Angband.oook.cz
Angband.oook.cz
AboutDownloadVariantsLadderForumCompetitionSpoilersComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old August 28, 2007, 19:12   #1
lugonn
Rookie
 
Join Date: Aug 2007
Posts: 2
lugonn is on a distinguished road
Dungeon Size ?

Many moons ago at Warwick when I first played Angband the dungeon size was a 3 x 3 (or maybe even 4 x 4 ) grid. Now after a break of several years I am getting back into Angband but find the dungeon size is reduced to a 2 x 2 grid, making the game significantly easier (IMO). I seem to recall that small levels was once a birth option, am I missing something ? or is there no way to get back large levels ?

Lugonn
lugonn is offline   Reply With Quote
Old August 28, 2007, 19:22   #2
Daven_26d1
Adept
 
Daven_26d1's Avatar
 
Join Date: Jun 2007
Location: North of England.
Posts: 211
Daven_26d1 is on a distinguished road
Its 3x3 sectors, 0, 1, 2 = geek way of counting to 3.

Lots of people seem to feel the dungeon has shrank, but nobody is admitting to doing it.

If you are compiling from source, you could try changing the values for DUNGEON_HGT and DUNGEON_WID in defines.h to something larger, and recompiling; 88 and 220 might be nice values, respectively.
__________________
You sold a Broken Sword (1d2) (-2,-4) {average} (j) for 1 gold.
The shopkeeper howls in agony!
You say "Dude, the clue is in the name...".
Daven_26d1 is offline   Reply With Quote
Old August 28, 2007, 19:58   #3
Bandobras
Knight
 
Join Date: Apr 2007
Posts: 671
Bandobras is on a distinguished road
Let me guess, you had 4 times smaller Angband window back then? We are talking about V, don't we?
Bandobras is offline   Reply With Quote
Old August 28, 2007, 20:18   #4
lugonn
Rookie
 
Join Date: Aug 2007
Posts: 2
lugonn is on a distinguished road
Yes we are talking about Vanilla, back then there were no variants
Screen size may be to do with the feeling the dungeon has shrunk, back when I started playing at Warwick we used terminals which I guess were 14" at most and when I left and graduated onto a PC Angband ran in DOS and again it was a 14" monitor. Nowadays it's widescreen laptops and windows based so in theory you can fit much more dungeon on screen at once.
However I am still only seeing a 2x2 sector dungeon 0 and 1 not 0, 1 and 2 so if you now a way of getting sectors 0, 1 and 2 without compiling from source (which I have never been able to manage) then please let me know.

Many thanks

Lugonn
lugonn is offline   Reply With Quote
Old August 28, 2007, 20:52   #5
Bandobras
Knight
 
Join Date: Apr 2007
Posts: 671
Bandobras is on a distinguished road
I guess something like

export ANGBAND_X11_COLS_1=80
export ANGBAND_X11_ROWS_1=24

before starting the executable should bring back the fond memories. (X11 only, curses should run like this by default, others I don't know)

Or just set it up resizing the window by hand, if it's possible.
Bandobras is offline   Reply With Quote
Old September 2, 2007, 12:11   #6
takkaria
Veteran
 
takkaria's Avatar
 
Join Date: Apr 2007
Posts: 1,599
Donated: $40
takkaria is on a distinguished road
Quote:
Originally Posted by lugonn View Post
Many moons ago at Warwick when I first played Angband the dungeon size was a 3 x 3 (or maybe even 4 x 4 ) grid. Now after a break of several years I am getting back into Angband but find the dungeon size is reduced to a 2 x 2 grid, making the game significantly easier (IMO). I seem to recall that small levels was once a birth option, am I missing something ? or is there no way to get back large levels ?
As other people have said, you're just playing with a bigger screen. The levels are just as big as they used to be. (If you view in a 24x80 terminal, then it's 4x4; if you view on a widescreen 15" laptop monitor, you get 2x2 grids.)
takkaria is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Feature Request: Optionally persistent dungeon levels TJA Vanilla 6 August 22, 2007 10:42
Attachment size limit Magnate Oook! 2 July 30, 2007 11:26


All times are GMT +1. The time now is 00:31.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.