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Old August 17, 2007, 14:39   #21
TJA
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Thanx for the reply - Entroband seems to be dead.
I tried FAangband and Unangband now


Some comments about Unangband:

Compile under Linux is not straightforward.
No INSTALL.txt, no "configure" script or a toplevel Makefile.
Experimenting with src/Makefile.* gave *.lst and *.std as possible versions - *.std worked. Party.

I needed to remove the line with -ltermcap to compile at all.

Then, a make -f Makefile.std install did nothing as it seems.
I could not even start the game from the source-Directory ...

May i beg you to work on the compile environment?


Then i tested Windows - the same first effect like from OAngband and FAangband: Game does not seem to work - till i change the font-size in the menu!

Just some first comments - not to bug, just to give feedback

I realy like your BLOG and things like talking about Summoning algorithms!!!!
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Old August 17, 2007, 15:01   #22
andrewdoull
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Quote:
Originally Posted by TJA View Post
Thanx for the reply - Entroband seems to be dead.
I tried FAangband and Unangband now


Some comments about Unangband:

Compile under Linux is not straightforward.
No INSTALL.txt, no "configure" script or a toplevel Makefile.
Experimenting with src/Makefile.* gave *.lst and *.std as possible versions - *.std worked. Party.

I needed to remove the line with -ltermcap to compile at all.

Then, a make -f Makefile.std install did nothing as it seems.
I could not even start the game from the source-Directory ...
Try copying the angband executable one level up from the src directory.

Quote:
May i beg you to work on the compile environment?
I don't run Linux at the moment, so I can't test this. I've been assured by Nick McConnell that the Linux environment works fine using automake.

Quote:
Then i tested Windows - the same first effect like from OAngband and FAangband: Game does not seem to work - till i change the font-size in the menu!
Since this happens to all the variants you've played, I suspect the problem is one with your setup.

Quote:

Just some first comments - not to bug, just to give feedback

I realy like your BLOG and things like talking about Summoning algorithms!!!!
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Old August 17, 2007, 15:55   #23
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Quote:
Originally Posted by andrewdoull View Post
I don't run Linux at the moment, so I can't test this. I've been assured by Nick McConnell that the Linux environment works fine using automake.
Er, yes. I think so. I've certainly had 0.6.2 running, I think in Linux, and I can't remember having to do much to make it work... I'll check it out sometime when I have time.
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Old August 17, 2007, 16:06   #24
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Quote:
Since this happens to all the variants you've played, I suspect the problem is one with your setup.

No - only with those three variants!
All other worked quite fine under Windows!
Are they closely related?

Neither Vanilla, ToME, Dungeon Crawl, Nethack, SLASH´EM, IVAN nor ADOM had this effect!
Also not Sangband, Hengband, Entroband nor Portralis - i am checking all currently active variants to decide which one to concentrate on

And as i said - this effect under Windows only happend under Unangband, FAangband and OAngband!

Tested NPPAngband now as well:

Runs perfectly under Windows ***and*** it compiled without any problems under Linux! This is the first time for all those variants above!

BUT, it does not run:

./nppangband
./nppangband: Must be run on the virtual terminal (tty is /dev/pts/2)


Very strange thing :-O
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Old August 17, 2007, 16:08   #25
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Famous last words from NPPangband with "strace":

mkdir("/root/.angband/", 0700) = -1 EACCES (Permission denied)
mkdir("/root/.angband//NPPAngband", 0700) = -1 EACCES (Permission denied)
ioctl(0, SNDCTL_TMR_TIMEBASE or TCGETS, {B38400 opost isig icanon echo ...}) = 0
readlink("/proc/self/fd/0", "/dev/pts/2", 4095) = 10
write(2, "./nppangband: Must be run on the"..., 70./nppangband: Must be run on the virtual terminal (tty is /dev/pts/2)
) = 70
exit_group(1) = ?
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Old August 17, 2007, 16:09   #26
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Again as root:

mkdir("/root/.angband/", 0700) = -1 EEXIST (File exists)
mkdir("/root/.angband//NPPAngband", 0700) = -1 EEXIST (File exists)
ioctl(0, SNDCTL_TMR_TIMEBASE or TCGETS, {B38400 opost isig icanon echo ...}) = 0
readlink("/proc/self/fd/0", "/dev/pts/2", 4095) = 10
write(2, "./nppangband: Must be run on the"..., 70./nppangband: Must be run on the virtual terminal (tty is /dev/pts/2)
) = 70
exit_group(1) = ?


:-O
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Old August 17, 2007, 17:45   #27
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Don't post twice in a row, use the edit button. Especially if it's only a minute after the first post.

Also, why do you care so much about a maintained variant? Many people still play Zangband for example. And unless there are very annoying, or game stopping bugs, I see no reason why not play a variant that best suits your needs.
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Old August 17, 2007, 18:13   #28
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Quote:
Originally Posted by TJA View Post
Tested NPPAngband now as well:

Runs perfectly under Windows ***and*** it compiled without any problems under Linux! This is the first time for all those variants above!

BUT, it does not run:

./nppangband
./nppangband: Must be run on the virtual terminal (tty is /dev/pts/2)


Very strange thing :-O
Run with -mgcu instead and it should work. You've compiled in support for virtual terminal systems, but you're not running the game in one.
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Old August 17, 2007, 21:01   #29
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takkaria, thank you
This worked!

Still a strange things which should not happen IMHO - esp. as there is no mentioning of "mgcu" in Makefile* or config.h
From the other about 10 variants i compiled under Linux NO other showed this behavior!
But this is not the right place to complain

Fume, i want to play a RogueLike again - for this, i plan to spend quite some time to decide which one to concentrate on.
Background is, that i want to play from DOS/Windows, on Linux over ssh and (mostly) PuTTY and maybe even on console - depending where i am.
But i also want to be able to create my own changes, bugfixes or enhancements - possibly contributing to the project. For this, i need a variant that is still in active development. I need others who work on that
If i take a variant that is not maintained, i would be completely on my own - and i may be able to do some coding in C, but i am not a real software developer. I have not enough skill and also by far not enough time for such a project (maintaining a variant myself).

I hope i could plant some understanding for my wishes

Last edited by TJA; August 17, 2007 at 21:13.
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Old August 18, 2007, 09:34   #30
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Well then, good luck finding a variant that suits you.
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