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#1 |
Adept
Join Date: Feb 2009
Posts: 167
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3.3.0 Questions
I'm enjoying 3.3.0 but have a couple of questions.
First, it seems that I no longer receive 1 experience point for opening a locked door. I didn't see anything about this change in the release notes. Was this an intentional change or just an oversight? Early on, opening locked doors was a relatively safe way to get experience points. Second, can someone post a listing of the order of the various new level feelings? It's hard to tell the difference between "not much interesting here", "scraps of junk", and "naught but cobwebs"? -Andy |
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#2 |
Knight
Join Date: Sep 2010
Location: nimbin, australia
Posts: 511
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i still havnt recieved a table of the level feeling info for 3.30
and plx no rage about reading the help blah blah ? ingame help, it doesnt say it!
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#3 | ||
Angband Devteam member
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Quote:
Quote:
Code:
"there are superb treasures here.", "there are excellent treasures here.", "there are very good treasures here.", "there are good treasures here.", "there may be something worthwhile here.", "there may not be much interesting here.", "there aren't many treasures here.", "there are only scraps of junk here.", "there are naught but cobwebs here." "Omens of death haunt this place", "This place seems murderous", "This place seems terribly dangerous", "You feel anxious about this place", "You feel nervous about this place", "This place does not seem too risky", "This place seems reasonably safe", "This seems a tame, sheltered place", "This seems a quiet, peaceful place"
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#4 |
Knight
Join Date: Sep 2010
Location: nimbin, australia
Posts: 511
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legit post, ty magnate and lol @ ur new sig , rofl , plx no rage~
edit, heres my view on new "lvl feelings"~ not only are they now confusing but they arent so much feelings anymore, more like boring description, the old feelings were better imo!
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#5 |
Adept
Join Date: Feb 2009
Posts: 167
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Thank you for the response.
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#6 |
Swordsman
Join Date: Nov 2008
Posts: 434
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I like the new feelings and I love that it is broken into two parts.
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#7 |
Knight
Join Date: Sep 2010
Location: nimbin, australia
Posts: 511
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i dont mind that they are broken into 2 parts, my point is~ they arent feelings, anymore.
read the messages lol when u go stairs, it is not feelings!
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#8 |
Knight
Join Date: Dec 2008
Posts: 578
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The first phrase (danger level) is a feeling, and the second is a continuation of the first. I don't see a problem with it...
Can someone remind me of whether unique drops are factored into the level feeling? I just had a "naught but cobwebs" feeling at 750' feet, killed Golfimbul, who dropped the Phial and one of the unique gauntlets. So I'm guessing the treasure feeling did not take these into account? |
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#9 | |
Adept
Join Date: Feb 2009
Posts: 167
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Quote:
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#10 |
Swordsman
Join Date: Nov 2008
Posts: 434
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As far as I know feelings do not account for monster drops. Are monster drops determined when the monster is created or when it dies?
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