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#1 |
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Adept
Join Date: Sep 2009
Posts: 223
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Dwarf Priest RiP
I was having a decent game with my recent dwarf priest after dying a few times in low levels on the nightlies (which I never seemed to do before). However, I get to DL 50 and get the superb feeling. Use !enlighten, see a vault. Cool, I think... Also has purifications and healing, which I needed. Cleared out this infinity sign vault around the exterior. Detected evil, didn't see anything too nasty, a master lich, etc... Had to dig the granite. Voila, greetings Tarrasque! How is that thing NOT evil? Didn't have a chance to do anything, got killed in the turn after I cleared the granite. Talk about serious OOD - I thought he was about 80+. Only had speed +6 since it seems randarts are tough to find speed that is useful (at least for me). I have even been playing "safe", had a stack of -TO, _teleport, and have been making use of fleeing, which I rarely do. Just never got the chance here. Oh well.
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#2 | |
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Prophet
Join Date: Apr 2007
Location: Half way to grave
Posts: 2,732
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Quote:
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#3 |
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Prophet
Join Date: Dec 2009
Posts: 4,779
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Speed on randarts is highly variable, and seems to me to be one of the big dictators of how hard your game will be. Sometimes you find it on a bunch of early randarts, sometimes your first source is a ring or standard ego boots.
Shame about the character. Now you know, vaults can hold serious nasties! |
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#4 | |
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Adept
Join Date: Sep 2010
Posts: 222
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No joke. I'm at +48 base speed in my current randart game and could be higher if I wanted to be. (But I read somewhere on here that I'm at, or over the 'useful' speed cap already.) |
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#5 |
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Prophet
Join Date: Dec 2009
Posts: 4,779
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You start hitting diminishing returns after +26 speed; from that point on each additional point of speed gives you less and less extra energy per game turn. For example, +10 is 2x faster than normal; +20 is 3x faster; +25 is 3.5x faster; +30 is 3.8x faster; +40 is 4.2x faster; +50 is 4.5x faster; +70 is 4.9x faster, and that's where it maxes out. As long as you can get temporarily over +30 speed, no monster in the game can double-move you, and that's the most important thing.
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