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#21 | ||
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Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 38
Posts: 871
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Quote:
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Andrew
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The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
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#22 | |
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Administrator
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#23 |
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Prophet
Join Date: Apr 2007
Location: Half way to grave
Posts: 2,698
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colored dots OK.
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#24 |
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Swordsman
Join Date: Apr 2007
Location: Calgary
Age: 25
Posts: 327
Donated: $18.32
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FAangband has circular detection areas of fixed size. It gives you an (optional) message whenever you are about to leave the trap-detection zone, as well as a flag at the bottom of the screen (beside 'hungry', etc.) that indicates if you are currently in a region where you have detected for traps. When casting the spell, it briefly shows the size of the area that you detected in a yellow circle.
I'm agreed that preferably, detection should not be tied to screen size. Might be interesting to have the radius of detection increase with the level of spellcasters, so the spell improves with time like a lot of the other spells.
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Come play Metroplexity! Un, V MX H- D c-- f- PV s- d+ P++ M+ c-- S I++ So+ B+ ac- !GHB SQ RQ+ V+ |
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#25 |
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Knight
Join Date: Apr 2007
Posts: 551
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Both features would be nice to have.
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#26 | |
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Angband maintainer
Join Date: Apr 2007
Posts: 1,360
Donated: $40
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#27 |
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Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 38
Posts: 871
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Unfortunately, it doesn't tell you when you're about to walk out of it in an intuitive fashion.
__________________
The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
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#28 |
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Administrator
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Timo nailed it - colored floor dot as a border, and a disturbance (not a message) when you run over it. And a status line indicator when in detected area. Can I have that with some chilli?
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#29 |
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FAangband maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 47
Posts: 3,718
Donated: $60
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See Big Al's post above about FA. The current FA behaviour is to give a warning when the player moves to a grid which is adjacent to an undetected grid which could hold a trap (ie floor or grass).
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"There is no safety. There is no end. The word must be heard in silence. There must be darkness to see the stars. The dance is always danced above the hollow place, above the terrible abyss." - The Farthest Shore, Ursula Le Guin |
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#30 |
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Adept
Join Date: Apr 2007
Age: 23
Posts: 127
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