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#1 |
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Apprentice
Join Date: Dec 2007
Posts: 66
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Custom race question
I wish to make a custom race that dosn't need too eat. I need help with adding the not needing to eat part. What is the trait?
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#2 |
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Prophet
Join Date: Apr 2007
Location: Half way to grave
Posts: 2,703
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#3 |
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Apprentice
Join Date: Dec 2007
Posts: 66
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Ah, okay. No matter^^
Do you have any tips on where I can see all the bonuses that can be added to races? |
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#4 |
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Prophet
Join Date: Dec 2009
Posts: 4,745
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I assume that basically any flag that can be set on an item, except of course for activations and ignore-elements, can be set on a race.
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#5 |
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Prophet
Join Date: Apr 2007
Location: Half way to grave
Posts: 2,703
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#6 |
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Apprentice
Join Date: Dec 2007
Posts: 66
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Aha! Thank you, you have been most helpfull!
![]() But, hm - can the flags be viewed on the web somewhere instead of looking through the objects.txt. Preferably with explanation on what everything does. I can't say I know what everything does, like easy_know or brand_fire for example. I hope I'm not being annoying for asking all this. |
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#7 |
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Prophet
Join Date: Dec 2009
Posts: 4,745
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Not to my knowledge.
Firebrand means the object does extra damage against monsters not resistant to fire. I suspect if you gave that to a race then all of their melee blows would be branded with fire, much like an off-weapon brand. Easy_know means the object is automatically identified if you know what flavor it is -- this differentiates e.g. rings of Slow Digestion from rings of Damage. |
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#8 | |
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Angband Devteam member
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Quote:
I could be wrong though. I've never tried editing races. |
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#9 |
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FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,718
Donated: $60
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True in FA - YVMMV.
__________________
"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
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#10 | |
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Prophet
Join Date: Dec 2009
Posts: 4,745
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Quote:
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