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#1 |
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Knight
Join Date: Jan 2008
Posts: 632
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Fun subrace idea: Pariah
(Shamelessly ripped of from WH40K. Obviously.)
The idea of the Pariah is simple: they're someone who magic doesn't like. They start with Antimagic at 1.000, and get a decent (maybe 0.800 or 0.900?) modifer to it. They cannot learn anything magical, and (obviously) cannot be mages or priests. They don't get any other unusual attributes, except maybe a boost to Saving Throw or somesuch. Why is this cool? Because this way, you can have an antimagic archer without kludging it up with a Dark Sword of Nothingness or whatever... Or, if you want, a ninj... er, antimagic rogue. Which would be seriously cool. Also, because it would be nice to replace the Hermit subrace with something exactly the opposite. Really, when did anyone last play a hermit unless they wanted a massive challenge? Hermits suck. :P
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The Great Wyrm of Law breathes litigation... |
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#2 |
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Prophet
Join Date: Dec 2009
Posts: 4,749
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You should really go and post this over on the ToME forums.
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#3 | |
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Scout
Join Date: Dec 2009
Posts: 27
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Or maybe try to get it into Furyband.
Quote:
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#4 |
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Apprentice
Join Date: Jul 2009
Location: USA
Posts: 91
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#5 |
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Knight
Join Date: Jan 2008
Posts: 632
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Don't be fooled by the name.
Outcasts in Furyband can use magic and are quite good at it; they just have permanently bad charisma and luck.(I happen to like playing them actually, they make the game a good deal faster. )
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The Great Wyrm of Law breathes litigation... |
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#6 |
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Apprentice
Join Date: May 2007
Posts: 65
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That is correct. Outcasts are not like the Paraiahs. That is an interesting idea though...
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