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Old December 30, 2010, 20:13   #1
cofresi
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Request: give Death Mold deadly color scheme.

It happened again: I'm playing a warrior, open a door and see a gray 'm' and think great, let me clear the mold. {insert Kung Fu sounds from mold} Death Mold releases spores/ Your Large Leather Shield of Celegorm is disenchanted / Your set of Leather Gloves 'Cambeleg' is disenchanted (Lost some melee plusses !!!!)

I gather that the purpose of Death Molds is in keeping with the tradition of Evil RNG-ness. The: I told you so, you should have been on your toes, should have used the 'l' key... tradition.

Still, It would be nice if Death 'm' were given a purple flag (as in disenchanter bats) or alternating color scheme to give fair warning. Anything that can trash your hard earned gear like that should be distinct.
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Old December 30, 2010, 20:23   #2
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It is distinct -- it's the only dark grey mold. *shrug*
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Old December 30, 2010, 20:26   #3
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Quote:
Originally Posted by Derakon View Post
It is distinct -- it's the only dark grey mold. *shrug*
I'm with the OP - let's give it ATTR_FLICKER.

EDIT: Right, I've done that in staging - it should be in nightlies soon if d_m updates master tonight. Obviously you will need the "flickering monsters" option on to get the benefit of this.
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Old December 30, 2010, 20:36   #4
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To hijack the thread, if you want the display to reflect the monster's attack type, let me ask

Please, please, please can we make blue worm masses a white w since they have a cold attack? I'm sure there are other examples in this vein, but that's the first that comes to mind.
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Old December 30, 2010, 20:42   #5
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Quote:
Originally Posted by PowerDiver View Post
To hijack the thread, if you want the display to reflect the monster's attack type, let me ask

Please, please, please can we make blue worm masses a white w since they have a cold attack? I'm sure there are other examples in this vein, but that's the first that comes to mind.
Well that would need to be done hand-in-hand with getting rid of colour names and nicking the better alternatives from variants like DaJ ...
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Old December 30, 2010, 20:58   #6
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Well that would need to be done hand-in-hand with getting rid of colour names and nicking the better alternatives from variants like DaJ ...
A name is just a name. My name is Grove, but I do not look like a stand of trees. Perhaps the worms are truly white, but were discovered by Mr. Azure Sapphire Teal, who named them as his family named everything.

A color on the screen depicting an attack type, now that is important.
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Old December 30, 2010, 21:47   #7
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Perhaps the worms are truly white, but were discovered by Mr. Azure Sapphire Teal, who named them as his family named everything.
Now you've convinced me we need to preserve the color to continue honoring Mr. Teal's fantastic crypto-zoological find!
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Old December 30, 2010, 22:09   #8
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A name is just a name. My name is Grove, but I do not look like a stand of trees.
...whereas my name is McConnell and I do look like the son of a legendary Irish hero
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Old December 31, 2010, 00:23   #9
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...whereas my name is McConnell and I do look like the son of a legendary Irish hero
That has SO much potential ...
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Old December 31, 2010, 01:18   #10
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Quote:
Originally Posted by PowerDiver View Post
To hijack the thread, if you want the display to reflect the monster's attack type, let me ask

Please, please, please can we make blue worm masses a white w since they have a cold attack? I'm sure there are other examples in this vein, but that's the first that comes to mind.
How about just changing that attack to electrify? Solves that problem. Then we need to change green to poison and white to cold. OTOH green seem to be acidic in several other places too (Gelatinous cubes, green jellies and oozes at least), maybe white could stay poisonous.
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