|
|
#1 |
|
Rookie
Join Date: Feb 2010
Posts: 6
![]() |
Strategy advice for fighting the big two as a warrior?
I'm playing a Dunadan warrior on the verge of heading down to kill Sauron and Morgoth, just after I finish off the rest of the uniques. This is my first time reaching this far, so I'm understandably nervous -- although filling out my resistances around 4500' and finding Ringil just a few minutes ago have diminished the nervousness. What I now want to know is, what are the best strategies for defeating the big two as a warrior?
Thanks, all! A character dump follows. Code:
[Angband 3.1.2v2 Character Dump]
Name Grunt III Self RB CB EB Best
Sex Male Age 65 STR! 18/100 +1 +5 +7 18/***
Race Dunadan Height 81 INT! 18/100 +2 -2 +12 18/***
Class Warrior Weight 177 WIS! 18/100 +2 -2 +9 18/190
Title Lord Social Lordly DEX! 18/100 +2 +2 +8 18/***
HP 1120/1120 Maximize Y CON! 18/100 +3 +2 +8 18/***
SP 0/0 CHR! 18/100 +2 -1 +10 18/210
Level 50 Armor [48,+126] Saving Throw 89%
Cur Exp 12239153 Fight (+40,+30) Stealth Excellent
Max Exp 12239153 Melee (+62,+55) Fighting Legendary
Adv Exp ******** Shoot (+55,+16) Shooting Legendary
MaxDepth 4900' (L98) Blows 6/turn Disarming 100%
Game Turns 1970877 Shots 1/turn Magic Device 71
Player Turns 390294 Infra 20 ft Perception 1 in 10
Active Turns 305243 Speed 43 Searching 42%
Gold 1027115 Burden 238.7 lbs
You are one of several children of a Townsman. You are a credit to
the family. You have brown eyes, wavy auburn hair, and an average
complexion.
rAcid:......++*+... rConf:......+......
rElec:..*...+...+.. Sound:......+.+....
rFire:......++.+... Shard:.........+...
rCold:+...+.++..... Nexus:......+......
rPois:..+.......... Nethr:....+........
rFear:+.......+...+ Chaos:.....+..+....
rLite:+.........+.. Disen:.........+...
rDark:..+.+........ S.Dig:+.+..........
rBlnd:.....+....... Feath:..+..........
Light:+.........+.. Aggrv:.....+.......
Regen:+.+.......... Stea.:.......+.....
ESP:..+..+....... Sear.:.....+...+...
Invis:+.+..+....... Infra:.....+.......
FrAct:+++.....+.... Tunn.:.............
HLife:..+.+........ Speed:++++...+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.+...........
[Character Equipment]
a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 speed)
+10 speed.
Slays evil creatures, undead, trolls.
*Slays* demons.
Branded with frost.
Provides resistance to cold, fear, light.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Slows your metabolism. Speeds regeneration.
Prevents paralysis. Grants the ability to see invisible things.
When aimed, it creates a frost ball with damage 100.
Takes 172 turns to recharge at your current speed.
Your chance of success is 93.7%
Combat info:
6 blows/round.
Average damage/hit: 85.6 vs. evil creatures, 99.1 vs. undead, 99.1
vs. trolls, 99.1 vs. creatures not resistant to cold, 126.3 vs.
demons, and 72 vs. others.
Radius 1 light.
b) The Long Bow of Bard (x5) (+15,+16) (+2)
+2 dexterity, speed, shooting power.
Slays dragons.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
c) The Ring of Power 'Vilya' (+10,+10) (+3)
+3 strength, intelligence, wisdom, dexterity, constitution,
charisma, speed.
Provides immunity to lightning.
Provides resistance to lightning, poison, dark.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence, dexterity, constitution.
Slows your metabolism. Feather Falling. Speeds regeneration.
Prevents paralysis. Sustains your life force. Grants telepathy.
Grants the ability to see invisible things.
When activated, it heals 1000 hit points.
Takes 868 to 1290 turns to recharge at your current speed.
Your chance of success is 77.7%
d) a Ring of Speed (+16)
+16 speed.
e) The Jewel 'Evenstar'
Provides resistance to cold, dark, nether.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence, wisdom, constitution.
Sustains your life force.
When activated, it restores your experience to full.
Takes 645 turns to recharge at your current speed.
Your chance of success is 91.0%
f) The Palantir of Westernesse (+2) {@A0}
+2 intelligence, wisdom, infravision.
+10% to searching.
Provides resistance to blindness, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy. Grants the ability to see invisible things.
Aggravates creatures nearby. Drains experience.
When activated, it maps the entire level and detects objects, trap
s, doors, and stairs.
Takes 219 to 430 turns to recharge at your current speed.
Your chance of success is 83.3%
Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
+1 constitution.
Provides resistance to acid, lightning, fire, cold, confusion,
sound, nexus.
Cannot be harmed by acid, electricity, fire, cold.
h) The Elven Cloak of Luthien [6,+19] (+4) {@w0}
+4 intelligence, wisdom, charisma, stealth, speed.
Provides resistance to acid, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it restores your experience to full.
Takes 1075 turns to recharge at your current speed.
Your chance of success is 91.0%
i) The Small Metal Shield of Thorin [4,+23] (+4)
+4 strength, constitution.
Provides immunity to acid.
Provides resistance to fear, sound, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
j) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
+3 intelligence, dexterity, charisma.
+15% to searching.
Provides resistance to acid, fire, shards, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
k) The Set of Gauntlets 'Pauraegen' [3,+14]
Provides resistance to lightning, light.
Cannot be harmed by acid, electricity, fire, cold.
When aimed, it creates a lightning bolt (that always beams) with d
amage 6d6.
Takes 30 to 51 turns to recharge at your current speed.
Your chance of success is 95.7%
Radius 1 light.
l) a Pair of Steel Shod Boots of Speed [6,+12] (+10)
+10 speed.
[Character Quiver]
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) 9 Potions of Cure Critical Wounds
b) 5 Potions of Speed
c) 22 Scrolls of Phase Door
d) a Scroll of Teleportation
e) 4 Scrolls of Teleport Level
f) 27 Scrolls of Satisfy Hunger
g) 10 Scrolls of Word of Recall
h) a Rod of Detection {@z0}
Cannot be harmed by electricity.
i) 4 Rods of Acid Balls
j) 2 Rods of Teleport Other
k) 4 Rods of Light {@z4}
l) 4 Rods of Illumination {@z5}
m) 3 Rods of Recall
Cannot be harmed by electricity.
n) 2 Rods of Identify
Cannot be harmed by electricity.
o) a Rod of Speed
Cannot be harmed by electricity.
p) The Ring of Power 'Narya' (+6,+6) (+1)
+1 strength, intelligence, wisdom, dexterity, constitution,
charisma, speed.
Provides immunity to fire.
Provides resistance to fire, fear.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, constitution.
Slows your metabolism. Speeds regeneration. Prevents paralysis.
Grants telepathy. Grants the ability to see invisible things.
When activated, it grants you protection from evil for 1d25 plus 3
times your character level turns.
Takes 877 to 1720 turns to recharge at your current speed.
Your chance of success is 84.8%
q) The Ring of Power 'Nenya' (+8,+8) (+2)
+2 strength, intelligence, wisdom, dexterity, constitution,
charisma, speed.
Provides immunity to cold.
Provides resistance to cold, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence, wisdom, constitution.
Feather Falling. Speeds regeneration. Prevents paralysis.
Sustains your life force. Grants telepathy. Grants the ability
to see invisible things.
When activated, it restores your experience to full.
Takes 868 to 1290 turns to recharge at your current speed.
Your chance of success is 81.7%
r) The Cloak 'Colluin' [1,+15]
Provides resistance to acid, lightning, fire, cold, poison.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it grants temporary resistance to acid, electricit
y, fire, cold and poison for 1d20+20 turns.
Takes 477 turns to recharge at your current speed.
Your chance of success is 95.3%
s) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
+3 intelligence, dexterity, charisma, speed.
+15% to searching.
Provides resistance to cold, light, dark, blindness, sound, shards.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Radius 1 light.
t) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
+3 strength, dexterity, constitution.
Provides resistance to acid, cold, dark, nexus.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, dexterity, constitution.
Aggravates creatures nearby.
u) The Zweihander 'Gurthang' (3d6) (+13,+17) (+2)
+2 strength.
*Slays* dragons.
Branded with flames, venom.
Provides resistance to fire, poison.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Speeds regeneration. Prevents paralysis.
Combat info:
6 blows/round.
Average damage/hit: 86 vs. creatures not resistant to fire, 86 vs.
creatures not resistant to poison, 110.2 vs. dragons, and 61.9 vs.
others.
v) The Lance of Eorlingas (3d8) (+13,+21) (+2)
+2 strength, dexterity, speed.
Slays evil creatures, orcs, trolls.
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
5 blows/round.
Average damage/hit: 89 vs. evil creatures, 105.5 vs. orcs, 105.5
vs. trolls, and 72.6 vs. others.
w) The Quarterstaff of Olorin (2d9) (+10,+13) (+4)
+4 intelligence, wisdom, charisma.
Slays evil creatures, orcs, trolls.
*Slays* demons.
Branded with flames.
Provides resistance to fire, nether.
Cannot be harmed by acid, electricity, fire, cold.
Sustains your life force. Grants the ability to see invisible
things.
When activated, it gives you information on the health and abiliti
es of monsters you can see.
Takes 86 turns to recharge at your current speed.
Your chance of success is 92.5%
Combat info:
6 blows/round.
Average damage/hit: 67.2 vs. evil creatures, 78.4 vs. orcs, 78.4
vs. trolls, 78.4 vs. creatures not resistant to fire, 100.8 vs.
demons, and 56 vs. others.
[Home Inventory]
a) 15 Potions of Healing
b) 3 Potions of *Healing*
It can be thrown at creatures with damaging effect.
c) a Potion of Life
It can be thrown at creatures with damaging effect.
d) 12 Potions of Speed
e) 9 Scrolls of Teleportation
f) 2 Scrolls of *Remove Curse*
g) 2 Scrolls of Banishment
h) 3 Scrolls of Mass Banishment
i) 13 Scrolls of *Destruction*
j) a Ring of Damage (+0,+14)
k) an Amulet of Trickery (+3)
+3 dexterity, stealth, infravision, speed.
+15% to searching.
Provides resistance to poison, nexus.
Sustains dexterity.
l) The Amulet of Carlammas (+4) {@A1}
+4 constitution.
Provides resistance to fire.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it grants you protection from evil for 1d25 plus 3
times your character level turns.
Takes 971 to 1935 turns to recharge at your current speed.
Your chance of success is 89.3%
m) The Necklace of the Dwarves (+4)
+4 strength, constitution, infravision.
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Prevents paralysis. Grants the ability to
see invisible things.
Radius 1 light.
n) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
+2 strength, wisdom, charisma, speed.
Provides resistance to fire, poison, fear.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it heals 500 hit points.
Takes 860 turns to recharge at your current speed.
Your chance of success is 87.3%
o) The Arkenstone of Thrain {@A0}
Provides resistance to light, dark.
Cannot be harmed by acid, electricity, fire, cold.
Sustains your life force. Grants the ability to see invisible
things.
When activated, it detects treasure, traps, doors, stairs, and all
creatures nearby.
Takes 133 to 258 turns to recharge at your current speed.
Your chance of success is 89.3%
Radius 3 light.
p) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
+3 intelligence, wisdom, constitution.
Provides resistance to acid, poison, confusion.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it destroys all traps and doors surrounding you.
Takes 43 turns to recharge at your current speed.
Your chance of success is 93.1%
q) The Leather Shield of the Haradrim (+5,+5) [4,+15] (+1)
+1 strength, constitution, attack speed, shooting speed.
Provides resistance to poison, fear, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, constitution.
Aggravates creatures nearby.
When activated, it puts you in a berserker rage for d50+50 turns.
Takes 215 turns to recharge at your current speed.
Your chance of success is 91.8%
r) The Leather Shield of Celegorm [4,+20]
Provides resistance to acid, lightning, fire, cold, light, dark,
blindness.
Cannot be harmed by acid, electricity, fire, cold.
s) The Short Sword 'Sting' (1d6) (+7,+8) (+2)
+2 strength, dexterity, constitution, speed, attack speed.
Slays animals, evil creatures, undead, orcs.
Provides resistance to fear, light.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
8 blows/round.
Average damage/hit: 46.5 vs. animals, 46.5 vs. evil creatures,
50.3 vs. undead, 50.3 vs. orcs, and 42.7 vs. others.
Radius 1 light.
t) The Cutlass 'Gondricam' (1d8) (+10,+11) [+50] (+4)
+4 dexterity, stealth.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Feather Falling. Speeds regeneration. Prevents paralysis.
Grants the ability to see invisible things.
Combat info:
6 blows/round.
Average damage/hit: 47.4.
u) The Mace 'Taratol' (3d4) (+12,+12)
*Slays* dragons.
Branded with lightning.
Provides immunity to lightning.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it hastens you for d20+20 turns.
Takes 434 to 860 turns to recharge at your current speed.
Your chance of success is 93.7%
Combat info:
6 blows/round.
Average damage/hit: 69.9 vs. creatures not resistant to
electricity, 87.2 vs. dragons, and 52.7 vs. others.
v) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
+3 strength, constitution, shooting power.
Provides resistance to lightning, light, dark, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Aggravates creatures nearby.
When aimed, it fires a magical arrow with damage 150.
Takes 90 to 172 turns to recharge at your current speed.
Your chance of success is 87.3%
w) 32 Seeker Bolts of Slay Demon (4d5) (+6,+5)
Slays demons.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
9247 50' 2 Reached level 2
20716 100' 3 Reached level 3
21927 100' 3 Killed Fang, Farmer Maggot's dog
21927 100' 4 Reached level 4
22417 100' 4 Killed Grip, Farmer Maggot's dog
28165 100' 5 Reached level 5
43674 150' 6 Reached level 6
56655 150' 7 Reached level 7
90143 150' 8 Reached level 8
130631 200' 9 Reached level 9
166656 200' 10 Reached level 10
197200 300' 11 Reached level 11
224429 350' 12 Reached level 12
244826 350' 12 Killed Lagduf, the Snaga
244826 350' 13 Reached level 13
257822 400' 13 Killed Wormtongue, Agent of Saruman
260479 400' 14 Reached level 14
263590 450' 14 Killed Mughash the Kobold Lord
285761 450' 15 Reached level 15
299247 450' 15 Killed Boldor, King of the Yeeks
307999 500' 16 Reached level 16
347039 500' 17 Reached level 17
363762 550' 17 Killed Grishnakh, the Hill Orc
385585 500' 18 Reached level 18
390215 0' 18 Killed Farmer Maggot
440049 600' 18 Killed Orfax, Son of Boldor
440827 600' 18 Killed Smeagol
455563 600' 19 Reached level 19
460114 550' 19 Killed Bullroarer the Hobbit
502651 750' 20 Reached level 20
508068 750' 20 Killed Golfimbul, the Hill Orc Chief
521990 800' 21 Reached level 21
554192 800' 22 Reached level 22
584917 1100' 23 Reached level 23
603342 1150' 23 Killed Brodda, the Easterling
605196 1150' 24 Reached level 24
625089 1150' 25 Reached level 25
626476 1150' 25 Killed Gorbag, the Orc Captain
639662 1150' 25 Killed Lugdush, the Uruk
653619 1200' 25 Found The Set of Leather Gloves 'Cammithrim' (LOST)
657293 1200' 25 Found The Dagger 'Narthanc' (LOST)
669795 1250' 26 Reached level 26
677913 1200' 26 Killed Sangahyando of Umbar
686418 1200' 26 Killed Bolg, Son of Azog
704102 1250' 27 Reached level 27
711065 1300' 27 Killed Shagrat, the Orc Captain
757399 1300' 27 Killed Ufthak of Cirith Ungol
796297 1350' 28 Reached level 28
804134 1350' 28 Found The Morning Star 'Bloodspike' (LOST)
804602 1350' 28 Killed Ugluk, the Uruk
856252 1450' 29 Reached level 29
867928 1450' 29 Found The Soft Leather Armour 'Hithlomir' (LOST)
885893 1450' 29 Killed Angamaite of Umbar
895678 1400' 29 Killed Azog, King of the Uruk-Hai
902047 1450' 29 Killed Ulwarth, Son of Ulfang
905121 1400' 29 Killed Khim, Son of Mim
934674 1450' 29 Found The Cutlass 'Gondricam'
942706 1450' 30 Reached level 30
950952 1450' 30 Found The Metal Cap of Thengel (LOST)
972002 0' 31 Reached level 31
981868 1550' 32 Reached level 32
1009165 1550' 32 Killed Beorn, the Shape-Changer
1009357 1550' 32 Found The Phial of Galadriel (LOST)
1030272 1550' 32 Killed Ibun, Son of Mim
1075979 1800' 32 Killed Ulfast, Son of Ulfang
1079240 1750' 33 Reached level 33
1104970 1800' 33 Killed Mim, Betrayer of Turin
1109462 1800' 33 Found The Long Bow of Bard
1138074 1800' 33 Killed Nar, the Dwarf
1138499 1800' 33 Found The Steel Helm of Hammerhand
1188294 1800' 34 Reached level 34
1192430 1850' 34 Killed The Queen Ant
1193643 1800' 34 Killed Bill the Stone Troll
1208734 1950' 34 Found The Leather Scale Mail 'Thalkettoth' (LOST)
1231608 1950' 34 Found The Morning Star 'Firestar' (LOST)
1231736 1950' 34 Found The Rapier 'Forasgil' (LOST)
1243553 2000' 34 Killed Tom the Stone Troll
1249869 2000' 34 Found The Broad Axe 'Barukkheled' (LOST)
1249933 2000' 34 Found The Star of Elendil (LOST)
1257158 2000' 34 Killed Lorgan, Chief of the Easterlings
1262675 1950' 35 Reached level 35
1266331 2000' 35 Found The Long Sword 'Elvagil' (LOST)
1269100 2000' 35 Killed Uldor the Accursed
1284532 2000' 35 Killed Ulfang the Black
1284577 2000' 35 Found The Lance of Eorlingas
1298893 2000' 35 Found The Short Bow of Amrod (LOST)
1305627 2050' 35 Found The Pair of Leather Boots of Wormtongue (LOST)
1329496 2100' 35 Killed Bert the Stone Troll
1331423 2050' 36 Reached level 36
1331517 2050' 36 Found The Executioner's Sword 'Crisdurian' (LOST)
1334298 2100' 36 Found The Small Metal Shield of Thorin
1344406 2200' 36 Killed Lokkak, the Ogre Chieftain
1344591 2200' 36 Killed Castamir the Usurper
1353743 2200' 36 Killed Rogrog the Black Troll
1354230 2250' 36 Found The Set of Gauntlets 'Paurhach' (LOST)
1364699 2300' 36 Found The Dagger 'Nimthanc' (LOST)
1370948 2250' 37 Reached level 37
1372153 2250' 37 Found The Rapier 'Careth Asdriag' (LOST)
1377379 2250' 37 Killed Draebor, the Imp
1382549 2250' 37 Found The Dagger 'Dethanc' (LOST)
1396222 2300' 37 Killed Adunaphel the Quiet
1398245 2300' 37 Found The Metal Brigandine Armour of the Rohirrim (LOST)
1404356 2350' 37 Killed Uvatha the Horseman
1407434 2350' 37 Killed Kavlax the Many-Headed
1411454 2400' 37 Killed Scatha the Worm
1419696 2450' 37 Found The Leather Shield of Celegorm
1425366 2450' 37 Killed Eol, the Dark Elf
1425366 2450' 38 Reached level 38
1426500 2500' 38 Killed Itangast the Fire Drake
1429090 2500' 38 Killed Vargo, Tyrant of Fire
1432567 2450' 38 Killed Ariel, Queen of Air
1439254 2500' 38 Found The Hard Leather Cap of Thranduil (LOST)
1445593 2450' 38 Found The Beaked Axe of Hurin (LOST)
1461920 2500' 39 Killed Smaug the Golden
1462692 2500' 39 Found The Amulet of Carlammas
1463334 2500' 39 Killed Shelob, Spider of Darkness
1464802 2500' 39 Found The Ring of Barahir
1466277 2500' 39 Killed The Phoenix
1471865 2550' 39 Killed Akhorahil the Blind
1482337 2600' 39 Killed Medusa, the Gorgon
1482371 2600' 39 Found The Mithril Chain Mail 'Belegennon' (LOST)
1485784 2600' 40 Reached level 40
1486790 2600' 40 Killed Ren the Unclean
1499334 2700' 40 Killed Gorlim, Betrayer of Barahir
1501769 2650' 40 Found The Cloak 'Colluin'
1502528 2650' 40 Found The Elven Cloak of Luthien
1504005 2650' 40 Found The Broad Sword 'Glamdring' (LOST)
1525229 2700' 40 Found The Trident of Wrath (LOST)
1526076 2700' 41 Reached level 41
1529179 2700' 41 Killed Fundin Bluecloak
1530547 2700' 41 Killed Saruman of Many Colours
1533860 2700' 41 Found The Large Metal Shield of Anarion (LOST)
1538499 2700' 41 Found The Short Sword 'Sting'
1539219 2700' 41 Killed Waldern, King of Water
1542127 2700' 41 Found The Chain Mail of Arvedui (LOST)
1544221 2700' 41 Killed Ji Indur Dawndeath
1549676 2700' 41 Found The Set of Leather Gloves 'Cambeleg' (LOST)
1553746 2700' 41 Found The Mace 'Taratol'
1555889 2700' 41 Killed Lungorthin, the Balrog of White Fire
1555889 2700' 42 Reached level 42
1564605 2700' 42 Found The Quarterstaff 'Nar-i-vagil' (LOST)
1586205 2800' 42 Found The Spear of Melkor (LOST)
1587697 2800' 42 Found The Set of Gauntlets 'Paurnen' (LOST)
1601503 2900' 42 Killed Ar-Pharazon the Golden
1604384 2900' 42 Killed The Balrog of Moria
1609484 2950' 42 Killed Baphomet the Minotaur Lord
1616340 3000' 42 Killed Quaker, Master of Earth
1616340 3000' 43 Reached level 43
1616737 3000' 43 Killed The Lernaean Hydra
1619077 3000' 43 Found The Cloak of Thingol (LOST)
1623076 3050' 43 Killed Uriel, Angel of Fire
1646497 3300' 43 Found The Cloak 'Colannon' (LOST)
1647844 3300' 43 Found The Metal Cap of Celebrimbor
1652892 3350' 42 Killed Thuringwethil, the Vampire Messenger
1657665 3350' 43 Killed Harowen the Black Hand
1657665 3350' 44 Reached level 44
1660107 3350' 44 Killed Glaurung, Father of the Dragons
1660289 3350' 44 Found The Full Plate Armour of Isildur
1661750 3350' 44 Killed Dwar, Dog Lord of Waw
1679171 3450' 44 Found The Set of Gauntlets 'Pauraegen'
1685645 3500' 45 Reached level 45
1686395 3500' 45 Found The Iron Helm 'Holhenneth' (LOST)
1706795 3600' 45 Found The Cloak of Thorongil (LOST)
1725272 3700' 46 Reached level 46
1727439 3700' 46 Found The Battle Axe of Balli Stonehand (LOST)
1727510 3700' 46 Found The Set of Gauntlets 'Paurnimmen' (LOST)
1746079 3850' 46 Found The Katana 'Aglarang' (LOST)
1750677 3850' 46 Killed The Cat Lord
1757930 3900' 46 Killed Ungoliant, the Unlight
1758250 3900' 47 Reached level 47
1775646 4100' 47 Killed Atlas, the Titan
1784650 4100' 47 Found The Amulet of Ingwe (LOST)
1784850 4100' 47 Found The Arkenstone of Thrain
1789724 4100' 47 Found The Beaked Axe of Theoden (LOST)
1794710 4100' 47 Found The Augmented Chain Mail of Caspanion
1797103 4100' 48 Reached level 48
1800662 4100' 48 Found The Battle Axe 'Lotharang' (LOST)
1812543 4150' 48 Found The Iron Helm of Dor-Lomin (LOST)
1818782 4200' 48 Found The Dagger 'Angrist' (LOST)
1822899 4300' 48 Killed Ancalagon the Black
1827113 4400' 48 Killed Khamul, the Black Easterling
1833471 4400' 49 Reached level 49
1833488 4400' 49 Found The Ring of Power 'Nenya'
1836033 4400' 49 Found The Zweihander 'Mormegil' (LOST)
1838298 4450' 49 Killed Pazuzu, Lord of Air
1843466 4500' 49 Killed Carcharoth, the Jaws of Thirst
1848244 4550' 49 Killed Huan, Wolfhound of the Valar
1857057 4600' 49 Found The Heavy Crossbow of Umbar
1865820 4650' 49 Found The Mattock of Nain (LOST)
1865827 4650' 50 Reached level 50
1868633 4650' 50 Found The Set of Gauntlets 'Camlost' (LOST)
1870606 4650' 50 Killed The Mouth of Sauron
1872131 4650' 50 Killed Hoarmurath of Dir
1874151 4650' 50 Killed Cantoras, the Skeletal Lord
1878957 4650' 50 Killed Vecna, the Emperor Lich
1888747 4650' 50 Found The Jewel 'Evenstar'
1893672 4700' 50 Found The Quarterstaff 'Eriril' (LOST)
1896316 4750' 50 Found The Elfstone 'Elessar'
1900782 4750' 50 Killed Tselakus, the Dreadlord
1907552 4850' 50 Killed Gabriel, the Messenger
1909838 4850' 50 Found The Palantir of Westernesse
1912414 4900' 50 Found The Ring of Power 'Vilya'
1914316 4900' 50 Killed The Tarrasque
1917025 4900' 50 Found The Leather Shield of the Haradrim
1928228 4850' 50 Killed Gothmog, the High Captain of Balrogs
1928615 4850' 50 Found The Whip of Gothmog (LOST)
1928619 4850' 50 Found The Ring of Power 'Narya'
1928635 4850' 50 Found The Necklace of the Dwarves
1937196 4900' 50 Found The Ring of Tulkas (LOST)
1949319 4900' 50 Found The Quarterstaff of Olorin
1953149 4850' 50 Killed Draugluin, Sire of All Werewolves
1955689 4900' 50 Killed Omarax, the Eye Tyrant
1957881 4900' 50 Found The Long Sword 'Ringil'
1958817 4900' 50 Found The Zweihander 'Gurthang'
1959246 4900' 50 Killed Feagwath, the Undead Sorcerer
1969246 4900' 50 Found The Jewel Encrusted Crown of Numenor
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
|
|
|
|
|
#2 |
|
Knight
Join Date: May 2009
Posts: 560
![]() |
PAY ATTENTION
I died right before I was able to take them, I actually tried Sauron but I wasn't quite ready. Anyway, I died because I stopped paying attention for one second and something's summons got me. Also sauron hates acid, acid branded missiles are great. |
|
|
|
|
|
#3 |
|
FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,720
Donated: $60
![]() |
Sauron can be treated pretty much like any other powerful unique. With a warrior against Morgoth, the basic strategy of shoot him as he comes toward you, melee until too damaged, phase and heal, repeat works pretty well, especially after the terrain is broken up a bit. Remember that you will need Banishment/Mass Banishment to get rid of summons where necessary, and in melee he drains charges and all stats - it may be worth reworking your gear to include sustain STR. You have *way* more speed than is necessary - I'd actually be tempted to use Narya instead of the =Speed (even at +16!), and stay hasted with potions.
__________________
"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
|
|
|
|
|
#4 |
|
Adept
Join Date: Dec 2007
Posts: 111
![]() |
I take it from your empty quiver that you haven't used your bow much? Impressive that you took down all those uniques with melee only.
If you can find some acid-branded ammo, Sauron will go down very easily. Since you already aggravate from the Palantir, you might try wearing Umbar and Haradrim, which would give you two shots per turn with a 7x crossbow. Pretty sick if you have branded ammo even just regular ammo with a +15 damage. Haradrim also adds 1 blow and +5 damage per hit! Swapping speed for Nenya might be worthwhile for the extra damage and cold immunity. When fighting Morgoth, you absolutely must keep your HP above 600 because he has powerful damage spells. If there get to be too many summons, you can "teleport other" M away and read a *Destruction* or mass banish. He'll find his way back to you rather quickly. A way to avoid summons is to tunnel into a corner so you can only be attacked from 3 tiles instead of 8. Eventually you will get bounced out from Morgoth's earthquake melee effect. It should be pretty easy given your equips/stats as long as you are careful. You could look for a couple more *Healing* or Life potions if you are nervous. |
|
|
|
|
|
#5 |
|
Rookie
Join Date: Feb 2010
Posts: 6
![]() |
Thanks, all! My main reason for the ridiculous speed is to avoid being double-turned by a monster due to my own carelessness... I've reached the point where I fight uniques carefully, but my technique on anything else is slipping. I just found Feanor, however, placing me at +50 unencumbered speed. I think I can safely swap out the ring of speed.
I had already swapped in Haradrim before reading any responses, after I found that all of Thorin's resistances had been covered. Haradrim sustains strength, thankfully. Swapping in Umbar also sounds sensible, once I find some good ego bolts. I believe the reason for having no ammo in the dump above is that I dropped it all to make room for carting artifacts back to town. My technique for virtually all late-game uniques was to dig a twisty little passage into the rock and melee from its far end, rendering missile weapons moot. I figure, after reading many accounts of people overwhelmed by summoned creatures, that the risks of such summoning outweighed the benefits of missile weapons. The only uniques to thwart this strategy were the Tarrasque (whom I killed on the second try, consuming about a dozen !CCW in the process), Feagwath (with his escort of ethereal and tunneling liches), and Maeglin (whom I still haven't killed, because in both of my previous encounters he summoned more uniques). Now, time to attempt Sauron! Edit: What a rush! I take the stairs and land next to Maeglin. After hitting him once, he summons three uniques (Polyphemus, the Emperor Quylthulg, and Azriel) and some other nasties -- now, all the uniques that I have seen but not killed are on the same level. I only had two -TO, not enough to make me safe, so I teleported out and landed right next to Polyphemus. He went down fairly easily, but before I could recover Maeglin had tunneled straight to me. Thankfully, his second summon was considerably less inspired, surrounding me completely by light hounds and clear hounds. After that, I caught Azriel, killed Sauron in an anti-summoning corridor, and tunneled out from behind a wall that the Qulylthulg had teleported next to. All 96 of the uniques I have seen are now dead! Now it's just a bit of scrounging for good bolts, then I take on the boss. Last edited by Anarchic Fox; February 26, 2010 at 02:57. |
|
|
|
|
|
#6 |
|
Rookie
Join Date: Feb 2010
Posts: 6
![]() |
I did it! I took an extremely conservative strategy against Morgoth, and it worked out. I started off by reading a scroll of destruction at the stairs, and whenever Morgoth summoned dragons or undead I would zap him away and re-destroy the area (I only had two banishment scrolls starting the battle, but a dozen destruction ones). Every time my health dipped into the 700s I phase doored away (I think working in a destroyed area made this far safer) and healed up; in the end, I used one potion of healing, one potion of *healing*, and two dozen or so !CCW.
Although I only asked for advice toward the very end, I want to thank everyone on this forum for providing a wealth of perspectives and advice. I drew heavily from it as my most successful character to date slowly passed milestone after milestone. My previous two best characters had both died to drolems in the mid-game, so I really did not know what the end-game was like, but after combing this site for information I was able to adapt my style and anticipate my most likely mistakes. Thanks once again for helping me to take my place among what I imagine is a very small set of people, they who have actually won this ridiculous game! A dump follows, for the curious: Code:
[Angband 3.1.2v2 Character Dump]
Name Grunt III Self RB CB EB Best
Sex Male Age 65 STR! 18/100 +1 +5 +9 18/***
Race Dunadan Height 81 INT! 18/100 +2 -2 +14 18/***
Class Warrior Weight 177 WIS! 18/100 +2 -2 +11 18/210
Title ***WINNER*** Social Lordly DEX! 18/100 +2 +2 +8 18/***
HP 1120/1120 Maximize Y CON! 18/100 +3 +2 +10 18/***
SP 0/0 CHR! 18/100 +2 -1 +12 18/***
Level 50 Armor [44,+126] Saving Throw 91%
Cur Exp 16904262 Fight (+53,+43) Stealth Excellent
Max Exp 16904262 Melee (+75,+68) Fighting Legendary
Adv Exp ******** Shoot (+71,+18) Shooting Legendary
MaxDepth 5000' (L100) Blows 7/turn Disarming 100%
Game Turns 2051878 Shots 2/turn Magic Device 71
Player Turns 423832 Infra 20 ft Perception 1 in 10
Active Turns 331644 Speed 27 Searching 42%
Gold 11309839 Burden 362.4 lbs
You are one of several children of a Townsman. You are a credit to
the family. You have brown eyes, wavy auburn hair, and an average
complexion.
rAcid:......++.+... rConf:......+......
rElec:.+*...+...+.. Sound:......+......
rFire:......++.+... Shard:.........+...
rCold:+..*+.++..... Nexus:......+....+.
rPois:..+.....+.... Nethr:....+........
rFear:+.......+...+ Chaos:.....+.......
rLite:++........+.. Disen:.........+...
rDark:.++.+........ S.Dig:+.+..........
rBlnd:.+.+.+..+.... Feath:..++.........
Light:+.........+.. Aggrv:.+...+..+....
Regen:+.++......... Stea.:.......+.....
ESP:..++.+....... Sear.:.....+...+...
Invis:+.++.+....... Infra:.....+.......
FrAct:+.++......... Tunn.:.............
HLife:..+++........ Speed:+.++...+...+.
ImpHP:............. Blows:........+....
ImpSP:............. Shots:........+....
Fear:............. Might:.+...........
[Last Messages]
> You see 2 Rods of Healing.
> You have 2 Rods of Healing (m).
> You see 2 Rods of Identify.
> You have 2 Rods of Identify (p).
> You see 29 Seeker Bolts of Slay Giant (4d5) (+16,+14).
> You have 29 Seeker Bolts of Slay Giant (4d5) (+16,+14) (u).
> You see The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You have The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (t).
> You miss the Aimless-looking merchant.
> You freeze the Aimless-looking merchant.
> You have slain the Aimless-looking merchant.
> You have found 5 gold pieces worth of copper.
> You freeze the Mean-looking mercenary.
> You have slain the Mean-looking mercenary.
> You have found 7 gold pieces worth of copper.
Killed by Ripe Old Age.
[Character Equipment]
a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 speed)
+10 speed.
Slays evil creatures, undead, trolls.
*Slays* demons.
Branded with frost.
Provides resistance to cold, fear, light.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Slows your metabolism. Speeds regeneration.
Prevents paralysis. Grants the ability to see invisible things.
When aimed, it creates a frost ball with damage 100.
Takes 144 turns to recharge at your current speed.
Your chance of success is 93.7%
Combat info:
7 blows/round.
Average damage/hit: 99.1 vs. evil creatures, 112.8 vs. undead,
112.8 vs. trolls, 112.8 vs. creatures not resistant to cold, 140.1
vs. demons, and 85.4 vs. others.
Radius 1 light.
b) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
+3 strength, constitution, shooting power.
Provides resistance to lightning, light, dark, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Aggravates creatures nearby.
When aimed, it fires a magical arrow with damage 150.
Takes 75 to 144 turns to recharge at your current speed.
Your chance of success is 87.3%
c) The Ring of Power 'Vilya' (+10,+10) (+3)
+3 strength, intelligence, wisdom, dexterity, constitution,
charisma, speed.
Provides immunity to lightning.
Provides resistance to lightning, poison, dark.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence, dexterity, constitution.
Slows your metabolism. Feather Falling. Speeds regeneration.
Prevents paralysis. Sustains your life force. Grants telepathy.
Grants the ability to see invisible things.
When activated, it heals 1000 hit points.
Takes 727 to 1080 turns to recharge at your current speed.
Your chance of success is 77.7%
d) The Ring of Power 'Nenya' (+8,+8) (+2)
+2 strength, intelligence, wisdom, dexterity, constitution,
charisma, speed.
Provides immunity to cold.
Provides resistance to cold, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence, wisdom, constitution.
Feather Falling. Speeds regeneration. Prevents paralysis.
Sustains your life force. Grants telepathy. Grants the ability
to see invisible things.
When activated, it restores your experience to full.
Takes 727 to 1080 turns to recharge at your current speed.
Your chance of success is 81.7%
e) The Jewel 'Evenstar'
Provides resistance to cold, dark, nether.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence, wisdom, constitution.
Sustains your life force.
When activated, it restores your experience to full.
Takes 540 turns to recharge at your current speed.
Your chance of success is 91.0%
f) The Palantir of Westernesse (+2) (charging) {@A0}
+2 intelligence, wisdom, infravision.
+10% to searching.
Provides resistance to blindness, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy. Grants the ability to see invisible things.
Aggravates creatures nearby. Drains experience.
When activated, it maps the entire level and detects objects, trap
s, doors, and stairs.
Takes 183 to 360 turns to recharge at your current speed.
Your chance of success is 83.3%
Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
+1 constitution.
Provides resistance to acid, lightning, fire, cold, confusion,
sound, nexus.
Cannot be harmed by acid, electricity, fire, cold.
h) The Elven Cloak of Luthien [6,+19] (+4) (charging) {@w0}
+4 intelligence, wisdom, charisma, stealth, speed.
Provides resistance to acid, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it restores your experience to full.
Takes 900 turns to recharge at your current speed.
Your chance of success is 91.0%
i) The Leather Shield of the Haradrim (+5,+5) [4,+15] (+1)
+1 strength, constitution, attack speed, shooting speed.
Provides resistance to poison, fear, blindness.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, constitution.
Aggravates creatures nearby.
When activated, it puts you in a berserker rage for d50+50 turns.
Takes 180 turns to recharge at your current speed.
Your chance of success is 91.8%
j) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
+3 intelligence, dexterity, charisma.
+15% to searching.
Provides resistance to acid, fire, shards, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
k) The Set of Gauntlets 'Pauraegen' [3,+14]
Provides resistance to lightning, light.
Cannot be harmed by acid, electricity, fire, cold.
When aimed, it creates a lightning bolt (that always beams) with d
amage 6d6.
Takes 25 to 43 turns to recharge at your current speed.
Your chance of success is 95.7%
Radius 1 light.
l) The Pair of Leather Boots of Feanor [2,+20] (+15) (charging)
+15 speed.
Provides resistance to nexus.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it hastens you for d20+20 turns.
Takes 720 turns to recharge at your current speed.
Your chance of success is 91.0%
[Character Quiver]
n) 20 Mithril Arrows of Slay Evil (3d4) (+14,+17)
Slays evil creatures.
Cannot be harmed by acid, fire.
o) 10 Seeker Bolts of Slay Animal (4d5) (+11,+18)
Slays animals.
Combat info:
Hits targets up to 200 feet away.
Average damage/hit: 719 vs. animals, and 359.5 vs. others.
25% chance of breaking upon contact.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) 29 Potions of Cure Critical Wounds
b) 14 Potions of Healing
c) 2 Potions of *Healing*
It can be thrown at creatures with damaging effect.
d) 2 Potions of Life
It can be thrown at creatures with damaging effect.
e) 22 Potions of Speed
f) 32 Scrolls of Phase Door
g) 4 Scrolls of Teleport Level
h) a Scroll of Mass Banishment
i) 10 Scrolls of Satisfy Hunger
j) 43 Scrolls of Word of Recall
k) 6 Scrolls of *Destruction*
l) 2 Rods of Detection {@z0}
Cannot be harmed by electricity.
m) 2 Rods of Healing
Cannot be harmed by electricity.
n) 4 Rods of Teleport Other
o) 2 Rods of Recall (1 charging)
Cannot be harmed by electricity.
p) 2 Rods of Identify
Cannot be harmed by electricity.
q) The Ring of Power 'Narya' (+6,+6) (+1)
+1 strength, intelligence, wisdom, dexterity, constitution,
charisma, speed.
Provides immunity to fire.
Provides resistance to fire, fear.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, constitution.
Slows your metabolism. Speeds regeneration. Prevents paralysis.
Grants telepathy. Grants the ability to see invisible things.
When activated, it grants you protection from evil for 1d25 plus 3
times your character level turns.
Takes 734 to 1440 turns to recharge at your current speed.
Your chance of success is 84.8%
r) The Cloak 'Colluin' [1,+15]
Provides resistance to acid, lightning, fire, cold, poison.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it grants temporary resistance to acid, electricit
y, fire, cold and poison for 1d20+20 turns.
Takes 399 turns to recharge at your current speed.
Your chance of success is 95.3%
s) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
Permanently cursed.
+125 strength, intelligence, wisdom, dexterity, constitution,
charisma, infravision.
Provides resistance to acid, lightning, fire, cold, poison, fear,
light, dark, confusion, nexus, nether.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy. Grants the ability to see invisible things.
Radius 1 light.
t) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
Slays animals, evil creatures, orcs, trolls.
*Slays* dragons, demons, undead.
Cannot be harmed by acid, electricity, fire, cold.
Grants telepathy. Grants the ability to see invisible things.
Aggravates creatures nearby.
Combat info:
5 blows/round.
Average damage/hit: 234.4 vs. animals, 234.4 vs. evil creatures,
308.6 vs. orcs, 308.6 vs. trolls, 457.1 vs. dragons, 457.1 vs.
demons, 457.1 vs. undead, and 160.1 vs. others.
Sometimes creates earthquakes on impact.
u) 24 Seeker Bolts (4d5) (+8,+8)
Combat info:
Hits targets up to 200 feet away.
Average damage/hit: 281.9.
25% chance of breaking upon contact.
v) 29 Seeker Bolts of Slay Giant (4d5) (+16,+14)
Slays giants.
Combat info:
Hits targets up to 200 feet away.
Average damage/hit: 988.7 vs. giants, and 329.5 vs. others.
25% chance of breaking upon contact.
[Home Inventory]
a) 4 Scrolls of Teleportation
b) 2 Scrolls of *Remove Curse*
c) 9 Rods of Acid Balls
d) 2 Rods of Light {@z4}
e) 6 Rods of Illumination {@z5}
f) a Ring of Speed (+16)
+16 speed.
g) a Ring of Damage (+0,+14)
h) an Amulet of Trickery (+3)
+3 dexterity, stealth, infravision, speed.
+15% to searching.
Provides resistance to poison, nexus.
Sustains dexterity.
i) The Necklace of the Dwarves (+4)
+4 strength, constitution, infravision.
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Prevents paralysis. Grants the ability to
see invisible things.
Radius 1 light.
j) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
+2 strength, wisdom, charisma, speed.
Provides resistance to fire, poison, fear.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it heals 500 hit points.
Takes 720 turns to recharge at your current speed.
Your chance of success is 87.3%
k) The Arkenstone of Thrain {@A0}
Provides resistance to light, dark.
Cannot be harmed by acid, electricity, fire, cold.
Sustains your life force. Grants the ability to see invisible
things.
When activated, it detects treasure, traps, doors, stairs, and all
creatures nearby.
Takes 111 to 216 turns to recharge at your current speed.
Your chance of success is 89.3%
Radius 3 light.
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
+3 intelligence, wisdom, constitution.
Provides resistance to acid, poison, confusion.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it destroys all traps and doors surrounding you.
Takes 36 turns to recharge at your current speed.
Your chance of success is 93.1%
m) The Small Metal Shield of Thorin [4,+23] (+4)
+4 strength, constitution.
Provides immunity to acid.
Provides resistance to fear, sound, chaos.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
n) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
+3 intelligence, dexterity, charisma, speed.
+15% to searching.
Provides resistance to cold, light, dark, blindness, sound, shards.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Radius 1 light.
o) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
+3 strength, dexterity, constitution.
Provides resistance to acid, cold, dark, nexus.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength, dexterity, constitution.
Aggravates creatures nearby.
p) The Short Sword 'Sting' (1d6) (+7,+8) (+2)
+2 strength, dexterity, constitution, speed, attack speed.
Slays animals, evil creatures, undead, orcs.
Provides resistance to fear, light.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
9 blows/round.
Average damage/hit: 59.7 vs. animals, 59.7 vs. evil creatures,
63.5 vs. undead, 63.5 vs. orcs, and 55.8 vs. others.
Radius 1 light.
q) The Cutlass 'Gondricam' (1d8) (+10,+11) [+50] (+4)
+4 dexterity, stealth.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Feather Falling. Speeds regeneration. Prevents paralysis.
Grants the ability to see invisible things.
Combat info:
7 blows/round.
Average damage/hit: 60.6.
r) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2)
+2 strength, intelligence, wisdom, dexterity, constitution,
charisma.
Slays evil creatures, undead, orcs.
*Slays* demons.
Branded with frost.
Provides immunity to cold.
Provides resistance to cold, fear.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Prevents paralysis. Grants the ability to
see invisible things.
When activated, it removes all non-unique monsters within 20 squar
es, dealing you damage in the process.
Takes 3600 turns to recharge at your current speed.
Your chance of success is 92.5%
Combat info:
7 blows/round.
Average damage/hit: 94.1 vs. evil creatures, 108.8 vs. undead,
108.8 vs. orcs, 108.8 vs. creatures not resistant to cold, 138.3
vs. demons, and 79.3 vs. others.
s) The Lance of Eorlingas (3d8) (+13,+21) (+2)
+2 strength, dexterity, speed.
Slays evil creatures, orcs, trolls.
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Grants the ability to see invisible things.
Combat info:
6 blows/round.
Average damage/hit: 103 vs. evil creatures, 119.8 vs. orcs, 119.8
vs. trolls, and 86.3 vs. others.
t) The Mace 'Taratol' (3d4) (+12,+12)
*Slays* dragons.
Branded with lightning.
Provides immunity to lightning.
Cannot be harmed by acid, electricity, fire, cold.
When activated, it hastens you for d20+20 turns.
Takes 363 to 720 turns to recharge at your current speed.
Your chance of success is 93.7%
Combat info:
7 blows/round.
Average damage/hit: 83.3 vs. creatures not resistant to
electricity, 100.7 vs. dragons, and 65.9 vs. others.
u) The Long Bow of Bard (x5) (+15,+16) (+2)
+2 dexterity, speed, shooting power.
Slays dragons.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
v) 32 Seeker Bolts of Slay Demon (4d5) (+6,+5)
Slays demons.
Combat info:
Hits targets up to 200 feet away.
Average damage/hit: 779.1 vs. demons, and 259.7 vs. others.
25% chance of breaking upon contact.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
9247 50' 2 Reached level 2
20716 100' 3 Reached level 3
21927 100' 3 Killed Fang, Farmer Maggot's dog
21927 100' 4 Reached level 4
22417 100' 4 Killed Grip, Farmer Maggot's dog
28165 100' 5 Reached level 5
43674 150' 6 Reached level 6
56655 150' 7 Reached level 7
90143 150' 8 Reached level 8
130631 200' 9 Reached level 9
166656 200' 10 Reached level 10
197200 300' 11 Reached level 11
224429 350' 12 Reached level 12
244826 350' 12 Killed Lagduf, the Snaga
244826 350' 13 Reached level 13
257822 400' 13 Killed Wormtongue, Agent of Saruman
260479 400' 14 Reached level 14
263590 450' 14 Killed Mughash the Kobold Lord
285761 450' 15 Reached level 15
299247 450' 15 Killed Boldor, King of the Yeeks
307999 500' 16 Reached level 16
347039 500' 17 Reached level 17
363762 550' 17 Killed Grishnakh, the Hill Orc
385585 500' 18 Reached level 18
390215 0' 18 Killed Farmer Maggot
440049 600' 18 Killed Orfax, Son of Boldor
440827 600' 18 Killed Smeagol
455563 600' 19 Reached level 19
460114 550' 19 Killed Bullroarer the Hobbit
502651 750' 20 Reached level 20
508068 750' 20 Killed Golfimbul, the Hill Orc Chief
521990 800' 21 Reached level 21
554192 800' 22 Reached level 22
584917 1100' 23 Reached level 23
603342 1150' 23 Killed Brodda, the Easterling
605196 1150' 24 Reached level 24
625089 1150' 25 Reached level 25
626476 1150' 25 Killed Gorbag, the Orc Captain
639662 1150' 25 Killed Lugdush, the Uruk
653619 1200' 25 Found The Set of Leather Gloves 'Cammithrim' (LOST)
657293 1200' 25 Found The Dagger 'Narthanc' (LOST)
669795 1250' 26 Reached level 26
677913 1200' 26 Killed Sangahyando of Umbar
686418 1200' 26 Killed Bolg, Son of Azog
704102 1250' 27 Reached level 27
711065 1300' 27 Killed Shagrat, the Orc Captain
757399 1300' 27 Killed Ufthak of Cirith Ungol
796297 1350' 28 Reached level 28
804134 1350' 28 Found The Morning Star 'Bloodspike' (LOST)
804602 1350' 28 Killed Ugluk, the Uruk
856252 1450' 29 Reached level 29
867928 1450' 29 Found The Soft Leather Armour 'Hithlomir' (LOST)
885893 1450' 29 Killed Angamaite of Umbar
895678 1400' 29 Killed Azog, King of the Uruk-Hai
902047 1450' 29 Killed Ulwarth, Son of Ulfang
905121 1400' 29 Killed Khim, Son of Mim
934674 1450' 29 Found The Cutlass 'Gondricam'
942706 1450' 30 Reached level 30
950952 1450' 30 Found The Metal Cap of Thengel (LOST)
972002 0' 31 Reached level 31
981868 1550' 32 Reached level 32
1009165 1550' 32 Killed Beorn, the Shape-Changer
1009357 1550' 32 Found The Phial of Galadriel (LOST)
1030272 1550' 32 Killed Ibun, Son of Mim
1075979 1800' 32 Killed Ulfast, Son of Ulfang
1079240 1750' 33 Reached level 33
1104970 1800' 33 Killed Mim, Betrayer of Turin
1109462 1800' 33 Found The Long Bow of Bard
1138074 1800' 33 Killed Nar, the Dwarf
1138499 1800' 33 Found The Steel Helm of Hammerhand
1188294 1800' 34 Reached level 34
1192430 1850' 34 Killed The Queen Ant
1193643 1800' 34 Killed Bill the Stone Troll
1208734 1950' 34 Found The Leather Scale Mail 'Thalkettoth' (LOST)
1231608 1950' 34 Found The Morning Star 'Firestar' (LOST)
1231736 1950' 34 Found The Rapier 'Forasgil' (LOST)
1243553 2000' 34 Killed Tom the Stone Troll
1249869 2000' 34 Found The Broad Axe 'Barukkheled' (LOST)
1249933 2000' 34 Found The Star of Elendil (LOST)
1257158 2000' 34 Killed Lorgan, Chief of the Easterlings
1262675 1950' 35 Reached level 35
1266331 2000' 35 Found The Long Sword 'Elvagil' (LOST)
1269100 2000' 35 Killed Uldor the Accursed
1284532 2000' 35 Killed Ulfang the Black
1284577 2000' 35 Found The Lance of Eorlingas
1298893 2000' 35 Found The Short Bow of Amrod (LOST)
1305627 2050' 35 Found The Pair of Leather Boots of Wormtongue (LOST)
1329496 2100' 35 Killed Bert the Stone Troll
1331423 2050' 36 Reached level 36
1331517 2050' 36 Found The Executioner's Sword 'Crisdurian' (LOST)
1334298 2100' 36 Found The Small Metal Shield of Thorin
1344406 2200' 36 Killed Lokkak, the Ogre Chieftain
1344591 2200' 36 Killed Castamir the Usurper
1353743 2200' 36 Killed Rogrog the Black Troll
1354230 2250' 36 Found The Set of Gauntlets 'Paurhach' (LOST)
1364699 2300' 36 Found The Dagger 'Nimthanc' (LOST)
1370948 2250' 37 Reached level 37
1372153 2250' 37 Found The Rapier 'Careth Asdriag' (LOST)
1377379 2250' 37 Killed Draebor, the Imp
1382549 2250' 37 Found The Dagger 'Dethanc' (LOST)
1396222 2300' 37 Killed Adunaphel the Quiet
1398245 2300' 37 Found The Metal Brigandine Armour of the Rohirrim (LOST)
1404356 2350' 37 Killed Uvatha the Horseman
1407434 2350' 37 Killed Kavlax the Many-Headed
1411454 2400' 37 Killed Scatha the Worm
1419696 2450' 37 Found The Leather Shield of Celegorm (LOST)
1425366 2450' 37 Killed Eol, the Dark Elf
1425366 2450' 38 Reached level 38
1426500 2500' 38 Killed Itangast the Fire Drake
1429090 2500' 38 Killed Vargo, Tyrant of Fire
1432567 2450' 38 Killed Ariel, Queen of Air
1439254 2500' 38 Found The Hard Leather Cap of Thranduil (LOST)
1445593 2450' 38 Found The Beaked Axe of Hurin (LOST)
1461920 2500' 39 Killed Smaug the Golden
1462692 2500' 39 Found The Amulet of Carlammas (LOST)
1463334 2500' 39 Killed Shelob, Spider of Darkness
1464802 2500' 39 Found The Ring of Barahir (LOST)
1466277 2500' 39 Killed The Phoenix
1471865 2550' 39 Killed Akhorahil the Blind
1482337 2600' 39 Killed Medusa, the Gorgon
1482371 2600' 39 Found The Mithril Chain Mail 'Belegennon' (LOST)
1485784 2600' 40 Reached level 40
1486790 2600' 40 Killed Ren the Unclean
1499334 2700' 40 Killed Gorlim, Betrayer of Barahir
1501769 2650' 40 Found The Cloak 'Colluin'
1502528 2650' 40 Found The Elven Cloak of Luthien
1504005 2650' 40 Found The Broad Sword 'Glamdring' (LOST)
1525229 2700' 40 Found The Trident of Wrath (LOST)
1526076 2700' 41 Reached level 41
1529179 2700' 41 Killed Fundin Bluecloak
1530547 2700' 41 Killed Saruman of Many Colours
1533860 2700' 41 Found The Large Metal Shield of Anarion (LOST)
1538499 2700' 41 Found The Short Sword 'Sting'
1539219 2700' 41 Killed Waldern, King of Water
1542127 2700' 41 Found The Chain Mail of Arvedui (LOST)
1544221 2700' 41 Killed Ji Indur Dawndeath
1549676 2700' 41 Found The Set of Leather Gloves 'Cambeleg' (LOST)
1553746 2700' 41 Found The Mace 'Taratol'
1555889 2700' 41 Killed Lungorthin, the Balrog of White Fire
1555889 2700' 42 Reached level 42
1564605 2700' 42 Found The Quarterstaff 'Nar-i-vagil' (LOST)
1586205 2800' 42 Found The Spear of Melkor (LOST)
1587697 2800' 42 Found The Set of Gauntlets 'Paurnen' (LOST)
1601503 2900' 42 Killed Ar-Pharazon the Golden
1604384 2900' 42 Killed The Balrog of Moria
1609484 2950' 42 Killed Baphomet the Minotaur Lord
1616340 3000' 42 Killed Quaker, Master of Earth
1616340 3000' 43 Reached level 43
1616737 3000' 43 Killed The Lernaean Hydra
1619077 3000' 43 Found The Cloak of Thingol (LOST)
1623076 3050' 43 Killed Uriel, Angel of Fire
1646497 3300' 43 Found The Cloak 'Colannon' (LOST)
1647844 3300' 43 Found The Metal Cap of Celebrimbor
1652892 3350' 42 Killed Thuringwethil, the Vampire Messenger
1657665 3350' 43 Killed Harowen the Black Hand
1657665 3350' 44 Reached level 44
1660107 3350' 44 Killed Glaurung, Father of the Dragons
1660289 3350' 44 Found The Full Plate Armour of Isildur
1661750 3350' 44 Killed Dwar, Dog Lord of Waw
1679171 3450' 44 Found The Set of Gauntlets 'Pauraegen'
1685645 3500' 45 Reached level 45
1686395 3500' 45 Found The Iron Helm 'Holhenneth' (LOST)
1706795 3600' 45 Found The Cloak of Thorongil (LOST)
1725272 3700' 46 Reached level 46
1727439 3700' 46 Found The Battle Axe of Balli Stonehand (LOST)
1727510 3700' 46 Found The Set of Gauntlets 'Paurnimmen' (LOST)
1746079 3850' 46 Found The Katana 'Aglarang' (LOST)
1750677 3850' 46 Killed The Cat Lord
1757930 3900' 46 Killed Ungoliant, the Unlight
1758250 3900' 47 Reached level 47
1775646 4100' 47 Killed Atlas, the Titan
1784650 4100' 47 Found The Amulet of Ingwe (LOST)
1784850 4100' 47 Found The Arkenstone of Thrain
1789724 4100' 47 Found The Beaked Axe of Theoden (LOST)
1794710 4100' 47 Found The Augmented Chain Mail of Caspanion
1797103 4100' 48 Reached level 48
1800662 4100' 48 Found The Battle Axe 'Lotharang' (LOST)
1812543 4150' 48 Found The Iron Helm of Dor-Lomin (LOST)
1818782 4200' 48 Found The Dagger 'Angrist' (LOST)
1822899 4300' 48 Killed Ancalagon the Black
1827113 4400' 48 Killed Khamul, the Black Easterling
1833471 4400' 49 Reached level 49
1833488 4400' 49 Found The Ring of Power 'Nenya'
1836033 4400' 49 Found The Zweihander 'Mormegil' (LOST)
1838298 4450' 49 Killed Pazuzu, Lord of Air
1843466 4500' 49 Killed Carcharoth, the Jaws of Thirst
1848244 4550' 49 Killed Huan, Wolfhound of the Valar
1857057 4600' 49 Found The Heavy Crossbow of Umbar
1865820 4650' 49 Found The Mattock of Nain (LOST)
1865827 4650' 50 Reached level 50
1868633 4650' 50 Found The Set of Gauntlets 'Camlost' (LOST)
1870606 4650' 50 Killed The Mouth of Sauron
1872131 4650' 50 Killed Hoarmurath of Dir
1874151 4650' 50 Killed Cantoras, the Skeletal Lord
1878957 4650' 50 Killed Vecna, the Emperor Lich
1888747 4650' 50 Found The Jewel 'Evenstar'
1893672 4700' 50 Found The Quarterstaff 'Eriril' (LOST)
1896316 4750' 50 Found The Elfstone 'Elessar'
1900782 4750' 50 Killed Tselakus, the Dreadlord
1907552 4850' 50 Killed Gabriel, the Messenger
1909838 4850' 50 Found The Palantir of Westernesse
1912414 4900' 50 Found The Ring of Power 'Vilya'
1914316 4900' 50 Killed The Tarrasque
1917025 4900' 50 Found The Leather Shield of the Haradrim
1928228 4850' 50 Killed Gothmog, the High Captain of Balrogs
1928615 4850' 50 Found The Whip of Gothmog (LOST)
1928619 4850' 50 Found The Ring of Power 'Narya'
1928635 4850' 50 Found The Necklace of the Dwarves
1937196 4900' 50 Found The Ring of Tulkas (LOST)
1949319 4900' 50 Found The Quarterstaff of Olorin (LOST)
1953149 4850' 50 Killed Draugluin, Sire of All Werewolves
1955689 4900' 50 Killed Omarax, the Eye Tyrant
1957881 4900' 50 Found The Long Sword 'Ringil'
1958817 4900' 50 Found The Zweihander 'Gurthang' (LOST)
1959246 4900' 50 Killed Feagwath, the Undead Sorcerer
1969246 4900' 50 Found The Jewel Encrusted Crown of Numenor
1972234 4900' 50 Found The Ball-and-Chain of Fundin Bluecloak (LOST)
1976476 4900' 50 Found The Pair of Steel Shod Boots of Thror (LOST)
1977054 4900' 50 Killed Kronos, Lord of the Titans
1980073 4900' 50 Found The Two-Handed Great Flail 'Thunderfist' (LOST)
1980311 4900' 50 Found The Pair of Leather Boots of Feanor
1983187 4900' 50 Found The Great Axe of Eonwe
1987596 4900' 50 Killed The Witch-King of Angmar
1995031 4950' 50 Killed Polyphemus, the Blind Cyclops
1995172 4950' 50 Killed Maeglin, the Traitor of Gondolin
2000166 4950' 50 Killed Azriel, Angel of Death
2003515 4950' 50 Killed Sauron, the Sorcerer
2006633 4950' 50 Killed Qlzqqlzuup, the Emperor Quylthulg
2029270 4950' 50 Found The Long Bow 'Belthronding'
2037303 4950' 50 Found The Spear 'Aeglos' (LOST)
2051339 5000' 50 Killed Morgoth, Lord of Darkness
2051344 5000' 50 Found The Mighty Hammer 'Grond'
2051352 5000' 50 Found The Massive Iron Crown of Morgoth
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
|
|
|
|
|
#7 |
|
Veteran
Join Date: Apr 2007
Location: Seattle, WA
Posts: 2,338
Donated: $40
![]() |
Good job!
Beyond those tricks, the only other thing I can suggest is maximize your damage, even if you have to go without non-essential resists. Such as: gloves + damage Hammerhand, since it's +9 But it doesn't matter, since you're character already won, and was extremely powerful anyway. |
|
|
|
|
|
#8 |
|
Knight
Join Date: Jun 2008
Location: Los Angeles
Posts: 964
![]() |
Congratulations!
I also melee'd Sauron and Morgoth to death with my winning warrior.The end game fights are really just: 1) Check to make sure your resistances and sustains are covered. 2) Farm the dungeon for consumables. 3) Be patient. I have always been (and still am) annoyed that the final fights take SO long to prepare for strictly with consumables instead of gear. On almost every character I have been ready gear-wise WAY before I had enough consumables (except my mage, with which I just killed Morgoth using no consumables).
__________________
A(3.1.0b) CWS "Fyren_V" NEW L:50 DL:127 A++ R+++ Sp+ w:The Great Axe of Eonwe A/FA W H- D c-- !f PV+++ s? d P++ M+ C- S+ I- !So B ac++ GHB? SQ? !RQ V F: |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Morgoth advice for a warrior | Zikke | Vanilla | 2 | January 28, 2009 23:16 |
| [FA/O] Priest strategy | Psi | Variants | 11 | November 7, 2008 00:51 |
| Advice for playing a warrior. | Malak Darkhunter | Vanilla | 3 | April 14, 2008 18:25 |
| Advice for a High-Elf Warrior | CunningGabe | Vanilla | 2 | February 28, 2008 14:30 |
| [Z] Mindcrafter strategy | Parcae | Variants | 2 | October 8, 2007 03:32 |