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#1 |
Prophet
Join Date: Mar 2008
Posts: 2,712
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damage info wrong in nightlies
The change to additive slays for missiles introduced a bug into the description of brand/slay melee damage numbers, which currently count the base damage one time too many.
I think the attached change fixes the problem. It's late, so my comment may be inscrutable and need rewriting. |
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#2 | |
Angband Devteam member
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#3 |
Prophet
Join Date: Mar 2008
Posts: 2,712
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