5 |
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Knight
Join Date: Jan 2009
Posts: 657
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OK, it's done! I did a quick debug generate of the artifact and it all seems to be in order. I've also posted it to the dev mailling-list for good order.
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Currently turning (Angband) Japanese. |
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#6 | |
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Angband Devteam member
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Quote:
I do like the activation though - it gave me an idea. How about a system of multiple activation effects? We already have RAGE_BLESS_RESIST as a precedent - it wouldn't be too hard to write some code to generate a composite activation from a bunch of individual effects. It would make randarts even more interesting - I'll add it to my enormous todo list! |
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