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#1 |
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FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,718
Donated: $60
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NPP sdl
For those who want to play the new NPP in linux and love the SDL port, here is what you need. Unzip,
Code:
cd src make -f Makefile.std cp nppangband ..
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"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
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#2 | ||
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Scout
Join Date: Feb 2010
Location: Russia
Posts: 27
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Quote:
![]() By the way, you've packed compiled *.o files together with the source. So better command to run is Quote:
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S(1.0.0 final lf3+) W "Dagrin" L:100 DL:4500' A++ *R* Sp+ w:Mace of Disruption (adamant) O+/S+/Cr L H++ D/+ c f- PV+ s/- d@ P- M+ C-- !S I- So+ B? ac GHB- SQ RQ+ V/- F:haggling!
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#3 | |
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FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,718
Donated: $60
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Quote:
Code:
make -f Makefile.std install
__________________
"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
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#4 |
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Rookie
Join Date: Jan 2010
Posts: 6
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Since I asked about SDL in regards to NPP in another thread, I must also ask here. Will this work to build a Windows/SDL version using Bloodshed Dev C++ at all? I'm able to compile Vanilla 3.1.1 with SDL using that compiler suite.
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#5 | |
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NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 701
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Quote:
I have an updated version coming out that updates the core of NPP from Angband 3.0.6 to the current Angband 3.1.2v2 beta. It won't have all of the features yet, but it will have all of the updated makefiles, main-xxx files and all of the core files that make Angband run. That that point, anything that can compile the current Vanilla should compile NPP as well. My target for releasing a beta is August 1. I am actually almsot done now, but I have a project at work that is going to keep me busy for the next two weeks. I want to hold off the beta release until I actually will have time to fix the problems people discover. |
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#6 | |
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NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 701
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Quote:
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#7 |
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FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,718
Donated: $60
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Simple to incorporate the changes, I think. There's a main-sdl.c, and small changes to externs.h, h-system.h, main.h, main.c, Makefile.std and variable.c. I can give more details later if you need them.
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"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
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#8 |
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NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 701
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Thanks again, Nick. I also posted a version in the NPP downloads section here:
http://download.nppangband.org/ There is also a version of the pre-alpha NPP 0.5.1. It is still unplayable, and is marked as such. I just wanted to have a backup out there somewhere in case my computer crashes. It is just NPP 050 with the Angband 3.1.2v2beta backbone, but no new gameplay features and plenty of bugs for me to fix before it is worth anybody's time. |
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#9 | |
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Angband Devteam member
Join Date: Aug 2008
Location: Philadelphia, PA, USA
Age: 32
Posts: 1,494
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I definitely find that my personal development goes a lot smoother when I can commit at regular milestones. That way, when I change something around and totally break it, I can easily diff with the last known version just to see what happened. Often I am messing around and suddenly realize I care about the code--then I create a local hg repo and eventually move it to my bitbucket account if I want to "back it up". I can give you more detailed instructions on how to do it in Mercurial if you want. It's pretty easy if you've used any other version control system. |
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#10 | |
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NPPAngband Maintainer
Join Date: Dec 2008
Location: Stat Gain, Angband
Posts: 701
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Quote:
Actually, we do have one, here... http://www.assembla.com/wiki/show/NPPAngband, but Diego (my silent partner) is the one who maintains it. Now that he istaking a break, I will need to learn. |
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