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Old July 3, 2008, 15:24   #1
Blackleaf
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getting past dungeon level 14

I've managed to get a character decently geared out - basic resist to cold/acid/fire and free action and see invisible. So I wanted to start diving deep. But I started running into the icky blue thing at 14, explosive breeding, blind, scare, confuse and they open freaking doors

So these things pretty much send me running for the stairs the second I see one, but it seems like there is no way to get proper resistance to these things. Am I doomed to abandon every level these things show up on or is there some simple gear I'm missing out on?
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Old July 3, 2008, 15:40   #2
Narvius
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A longbow (+8, +8) with a nice stack of ammo.
Costs around 2000-5000 AU if you enchant it yourself from scratch IIRC.
Something of (Monster) Detection, to avoid blinders.
Cubragol ^.^
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Old July 3, 2008, 15:55   #3
Marble Dice
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Quote:
Originally Posted by Narvius View Post
Cubragol ^.^
Is there any question that isn't the answer to?

As with most breeders, you have two choices: kill them instantly, or just leave them alone. Blue icky things can be nasty, but they move slowly and only cast 1 in 8. I probably wouldn't get near them unless you've got rconf/rblind, some speed, or enough damage to kill them in about 1 hit (they have ~35 hp, so a longbow (+?,+9) will one-shot them almost as often as it doesn't).

As you obtain higher character levels, your saving throw will become better, which will provide some "innate" resistance.

I don't think blue ickies are especially common either, so if you just keep diving you'll quickly distance yourself from them.
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Old July 3, 2008, 22:45   #4
Blackleaf
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Thanks, took the diving advice and didn't run into em again. I guess I just had a bad streak with them showing up on 3 trips in a row. I was mostly wondering if I *needed* rconf/rblind to get past 14, which seemed hard.
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Old July 7, 2008, 21:44   #5
Nystul
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Is there any question that isn't the answer to?
What's a good launcher for a level 50 ranger??

Sorry for the tangent.
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Old July 28, 2008, 00:26   #6
Pete Mack
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What's a good way to get past dungeon level [X]

DL 14 or 60, the strategy is the same: run like hell.
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Old August 8, 2008, 10:14   #7
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DL 14 or 60, the strategy is the same: run like hell.
There are two ways to get past DL[X]:
1) Find a >
2) Find a trap-door trap.

All the gear you are carrying is just to help you do either 1) or 2).
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