|December 23, 2009, 19:27||#1|
Join Date: Dec 2009
Player movement bug while targeting a spell - 3.0.9b
Apologies: I'm totally new here and have no idea if this has already been reported or fixed.
You seem to be able to get "free" movement while targeting a spell - that is, you can move while the monsters do nothing.
Get a monster onscreen so you can judge the passage of time (or maybe there's a debug mode for this?)
invoke a targetable spell (magic missile)
Move the cursor one space away from you
You move to that spot while the monsters do nothing. The targeting prompt is still active and the message window shows "Illegal aim direction!"
I couldn't find documentation on the 'g' command in targeting mode anywhere, so I assume it's a new feature.
|December 23, 2009, 20:27||#2|
Angband Devteam member
Join Date: Aug 2008
Location: Philadelphia, PA, USA
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