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#1 |
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Adept
Join Date: Jun 2007
Location: Southern California
Posts: 105
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Oldschool walls
I have Angband 3.0.6 and it has the "new" walls that are solid blocks. I liked the oldschool walls that were represented by the pound sign (#). Is there any way to change them back with the edit files? I tried changing walls to random characters in the lib\edit\terrain.txt but it didn't seem to make any differences - walls were still solid blocks.
I admit I've got no experience in editing Angband features, so any help would be very much appreciated. Used to be (years ago when I last played) you could go in and change things like that in-game via the options menu, but I couldn't find that feature in this version. |
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#2 |
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Adept
Join Date: May 2007
Posts: 197
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Try the files in lib/pref. I'm not familiar with those, so I can't help you more than that.
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#3 | ||
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FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 44
Posts: 1,777
Donated: $60
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Quote:
Quote:
__________________
"There is no safety, and there is no end. The word must be heard in silence; there must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
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#4 |
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Adept
Join Date: Jun 2007
Location: Southern California
Posts: 105
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Thanks a ton for the help, folks. I just renamed the font-win file in lib\pref and that did it. Also handy to be reminded how to get to the "interract with visuals" menu. I used to love customizing things just the way I liked them.
Thanks again. Those old #s as walls make me feel nostalgic. |
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#5 |
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Rookie
Join Date: Apr 2007
Posts: 21
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What about the other way around?
![]() I want the blocks, not the '#'. Can anyone help me? I'm playing angband 3.0.7s3 using NCurses. |
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#6 |
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Angband maintainer
Join Date: Apr 2007
Posts: 941
Donated: $40
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I don't think you can get them with ncurses. They require customised fonts--if you want the block chars, try X11 or such instead.
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#7 |
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Swordsman
Join Date: Apr 2007
Location: Berkeley, CA
Posts: 267
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That really is old-school, Whelk. I remember playing Moria that way. Damn.
I think the blocks are much nicer than the #'s though. |
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#8 |
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Rookie
Join Date: Dec 2007
Posts: 9
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Hmmm, pushing % in-game doesn't do anything for me.
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#9 |
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Adept
Join Date: May 2007
Location: US
Age: 32
Posts: 136
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In the new Angband release, the interact with visuals command is availiable through the options menu by pressing the = key for gameplay options. % didn't do anything for me either.
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