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Old September 3, 2007, 02:17   #1
chem
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[NPP] Compiling on Mac OS X

I have the latest beta of NPP in source form, and want to compile it on my Intel Mac running OS X 10.4.10. The latest Xcode is installed. Attempting to use the Makefile.osx or Makefile_crb.osx fails for me. There is also no ./configure script that I can find. I can't find any docs in the source with details on what to do, and while I may be able to hack it together myself, it seems like this should "just work." I compiled vanilla 3.0.9 from source without any trouble at all (a simple "make -f Makefile.osx" for [V]).

Any help? Comments? Could this possible be made to work "out of the box" in the next NPP beta?

Also, I think I can provide universal binaries of [V] 3.0.9 if the site needs it. I think maybe in a .dmg form although I did not try making with dist yet.

Thanks!
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Old September 3, 2007, 03:01   #2
Big Al
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For me running Intel OS X 10.4.9, getting makefile.osx to compile involved only commenting out the two lines:
Code:
CFLAGS += -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -arch ppc
LIBS += -arch i386 -arch ppc -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk
I think it's something to do with trying to make a universal build. I recall having some problem with the "-arch i386 -arch ppc" part before, trying to compile vanilla. I'm think that this will make a copy of the game that will only run on intels, but not certain.

Hope that helps.
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Old September 3, 2007, 05:08   #3
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Hmm okay, I think I've found the problem. Those lines are recommended for universal binaries, yes:
http://developer.apple.com/documenta...section_3.html
...but that SDK is not installed by default with Xcode, and is in fact missing from my machine too.
http://lists.apple.com/archives/xcod.../msg00165.html

I'll install the SDK from disc and try again. I bet it works. Thanks for the pointer!

EDIT: success. It compiled fine and starts up ok. Universal binary.
I can provide universal binary compiles of NPP 050BETA4 and Vanilla 3.0.9 upon request. I imagine making a .dmg file will be trivial.

Last edited by chem; September 3, 2007 at 05:16.
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Old September 3, 2007, 05:14   #4
Big Al
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Good to know, thanks. I'll have to try that too.
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Old July 30, 2008, 18:21   #5
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Quote:
Originally Posted by chem View Post
I can provide universal binary compiles of NPP 050BETA4 and Vanilla 3.0.9 upon request. I imagine making a .dmg file will be trivial.
Yes, please! [And in general, I'm in the 'market' for os x compiles of variants - there are a lot that I would like to try (Entro, Heng, NPP, latest Steam, Zang...) but as far as I know, cannot.

Hope that the poster is still active!

Thanks - Ewan
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Old July 30, 2008, 18:59   #6
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Quote:
Originally Posted by ewan View Post
Yes, please! [And in general, I'm in the 'market' for os x compiles of variants - there are a lot that I would like to try (Entro, Heng, NPP, latest Steam, Zang...) but as far as I know, cannot.

Hope that the poster is still active!
The latest available version of Angband - 3.0.9b - was actually released as a Universal Binary. The direct download link is http://rephial.org/downloads/3.0/angband-3.0.9b-osx.dmg .

There's been a lot of improvements to the mac code over the last couple of years, thanks to Pete Mack - some of the older variants (certainly Zang) are using much older code, so it'd be nice to get up-to-date ports of the list you mention. I'm doing a few other things at the moment, but if chem or Big Al (who I think has also expressed interest at one point?) don't do it, it's certainly on my list to get automated new builds going.
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Old July 30, 2008, 19:11   #7
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In V, there's a Makefile.osx target 'dist:' for building a dmg; there is no similar command in the (old) NPP Makefile.osx version. NPP still uses the old (Quickdraw-based) main-crb.c

Importing it from V won't work exactly, because V uses the new (Carbon-and-Cocoa) based main-crb.c.

You may be able to use the 3.0.6 Makefile.osx from V, available here:

http://angband.oook.cz/cgi-bin/cvswe...-cvsweb-markup

I expect you will need to fix the dist: target specifically for NPP.

(The 3.0.8+ Makefile.osx is easier to port, but requires the new main-crb.c and supporting files.)
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Old July 31, 2008, 15:02   #8
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Pete/Lebannen: I very much appreciate the replies. Vanilla I have running, no problem (other than the lack of a NumLock option on my laptop!), but I'm insufficiently competent to know what I might do with a Makefile, alas :-(.
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Old January 6, 2009, 18:22   #9
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I have not played/compiled NPP in forever, and do not have my old NPP compile or Tiger install, but I presume someone has it working under Leopard by now. Anyway this thread still has good info on compiling OS X ports. Need more OS X ports!
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Old January 6, 2009, 20:00   #10
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Did you see the recent thread on OS X ports of variants, chem?
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