|
|
#51 | |
|
Knight
Join Date: May 2007
Location: US
Age: 35
Posts: 554
![]() |
Quote:
I found 1 rod of healing, which helps but takes forever to recharge, so it's basicaly a 1 shot go, ellesar, that helps but again it takes a while to recharge. and I found maybe 20 to 30 potions of heal. Warriors might not be my strong suit, but I still don't feel like the odds are that good, on DL90 and later, but that's just my perspective as a player. Now if you find a select group of artifacts/ Deathwreaker/ Aglarang/ Glaive of pain/ then you stand a better chance. My best weapon was Calris, and it took forever to try and enchant it up to be useful, and it aggravates. My second best weapon was Anguriel, but it also aggravates. I like playing warriors but I don't like the limited availability of healing. It's no fun hitting DL90 and having to hide and teleport away all the time. And the game punishes you, if you don't wipe out the uniques as you come across them they all get jumbled together on the later levels, so you are forced to deal with them, maybe something could be done about that. I like how the variants like Sang/O have handled warriors with abilites to compensate a melee character, and store investment in Sang to pay for the chance to find good items in stores, I like having options, not have my options taken away. but that's my 2 cents i'm a a good player, but not a pro, their is others better at it than me. |
|
|
|
|
|
|
#52 | |
|
Knight
Join Date: May 2007
Location: US
Age: 35
Posts: 554
![]() |
Quote:
Tarrasque, Charchoth, Azriel, gabriel,Atlas, wolfhound of the Valar? my problem with leaving high powered uniques is they always come back on the last dungeon levels when your trying to save up for morgoth, guess a bunch of teleport other will be useful here? |
|
|
|
|
|
|
#53 | |
|
Angband Devteam member
|
Quote:
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila |
|
|
|
|
|
|
#54 | |
|
Veteran
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 2,331
![]() |
Quote:
In 3.4 summoning doesn't bring escorts anymore, so even the escorted killing need will soon be obsolete. Basically the idea for me is, you kill any unique you can kill without wasting too many resources, because those deep uniques give you the best chance, outside of vault hunting, for hitting a top artifact. The biggest problem for me is that there are just too many uniques to hunt them all down, it's incredibly boring. At some point I'd like to give more incentives, both positive and negative for killing uniques, but that might be far off. Positive incentives might be better drops. One negative incentive idea I have is to allow the SUMMON_UNIQUE spell to call uniques that are elsewhere on the level to the summoner. This way, you're going to have to TO the tarrasque over and over again. |
|
|
|
|
|
|
#55 | |
|
Knight
Join Date: May 2007
Location: US
Age: 35
Posts: 554
![]() |
Quote:
|
|
|
|
|
|
|
#56 | |
|
Prophet
Join Date: Dec 2009
Posts: 4,892
![]() |
Quote:
|
|
|
|
|
|
|
#57 |
|
Veteran
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 2,331
![]() |
The question is, should we make it worse for better gameplay? Or are positive incentives enough? Or are there enough incentives as it is? I don't have a clue, but it's something that I've been mulling over for a long time now.
|
|
|
|
|
|
#58 | |
|
Prophet
Join Date: Apr 2007
Location: Half way to grave
Posts: 2,791
![]() |
Quote:
Based on your list of what makes game trivial you might like 3.4. I do, it actually feels more like 3.0.9 than 3.3. BTW I have a keymap for F10 which for some reason always activates window menu outside of game itself (on Windows XP). Similar keymap in F9 doesn't do the same (F9 is bless, F10 is protection from evil) A:[Escape][Escape][Escape][Escape][Escape][Escape]p1c C:0:[F9] and A:[Escape][Escape][Escape][Escape][Escape][Escape]p3e C:0:[F10] |
|
|
|
|
|
|
#59 | |
|
Adept
Join Date: Nov 2011
Location: Roaming in Terry Pratchett's Discworld
Posts: 178
![]() |
Quote:
|
|
|
|
|
|
|
#60 | |
|
Angband maintainer
Join Date: Apr 2007
Posts: 1,382
Donated: $40
![]() |
Quote:
__________________
I'm still not adding it as an option... |
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|