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Old July 12, 2008, 19:21   #1
Mangojuice
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Z+Angband 0.2.0 (alpha) released!

Okay, my revamp of Zangband, discussed here recently, is at a stable stage and I've finished with most of the big stuff I wanted to do. So now I'm looking for players, comments, et cetera.

You can download it (windows executable, or source code) at

http://tinyurl.com/5pq2bd

If anyone would volunteer to create executable downloads for other operating systems, I'd be happy to post them. Other operating systems should work fine, since I only changed game internals.

Lots of changes to be aware of. Looking forward to comments!

--MJ
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Old July 12, 2008, 21:50   #2
takkaria
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Quote:
Originally Posted by Mangojuice View Post
Okay, my revamp of Zangband, discussed here recently, is at a stable stage and I've finished with most of the big stuff I wanted to do. So now I'm looking for players, comments, et cetera.

You can download it (windows executable, or source code) at

http://tinyurl.com/5pq2bd

If anyone would volunteer to create executable downloads for other operating systems, I'd be happy to post them. Other operating systems should work fine, since I only changed game internals.

Lots of changes to be aware of. Looking forward to comments!

--MJ
I haven't actually played it, let alone downloaded it, but I noticed you wrote:

"I release my changes to the code freely so long as they are not used for commercial purposes."

I've been making an effort to get in touch with anyone who's ever written code for Angband or its variants and asking them if they agree to allow their code to be used under both the Angband and GPL licences. It would be really great (would encourage people to steal features from your variant in the same way you can steal them from others) if you would agree to do the same. Obviously, the GPL allows commercial use but the source must always be available. Either that, or releasing your changes under a more permissive licence would be really great.
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Old July 12, 2008, 22:06   #3
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Just downloaded and eager to play - Z was a fun variant, but I lost interest after it stopped being developed; I prefer playing actively developed games for some reason! :P

Just a few comments about the download:

1. The filename is ZAngband-0.2-win.zip not Z+Angband-0.2-win.zip? I suppose plus signs don't work well in URL's, but perhaps ZPlusAngband would work to distinguish it from regular ZAngband?

2. Unzipping the file gives me a folder called "MDL 0.2 Win" - what the heck is MDL? Mangojuice's Dungeon Levels? :P
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Old July 12, 2008, 22:24   #4
Mangojuice
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Quote:
Originally Posted by ekolis View Post
Just downloaded and eager to play - Z was a fun variant, but I lost interest after it stopped being developed; I prefer playing actively developed games for some reason! :P

Just a few comments about the download:

1. The filename is ZAngband-0.2-win.zip not Z+Angband-0.2-win.zip? I suppose plus signs don't work well in URL's, but perhaps ZPlusAngband would work to distinguish it from regular ZAngband?

2. Unzipping the file gives me a folder called "MDL 0.2 Win" - what the heck is MDL? Mangojuice's Dungeon Levels? :P
Oops, changed that. That was a name I used for the project a while back before I chose "Z+Angband" as the name. Good idea about naming (the files) "ZPlus", I've changed to that.
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Old July 12, 2008, 22:31   #5
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OK, went on my first quest, and got this message:

Built rooms? [y/n]

What's that mean? :P
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Old July 13, 2008, 00:18   #6
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Quote:
Originally Posted by ekolis View Post
OK, went on my first quest, and got this message:

Built rooms? [y/n]

What's that mean? :P
Hm.. Crap. A debugging thing I built in. Just press any key and it'll go away. What class are you playing, out of curiosity?
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Old July 13, 2008, 01:11   #7
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I was a warrior - first game and all, don't wanna die TOO soon!
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Old July 13, 2008, 13:01   #8
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not sure why it does not compile:

bash-3.2$ ./configure
checking for gcc... gcc
checking for C compiler default output file name... configure: error: C compiler cannot create executables
See `config.log' for more details.
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Old July 13, 2008, 13:25   #9
Mangojuice
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Originally Posted by danvari View Post
not sure why it does not compile:

bash-3.2$ ./configure
checking for gcc... gcc
checking for C compiler default output file name... configure: error: C compiler cannot create executables
See `config.log' for more details.
Honestly, I got that same error and it baffled the heck out of me: of COURSE gcc can create executables. Gcc's default output file name is a.out - does this really confuse configure so badly?

If you're trying to compile for x11, the plain makefile in the root directory is configured for that; just edit it to comment out all the lines that involve configuring and it might work.

I'm going to put together new downloads, where I revert to the Zangband 2.7.5pre1 version of the makefile stuff. I think I might have changed some in an effort to get it to compile under Windows with autoconf (which I was never able to do.) Plus, I found a couple minor errors in the code I'd like to patch.
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Old July 13, 2008, 13:56   #10
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Slightly patched downloads are now availabe.

* Reverts to Zangband 2.7.5pre1 version of makefiles and such
* Fixed bug in Thieves Guild: no message displayed for non-members
* Removed "Built rooms[Y/N]" from level generation
* Fixed active level bug (quests).
* "Running amok the area" -> "Running amok in the area"

Savefiles are compatible.

No more changes will be uploaded for at least a week; any future ones will have to actually get their own version.
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