Angband.oook.cz
Angband.oook.cz
AboutDownloadVariantsLadderForumCompetitionSpoilersComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old January 13, 2010, 13:51   #1
dhegler
Adept
 
Join Date: Sep 2009
Posts: 239
dhegler is on a distinguished road
Variants

I was looking to find a list of the main Angband variants still being maintained, along with what the main differences of those variants are. I can find the first list easily, but is there somewhere which tells me what all the main differences are?
dhegler is offline   Reply With Quote
Old January 13, 2010, 15:26   #2
konijn_
Hellband maintainer
 
konijn_'s Avatar
 
Join Date: Jul 2007
Location: New York, the Big Apple
Age: 37
Posts: 346
Donated: $120
konijn_ is on a distinguished road
Quote:
Originally Posted by dhegler View Post
I was looking to find a list of the main Angband variants still being maintained, along with what the main differences of those variants are. I can find the first list easily, but is there somewhere which tells me what all the main differences are?
If you click on each link it will tell you whats special about the variant, I couldnt find a consolidated one-pager with what you'd like though.

T.
__________________
* Are you ready for something else ? Hellband 0.8.7 is out! *
konijn_ is offline   Reply With Quote
Old January 13, 2010, 19:45   #3
will_asher
DaJAngband Maintainer
 
will_asher's Avatar
 
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 927
Donated: $10
will_asher is on a distinguished road
Here's a list of Angband variants that shows the date of the most recent release, but I'm sure there are at least a couple which aren't on roguebasin.
http://roguebasin.roguelikedevelopme...gband_variants

These are the ones from that list which have had a release since the beginning of 2008:
Angband/65
DaJAngband
FAAngband
Gumband
Hellband
Ironband
MAngband
NPPAngband
OAngband, OAngbandTK (I don't know if these are actually separate. they have the same date)
Portralis
Quickband
Steamband (not quite 2008: Dec 2007)
TinyAngband
ToME
UnAngband
XAngband
Z+Angband
Zaiband
__________________
Will_Asher

Play DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home

Last edited by will_asher; January 13, 2010 at 19:53.
will_asher is offline   Reply With Quote
Old January 13, 2010, 19:58   #4
dhegler
Adept
 
Join Date: Sep 2009
Posts: 239
dhegler is on a distinguished road
Quote:
Originally Posted by konijn_ View Post
If you click on each link it will tell you whats special about the variant, I couldnt find a consolidated one-pager with what you'd like though.

T.
Drats. I am getting more and more bored with Vanilla, even with randarts. I think someone once suggested I try DaJAngband... I'd like to see more diverse dungeon levels, different objects, monsters, spells, but not have some large town/wilderness-type area like ToME. I have tried that a few times and I never even get to a dungeon... I like the quest idea though.
dhegler is offline   Reply With Quote
Old January 13, 2010, 20:09   #5
Pete Mack
Veteran
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 2,399
Donated: $40
Pete Mack is on a distinguished road
OAngband is quite nice this way--it does have a somewhat different skillset.
DaJAngband appears to have a large number of spell realms, but I haven't played it yet.
NPP has another spell realm (nature), and interesting terrains and traps.
Steamband is a fast game, and a lot of fun.
Pete Mack is offline   Reply With Quote
Old January 13, 2010, 20:31   #6
dhegler
Adept
 
Join Date: Sep 2009
Posts: 239
dhegler is on a distinguished road
Quote:
Originally Posted by Pete Mack View Post
OAngband is quite nice this way--it does have a somewhat different skillset.
DaJAngband appears to have a large number of spell realms, but I haven't played it yet.
NPP has another spell realm (nature), and interesting terrains and traps.
Steamband is a fast game, and a lot of fun.
I tried DaJAngband quickly and looked interesting...

I just tried ToME, set up a character, was ambushed by a panther on my way to a mine or something and died. Are there any Help topics on ToME? I may give it a real try tonight.
dhegler is offline   Reply With Quote
Old January 13, 2010, 20:38   #7
dhegler
Adept
 
Join Date: Sep 2009
Posts: 239
dhegler is on a distinguished road
Actually, should I be playing 2.3 or 3.0? What is the difference in ToME?
dhegler is offline   Reply With Quote
Old January 13, 2010, 20:43   #8
d_m
Angband Devteam member
 
d_m's Avatar
 
Join Date: Aug 2008
Location: Philadelphia, PA, USA
Age: 34
Posts: 1,500
d_m is on a distinguished road
Quote:
Originally Posted by dhegler View Post
Actually, should I be playing 2.3 or 3.0? What is the difference in ToME?
I would play the most recent 2.3.x release--last I checked 3.0 still wasn't totally done.
__________________
linux->xterm->screen->pmacs
d_m is offline   Reply With Quote
Old January 13, 2010, 21:16   #9
Seany C
Swordsman
 
Join Date: Apr 2007
Location: Deepest, darkest Yorkshire...
Posts: 278
Donated: $20
Seany C is on a distinguished road
Quote:
Originally Posted by dhegler View Post
I tried DaJAngband quickly and looked interesting...

I just tried ToME, set up a character, was ambushed by a panther on my way to a mine or something and died. Are there any Help topics on ToME? I may give it a real try tonight.
Lord Dimwit's Strategy Guide is helpful, if a little daunting in length.
http://wiki.t-o-m-e.net/Spoilers/Lor...Strategy_Guide

In terms of basic advice, if you're playing a fighter-type, set speed and attitude (via the char screen) to 'Berzerker' and 'Running'. Try the house quest (the > in the starting town) then the Barrow Downs (outside the starting town but on the same map) and you should be better suited to travelling long distances. Finally, bring a pick or a shovel - you need them a lot more than in V.

PS ToME 3 doesn't work reliably yet - 2.3.5 is the most recent stable version.
Seany C is offline   Reply With Quote
Old January 14, 2010, 12:44   #10
dhegler
Adept
 
Join Date: Sep 2009
Posts: 239
dhegler is on a distinguished road
Quote:
Originally Posted by Seany C View Post
Lord Dimwit's Strategy Guide is helpful, if a little daunting in length.
http://wiki.t-o-m-e.net/Spoilers/Lor...Strategy_Guide

In terms of basic advice, if you're playing a fighter-type, set speed and attitude (via the char screen) to 'Berzerker' and 'Running'. Try the house quest (the > in the starting town) then the Barrow Downs (outside the starting town but on the same map) and you should be better suited to travelling long distances. Finally, bring a pick or a shovel - you need them a lot more than in V.

PS ToME 3 doesn't work reliably yet - 2.3.5 is the most recent stable version.
Thanks for the help. Anyone mind giving me a paragraph of advice on what character to play that will not have me running away. For instance, I always used to suck at mages in Angband years ago until I took time to understand the game. Now the mage is the character I won the game with and I find warriors really annoying.
dhegler is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What do you really think about *identify* in variants? PaulBlay Variants 20 July 7, 2009 19:21
Variants and GPL CJNyfalt Variants 5 January 10, 2009 17:36
There are too many variants. Antoine Variants 23 December 28, 2008 02:20
So How do You Play Variants? Poop Loops Variants 4 May 19, 2008 10:20
What variants use graphics beyond the @? Ghen Variants 7 July 13, 2007 01:05


All times are GMT +1. The time now is 02:36.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.