|
|
#1 |
|
Adept
Join Date: Sep 2009
Posts: 223
![]() |
Variants
I was looking to find a list of the main Angband variants still being maintained, along with what the main differences of those variants are. I can find the first list easily, but is there somewhere which tells me what all the main differences are?
|
|
|
|
|
|
#2 | |
|
Hellband maintainer
Join Date: Jul 2007
Location: New York, the Big Apple
Age: 36
Posts: 344
Donated: $120
![]() |
Quote:
T.
__________________
* Are you ready for something else ? Hellband 0.8.7 is out! * |
|
|
|
|
|
|
#3 |
|
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 927
Donated: $10
![]() |
Here's a list of Angband variants that shows the date of the most recent release, but I'm sure there are at least a couple which aren't on roguebasin.
http://roguebasin.roguelikedevelopme...gband_variants These are the ones from that list which have had a release since the beginning of 2008: Angband/65 DaJAngband FAAngband Gumband Hellband Ironband MAngband NPPAngband OAngband, OAngbandTK (I don't know if these are actually separate. they have the same date) Portralis Quickband Steamband (not quite 2008: Dec 2007) TinyAngband ToME UnAngband XAngband Z+Angband Zaiband Last edited by will_asher; January 13, 2010 at 18:53. |
|
|
|
|
|
#4 |
|
Adept
Join Date: Sep 2009
Posts: 223
![]() |
Drats. I am getting more and more bored with Vanilla, even with randarts. I think someone once suggested I try DaJAngband... I'd like to see more diverse dungeon levels, different objects, monsters, spells, but not have some large town/wilderness-type area like ToME. I have tried that a few times and I never even get to a dungeon... I like the quest idea though.
|
|
|
|
|
|
#5 |
|
Veteran
Join Date: Apr 2007
Location: Seattle, WA
Posts: 2,332
Donated: $40
![]() |
OAngband is quite nice this way--it does have a somewhat different skillset.
DaJAngband appears to have a large number of spell realms, but I haven't played it yet. NPP has another spell realm (nature), and interesting terrains and traps. Steamband is a fast game, and a lot of fun. |
|
|
|
|
|
#6 | |
|
Adept
Join Date: Sep 2009
Posts: 223
![]() |
Quote:
I just tried ToME, set up a character, was ambushed by a panther on my way to a mine or something and died. Are there any Help topics on ToME? I may give it a real try tonight. |
|
|
|
|
|
|
#7 |
|
Adept
Join Date: Sep 2009
Posts: 223
![]() |
Actually, should I be playing 2.3 or 3.0? What is the difference in ToME?
|
|
|
|
|
|
#8 |
|
Angband Devteam member
Join Date: Aug 2008
Location: Philadelphia, PA, USA
Age: 32
Posts: 1,494
![]() |
I would play the most recent 2.3.x release--last I checked 3.0 still wasn't totally done.
|
|
|
|
|
|
#9 | |
|
Swordsman
Join Date: Apr 2007
Location: Deepest, darkest Yorkshire...
Posts: 278
Donated: $20
![]() |
Quote:
http://wiki.t-o-m-e.net/Spoilers/Lor...Strategy_Guide In terms of basic advice, if you're playing a fighter-type, set speed and attitude (via the char screen) to 'Berzerker' and 'Running'. Try the house quest (the > in the starting town) then the Barrow Downs (outside the starting town but on the same map) and you should be better suited to travelling long distances. Finally, bring a pick or a shovel - you need them a lot more than in V. PS ToME 3 doesn't work reliably yet - 2.3.5 is the most recent stable version. |
|
|
|
|
|
|
#10 | |
|
Adept
Join Date: Sep 2009
Posts: 223
![]() |
Quote:
|
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| What do you really think about *identify* in variants? | PaulBlay | Variants | 20 | July 7, 2009 18:21 |
| Variants and GPL | CJNyfalt | Variants | 5 | January 10, 2009 16:36 |
| There are too many variants. | Antoine | Variants | 23 | December 28, 2008 01:20 |
| So How do You Play Variants? | Poop Loops | Variants | 4 | May 19, 2008 09:20 |
| What variants use graphics beyond the @? | Ghen | Variants | 7 | July 13, 2007 00:05 |