The Angband Ladder: Dorin, High-Elf Paladin by Sirridan

  [Angband 3.1.2 Character Dump]

 Name   Dorin                                    Self  RB  CB  EB   Best
 Sex    Male         Age            129   Str:  18/83  +1  +3  +9 18/213 18/203
 Race   High-Elf     Height          96   INT:     14  +3  -3 +10  18/60
 Class  Paladin      Weight         190   WIS:  18/38  -1  +1  +6  18/98
 Title  Guardian     Social   Respected   DEX:  18/20  +3  +0  +1  18/60
 HP     721/721      Maximize         Y   CON:  18/83  +1  +2 +11 18/***
 SP     120/120                           CHR:     15  +5  +2  +0  18/40

 Level               34   Armor    [32,+85]     Saving Throw         88%
 Cur Exp         800808   Fight   (+18,+21)     Stealth           Superb
 Max Exp         800808   Melee   (+30,+33)     Fighting          Heroic
 Adv Exp         822500   Shoot   (+29,+14)     Shooting          Superb
 MaxDepth   4050' (L81)   Blows      3/turn     Disarming            53%
 Game Turns      588796   Shots      2/turn     Magic Device          82
 Player Turns     59864   Infra       40 ft     Perception       1 in 34
 Active Turns     52625   Speed           9     Searching            15%
 Gold            247143   Burden  206.6 lbs

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+.*.... rConf:......+......
rElec:*+........... Sound:........+....
rFire:.+........... Shard:.............
rCold:.+..+........ Nexus:...........+.
rPois:......+...... Nethr:....+........
rFear:........+.... Chaos:........+....
rLite:............+ Disen:.............
rDark:....+........ S.Dig:.+...........
rBlnd:.........+... Feath:...........+.

Light:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:............+ Infra:............+
FrAct:.......++.... Tunn.:.............
HLife:....+........ Speed:.++..........
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Mace 'Taratol' (3d4) (+12,+12) {!d!k!v}
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 191 to 380 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 1 dex you would get 4 blows
     Average damage/hit: 59.5 vs. creatures not resistant to
     electricity, 76.1 vs. dragons, and 42.8 vs. others.
     
b) The Short Bow of Amras (x3) (+11,+14) (+1 speed)
     +1 intelligence, wisdom, dexterity, speed, shooting speed, 
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) a Ring of Speed (+9)
     +9 speed.
     
d) a Ring of Constitution (+4)
     +4 constitution.
     Sustains constitution.
     
e) The Jewel 'Evenstar'
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 285 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 20 to 38 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Radius 3 light.
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
h) an Elven Cloak of the Magi [6,+12] (+4)
     +4 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Prevents paralysis.  
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Hard Leather Cap of Thranduil [2,+8] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) a Set of Leather Gloves of Power (+1,+5) [1,+10] (+5)
     +5 strength.
     
l) a Pair of Iron Shod Boots of Stability [3,+7]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 25 Arrows of Wounding (1d4) (+11,+13)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 91.1.
     35% chance of breaking upon contact.
     
o) 29 Seeker Arrows (4d4) (+6,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 92.7.
     35% chance of breaking upon contact.
     
p) 10 Seeker Arrows of Frost (4d4) (+11,+8)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 296.6 vs. creatures not resistant to cold, and 
     98.8 vs. others.
     35% chance of breaking upon contact.
     
q) 25 Seeker Arrows of Wounding (4d4) {excellent}
     You do not know the full extent of this item's powers.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 73.4.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@m1@b1}
b) 3 Holy Books of Prayers [Words of Wisdom] {@m2@b2}
c) 2 Holy Books of Prayers [Chants and Blessings] {@m3@b3}
d) a Holy Book of Prayers [Exorcism and Dispelling] {@m4@b4}
e) a Holy Book of Prayers [Ethereal Openings] {@m5@b5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Godly Insights] {@m6@b6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 18 Potions of Cure Serious Wounds
     
h) 20 Potions of Cure Critical Wounds
     
i) a Potion of Healing
     
j) 17 Scrolls of Phase Door
k) 3 Scrolls of Teleportation {!*}
l) 11 Scrolls of Teleport Level {!*}
m) 2 Rods of Teleport Other {!!}
n) 2 Rods of Recall {!!!*}
     Cannot be harmed by electricity.
     
o) 2 Wands of Stone to Mud (6 charges)
     
p) 2 Wands of Teleport Other (8 charges) {!*}
     
q) 2 Staves of Teleportation (9 charges) {!*}
     
r) 2 Staves of Speed (4 charges)
     
s) The Trident of Wrath (3d8) (+13,+16) (+2) {!d!k!v}
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 1 dex you would get 4 blows
     Average damage/hit: 74.7 vs. evil creatures, 90.3 vs. creatures
     not resistant to poison, 121.3 vs. undead, and 59.2 vs. others.
     


  [Home Inventory]

a) a Mushroom of Debility
     
b) 36 Potions of Cure Serious Wounds
     
c) 45 Potions of Cure Critical Wounds
     
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
f) 6 Potions of Restore Mana
g) 2 Potions of Restore Wisdom
h) a Potion of Restore Dexterity
i) 2 Potions of Restore Constitution
j) a Scroll of *Remove Curse*
k) a Scroll of Banishment
l) a Scroll of Mass Banishment
m) a Wand of Annihilation (3 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Ring of Acid [+14]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
o) a Ring of Damage (+0,+10)
p) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 429 to 855 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
q) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (charging)
     +4 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, dark, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by 
     a chosen symbol from the level, dealing you damage in the process.
     Takes 950 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
s) The Golden Crown of Gondor [0,+15] (+3)
     +3 strength, wisdom, constitution, speed.
     Provides resistance to fire, cold, light, blindness, confusion, 
     sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things.  
     
     
     When activated, it heals 500 hit points.
     Takes 475 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Radius 1 light.
t) a Pair of Iron Shod Boots of Speed [3,+14] (+3)
     +3 speed.
     
u) The Short Bow of Amrod (x4) (+12,+15) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
v) 23 Arrows of Acid (1d4) (+7,+4)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 190 vs. creatures not resistant to acid, and 
     63.3 vs. others.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      8062    150'    2   Reached level 2
     12034    200'    3   Reached level 3
     13384    200'    3   Killed Grip, Farmer Maggot's dog
     13664    200'    4   Reached level 4
     16071    200'    5   Reached level 5
     24672    250'    6   Reached level 6
     29296    300'    7   Reached level 7
     31888    350'    8   Reached level 8
     42367    400'    9   Reached level 9
     42920    400'    9   Killed Mughash the Kobold Lord
     46026    400'   10   Reached level 10
     60392    550'   11   Reached level 11
     70912    600'   12   Reached level 12
     77911    650'   12   Killed Orfax, Son of Boldor
     77911    650'   13   Reached level 13
     79840      0'   13   Killed Farmer Maggot
     96219    750'   14   Reached level 14
     96933    750'   14   Killed Brodda, the Easterling
    100368    800'   15   Reached level 15
    102398    800'   16   Reached level 16
    112107    850'   16   Killed Boldor, King of the Yeeks
    112107    850'   17   Reached level 17
    120328    850'   17   Found The Trident of Wrath
    123753    850'   18   Reached level 18
    136918    950'   18   Killed Ibun, Son of Mim
    138665    950'   19   Reached level 19
    149920    950'   20   Reached level 20
    153805    950'   20   Found The Set of Leather Gloves 'Cammithrim' (LOST)
    154106    950'   20   Killed Nar, the Dwarf
    168740   1100'   21   Reached level 21
    171374   1150'   21   Killed Wormtongue, Agent of Saruman
    173121   1200'   21   Killed Khim, Son of Mim
    178597   1200'   22   Reached level 22
    192010   1200'   22   Found The Short Sword 'Dagmor' (LOST)
    193381   1200'   22   Killed Ugluk, the Uruk
    193381   1200'   23   Reached level 23
    200262   1250'   23   Found The Soft Leather Armour 'Hithlomir' (LOST)
    204149   1250'   24   Reached level 24
    205001   1250'   24   Killed Angamaite of Umbar
    212087   1300'   25   Reached level 25
    226676   1350'   25   Killed Ulwarth, Son of Ulfang
    227602   1350'   25   Killed Golfimbul, the Hill Orc Chief
    238472   1350'   25   Killed Smeagol
    257922   1500'   26   Reached level 26
    266362   1500'   26   Found The Short Bow of Amras
    278426   1550'   26   Killed Shagrat, the Orc Captain
    286857   1600'   26   Killed Lugdush, the Uruk
    300743   1650'   26   Killed Bolg, Son of Azog
    313827   1700'   27   Reached level 27
    331378   1800'   27   Found The Short Bow of Amrod
    354666   1950'   28   Reached level 28
    369085   2150'   28   Killed Grishnakh, the Hill Orc
    369103   2150'   28   Found The Phial of Galadriel
    373970   2300'   28   Found The Augmented Chain Mail of Caspanion
    376500   2300'   28   Found The Spear 'Nimloth' (LOST)
    377096   2300'   28   Found The Small Metal Shield of Thorin
    377132   2300'   28   Found The Set of Gauntlets 'Paurhach' (LOST)
    383991   2300'   28   Found The Jewel 'Evenstar'
    393704   2350'   29   Reached level 29
    394570   2350'   29   Killed Uvatha the Horseman
    398070   2450'   29   Killed Bert the Stone Troll
    409542   2500'   30   Reached level 30
    410197   2500'   30   Found The Leather Shield of Celegorm (LOST)
    410522   2500'   30   Found The Mace 'Taratol'
    415133   2550'   30   Killed Castamir the Usurper
    427192   2600'   30   Killed Ren the Unclean
    432660   2700'   31   Reached level 31
    447294   2850'   31   Killed Lokkak, the Ogre Chieftain
    449096   2850'   31   Killed Akhorahil the Blind
    456740   2800'   32   Reached level 32
    457210   2800'   32   Killed Azog, King of the Uruk-Hai
    457440   2800'   32   Found The Full Plate Armour of Isildur
    476831   2900'   32   Killed Lagduf, the Snaga
    485266   2900'   32   Killed Medusa, the Gorgon
    491873   3000'   32   Killed Mim, Betrayer of Turin
    492489   3000'   32   Found The Hard Leather Cap of Thranduil
    498312   3000'   32   Found The Amulet of Carlammas
    498755   3000'   32   Found The Pike 'Til-i-arc' (LOST)
    498822   3000'   32   Found The Mithril Plate Mail of Celeborn
    499437   3000'   32   Found The Halberd 'Osondir' (LOST)
    504001   3000'   33   Reached level 33
    506598   2950'   33   Killed Sangahyando of Umbar
    531181   3150'   33   Killed Adunaphel the Quiet
    534393   3250'   33   Killed Draebor, the Imp
    534443   3250'   33   Found The Golden Crown of Gondor
    536226   3250'   33   Killed Uldor the Accursed
    545447   3250'   34   Reached level 34
    550296   3350'   34   Killed Hoarmurath of Dir


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.3.2010 06:04
Last updated on 15.3.2010 17:02

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9821. on the Ladder (of 18915)
4039. on the Angband Ladder (of 6466)
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Comments

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On 15.3.2010 06:04 Sirridan wrote:
Wow, my recent bad luck has massively turned around today. One vault had Caspion and Thorin which covered the resists that I badly needed. !str !dex !con !wis are dropping decently enough. Good weapon, good resists, telepathy... I'm good to go to speed ring depth.

Godly insights will provide the detection, so I could probably even ditch my -treasure.

Lacking rDisen and rShard only.
Telepathy is a go.

I await the vengeful RNG to taketh away what it have giveth.

On 15.3.2010 06:05 Sirridan wrote:
Oh yeah, ?Acquirement are dropping like candy lately. Found four of them, read two for kicks. One gave a shield of resist acid or something and the other gave ?Escapes.

Saving the others for =speed depth.

On 15.3.2010 17:02 Sirridan wrote:
All I want is a ring of power of any kind so I can wear Gondor... Can't afford to lose ESP.

"ESP would work too. Or a lucky cloak of the Magi.

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