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#1 |
Rookie
Join Date: Feb 2010
Posts: 3
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Expand game field
Hello world
![]() I'm brand new here, as the only other rogue-like I've played is adom (which is quite different from any other as far as I know), and before I get totally involved in angband I still have to settle something which is rather annoying : My playing field is way too small (As you can see there http://img36.imageshack.us/img36/6561/captureul.jpg ) causing some trouble...The map is always scrolling, I don't have a wide view of the map so it's very easy to get lost and every thing like MM, Treasure Detection, Object Detection etc is totally worthless as I detect in a very narrow field. So I'm wondering how I could get the game to fill the whole terminal. I'm using fedora 12 (constantine) angband 3.0.9 (compiled as I couldn't find a rpm) and xterm (using the gnome terminal don't change a thing) Any idea ? |
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 52
Posts: 6,961
Donated: $60
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Adding -- -b to your command line should do it.
Alternatively, you can use the sdl port by Code:
> ./configure --enable-sdl make make install angband -msdl Code:
sudo make install
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Rookie
Join Date: Feb 2010
Posts: 3
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Yep, it works
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#4 |
Angband Devteam member
Join Date: Aug 2008
Location: Philadelphia, PA, USA
Age: 37
Posts: 1,516
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In GCU mode Angband uses whatever font your terminal uses. So if you want to change the font for angband you'll have to change the font for that terminal.
If you have a font you like for Angband but not for general terminal stuff, you could create a shortcut that launches a terminal (e.g. xterm) with a different font and then automatically runs Angband in it. |
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#5 |
Rookie
Join Date: Feb 2010
Posts: 3
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Ah yeah it work, the fonts are only a bit weird because of sdl's automatic sizing of fonts
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