The Angband Ladder: Shin Nicycle, Kobold Ranger by Matthias

  [DaJAngband v1.2.1b Character Dump]

 Name   Shin Nicycle                             Self  RB  CB  EB   Best
 Sex    Male              Age        25   STR! 18/100  -1  +2 +13518/1460
 Race   Kobold            Height     38   INT! 18/100  -1  +2 +13118/1420
 Class  Ranger            Weight     74   WIS! 18/100  +0  +1 +13318/1440
 Title  ***WINNER***      Status      1   DEX! 18/100  +2  +1 +12718/1400
 HP     -1601/1087        Score   42545   CON! 18/100  +2  +1 +13318/1460
 SP     350/377                           CHR! 18/100  -2  +1 +12918/1380

 Level           50       Armor   [15,+145]     Saving Throw          98
 Cur Exp   19540530       Fight   (+62,+56)     Fighting             410
 Max Exp   19540530       Melee   (+71,+65)     Shooting             458
 Adv Exp   ********       Shoot   (+72,+14)     Throwing             439
 MaxDepth   6350 ft       Blows      6/turn     Disarming            139
    Day 9, 10:32:09       Shots      1/turn     Magic Device         119
 Gold      10746390       Stealth         2     Alertness            683
 Burden   230.5 lbs       Energy       400%     Searching             38

 You are the runt of a litter of 4 pups. Your father was a shaman, and
 your mother was a cook. You have brown eyes, an olive green hide, and
 small, sharp teeth.


      abcdefghijkl@       abcdefghijkl@
 Acid:........*+.++ Blind:...+.++......
 Elec:.........+..+ Confu:+.....+..+...
 Fire:++..+....+.++ Sound:........+..+.
 Cold:...*.....+..+ Shard:.......+.....
 Pois:....+....+..+ Nexus:.........+...
1/2Po:............+ Nethr:.........+...
 Fear:....+...++..+ Chaos:.....+..+....
 Lite:...+.....+... Disen:......+......
 Dark:.........+... Charm:+..+.....+...

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:+............
Feath:...+......... Alert:.....++..+...
PLite:.....+....... Tunn.:.............
Regen:...+......... Speed:.++++.......+
Telep:...+.+...+... Blows:.............
Dkvis:.........+... Shots:.............
Invis:...+.++..+..+ Might:.............
FrAct:...+....+.+.. ThrwM:.............
HLife:...+.........      :.............


  [Last Messages]

> You gain extra speed in melee!
> The wall turns into mud! <2x>
> You hear a door burst open!
> You feel better.
> You feel like a hero!
> Your feel your head clear.
> You have 4 Potions of Restore Mana (k).
> You feel safe from evil!
> A mystic shield forms around your body!
> You hit The Grim Reaper. <2x>
> You blow glances harmlessly off its armor.
> You hit The Grim Reaper. <9x>
> The Grim Reaper misses you.
> The Grim Reaper hits you.
> You die.


  [Character Equipment]

a) The flail 'Totila' (2d13) (+9,+9) (+2 to stealth)
   It increases your stealth by 2.  It slays all evil creatures.  It is
   branded with fire.  It provides resistance to fire, confusion, and 
   charming.  It activates for confuse monster about every 1+d2 minutes.
   It cannot be harmed by the elements.  
   
   With this weapon, you would currently get 6 blows per round.
   
   Each blow will do an average damage of 115.4 against evil creatures, 
   148.1 against fire-vulnerable creatures, and 82.7 against other
   monsters.  Your chance of scoring a critical hit with this weapon is
   1 in 6.
   
b) The light crossbow 'Cubragol' (ML3) (+10,+14) (+10)
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts about every 3 hours.  It cannot
   be harmed by the elements.  
   
   A launcher with an multiplier level (ML) of 3 actually multiplies
   damage by x2.625
   Examine ammo to see average damage.
   
c) a Ring of Speed (+13)
   It increases your speed by 13.  
   
d) The Ring of Power 'Nenya' (+8,+8) (+2)
   It increases all your stats by 2.  It increases your speed by 2.  It
   provides immunity to cold.  It provides resistance to light, 
   blindness, life draining, and charming.  It sustains your 
   intelligence, wisdom, and charisma.  It makes you fall like a feather 
   
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  
   It activates for heal (500) about every 32 minutes.  It cannot be
   harmed by the elements.  
   
f) The Palantir of Westernesse (+2) (charging)
   It increases your intelligence and wisdom by 2.    It increases your
   alertness by 10.  It provides resistance to blindness, chaos, and 
   static.  It usually provides light of radius 3.  It is evil and
   hates good.  It grants you the power of telepathy and the ability to
   see invisible things, but it also aggravates creatures around you 
   and drains experience.   It senses the presence of all monsters
   (even mindless ones).  It activates for clairvoyance about every
   10+d6 minutes.  It cannot be harmed by the elements.  
   
g) The robe of Ratagast [2,+12] (+2 to alertness)
   It increases your intelligence and wisdom by 2.    It increases your
   alertness by 10.  It provides resistance to blindness, confusion, 
   and disenchantment.  It sustains your strength, intelligence, wisdom,
   and constitution.  It grants you the ability to see invisible things.
    It senses the presence of evil wizards.  It activates for identify
   about every 5+d4 minutes.  It cannot be harmed by the elements.  
   
h) a shadow cloak of Protection [6,+23]
     It provides resistance to shards.  It cannot be harmed by the
   elements.  
   
i) The small metal shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.    It provides
   immunity to acid.  It provides resistance to fear, sound, and chaos.
   It grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
   
j) The Massive Iron Crown of Morgoth [0,+3] (+125)
   It increases all your stats by 125.    It increases your alertness
   by 625.  It provides resistance to acid, electricity, fire, cold, 
   poison, fear, light, dark, confusion, nexus, nether, and charming.  
   It is evil and hates good.  It grants you the power of telepathy, 
   darkvision, and the ability to see invisible things.  It cannot be
   harmed by the elements.  
   
k) The set of leather gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.    It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
   
l) The pair of hard leather boots of Vehemo [3,+22] (+4)
     It increases your good luck by 4.   It increases your magic device
   skill by 32.  It provides resistance to acid, fire, and sound.  It
   sustains your intelligence.  It drains experience.  It cannot be
   harmed by the elements.  
   


  [Character Equipment -- Quiver]

n) 29 seeker bolts of Holy Might (4d5) (+23,+10)
     It slays demons, undead, and all evil creatures.  It is good and
   hates evil and conflicts with something that you're wearing or
   wielding.  It cannot be harmed by acid or fire.  
   
   Fired from your current missile launcher, this missile will inflict
   an average damage of 189 against evil creatures, 283.5 against
   demons, 283.5 against undead, and 94.5 against other monsters.  Your
   to-hit with ranged weapons is currently 1/3 of what it usually is
   because of the magic which is giving you an extra melee blow.  Your
   chance of scoring a critical shot shooting this ammo from your
   current launcher is 1 in 6.
   
o) a seeker bolt of Slay Evil (4d5) (+14,+8)
     It slays all evil creatures.  
   
   Fired from your current missile launcher, this missile will inflict
   an average damage of 178.4 against evil creatures, and 89.2 against
   other monsters.  Your to-hit with ranged weapons is currently 1/3 of
   what it usually is because of the magic which is giving you an extra
   melee blow.  Your chance of scoring a critical shot shooting this
   ammo from your current launcher is 1 in 6.
   
p) 10 seeker bolts of Lightning (4d5) (+5,+4)
     It is branded with lightning.  It cannot be harmed by lightning.  
   
   Fired from your current missile launcher, this missile will inflict
   an average damage of 236.1 against electricity-vulnerable creatures, 
   and 78.7 against other monsters.  Your to-hit with ranged weapons is
   currently 1/3 of what it usually is because of the magic which is
   giving you an extra melee blow.  Your chance of scoring a critical
   shot shooting this ammo from your current launcher is 1 in 7.
   
q) 18 mithril bolts of Slay Undead (3d5) (+18,+18)
     It slays undead.  It cannot be harmed by acid or fire.  
   
   Fired from your current missile launcher, this missile will inflict
   an average damage of 322.8 against undead, and 107.6 against other
   monsters.  Your to-hit with ranged weapons is currently 1/3 of what
   it usually is because of the magic which is giving you an extra
   melee blow.  Your chance of scoring a critical shot shooting this
   ammo from your current launcher is 1 in 6.
   
r) 17 mithril bolts of Slay Undead (3d5) (+13,+21)
     It slays undead.  It cannot be harmed by acid or fire.  
   
   Fired from your current missile launcher, this missile will inflict
   an average damage of 346.5 against undead, and 115.5 against other
   monsters.  Your to-hit with ranged weapons is currently 1/3 of what
   it usually is because of the magic which is giving you an extra
   melee blow.  Your chance of scoring a critical shot shooting this
   ammo from your current launcher is 1 in 6.
   
s) 24 mithril bolts of Lightning (3d5) (+10,+8)
     It is branded with lightning.  It cannot be harmed by acid, 
   lightning, or fire.  
   
   Fired from your current missile launcher, this missile will inflict
   an average damage of 243.9 against electricity-vulnerable creatures, 
   and 81.3 against other monsters.  Your to-hit with ranged weapons is
   currently 1/3 of what it usually is because of the magic which is
   giving you an extra melee blow.  Your chance of scoring a critical
   shot shooting this ammo from your current launcher is 1 in 6.
   


  [Character Inventory]

a) 2 Books of Nature Magic [Call of the Wild] {@m1}
     
   
b) 2 Books of Nature Magic [Communion with Nature] {@m2}
     
   
c) 2 Books of Nature Magic [Gifts of Nature] {@m3}
     
   
d) 3 Books of Nature Magic [Druidic Lore] {@m5 !d!k!v}
     It cannot be harmed by the elements.  
   
e) 4 Books of Nature Magic [Bombadil's Songs] {@m6 !d!k!v}
     It cannot be harmed by the elements.  
   
f) 5 Books of Nature Magic [Spirits of Nature] {@m7 !d!k!v}
     It cannot be harmed by the elements.  
   
g) 3 Potions of Cure Critical Wounds {@q1}
     
   
h) 11 Potions of Healing
     
   
i) 12 Potions of *Healing*
     
   
j) 8 Potions of Life
     
   
k) 4 Potions of Restore Mana
     
   
l) 4 Scrolls of Teleportation {!*}
     
   
m) 2 Scrolls of Teleport Level {!*}
     
   
n) 2 Scrolls of *Identify*
     
   
o) 3 Scrolls of *Destruction* {!*}
     
   
p) 2 Scrolls of Banishment
     
   
q) 4 Rods of Recall {@z0}
     It cannot be harmed by lightning.  
   
r) 4 Rods of Detection (4 charging) {@z5}
     It cannot be harmed by lightning.  
   
s) 12 Rods of Teleport Other (1 charging)
     
   
t) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed}
   It increases your strength, intelligence, dexterity, and 
   constitution by 5.  It increases your speed by 5.  It increases your
   alertness by 25.  It provides immunity to acid, electricity, fire, 
   and cold.  It provides resistance to poison, dark, blindness, 
   disenchantment, and charming.  It sustains all your stats.  It 
   speeds your regeneration, is evil and hates good, and corrupts those
   who wield it for too long.  It grants you the ability to see
   invisible things, but it also aggravates creatures around you, 
   drains experience, prevents hit point regeneration, and is heavily
   cursed and recurses itself.   It senses the presence of undead.  It
   activates for bizarre things about every 5+d5 minutes.  It cannot be
   harmed by the elements.  
   


  [Home Inventory]

a) 2 Scrolls of Banishment
     
   
b) 2 Scrolls of Mass Banishment
     
   
c) a Rod of Identify {@z7 !!}
     It cannot be harmed by lightning.  
   
d) a Ring of Feather Falling of Eregion (+1 to speed) {dis}
   It increases your speed by 1.  It provides resistance to 
   disenchantment.  It makes you fall like a feather.  It grants you 
   darkvision.  
   
e) a Ring of Resist Fire of Eregion (+2 to speed) {po/snd}
   It increases your speed by 2.  It provides resistance to fire, 
   poison, and sound.  It cannot be harmed by fire.  
   
f) a Ring of Sustain Brawn of Eregion (+1 to speed) {cnf/crm}
   It increases your speed by 1.  It provides resistance to confusion 
   and charming.  It sustains your strength and constitution.  
   
g) a Ring of Free Action of Eregion (+2 to speed)
   It increases your speed by 2.  It provides resistance to nether.  It
   grants you the power of telepathy and immunity to paralysis.  
   
h) The Ring of Power 'Narya' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear, dark, 
   nether, and charming.  It sustains your strength, wisdom, and 
   constitution.  It slows your metabolism and speeds your regeneration.
   It grants you immunity to paralysis and the ability to see invisible
   things.  It activates for protection from evil about every 5+d5
   minutes.  It cannot be harmed by the elements.  
   
i) The Amulet of Carlammas (+3)
   It increases your constitution by 3.    It provides resistance to 
   fire.  It activates for protection from evil about every 35+d40
   minutes.  It cannot be harmed by the elements.  
   
j) Violet Dragon Scale Mail of Lightness [26,+28] (+5 to speed)
   It increases your speed by 5.  It provides resistance to shards and 
   nexus.  It is lighter than most armor of its type and makes you fall
   like a feather.  It activates for breathe sound/shards (230) every
   50+d50 minutes.  It cannot be harmed by the elements.  
   
k) The augmented chain mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by 3.    It
   provides resistance to acid, poison, and confusion.  It activates
   for door and trap destruction about every 2 minutes.  It cannot be
   harmed by the elements.  
   
l) The metal brigandine armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.    It provides
   resistance to acid, electricity, fire, cold, fear, confusion, and 
   sound.  It is lighter than most armor of its type.  It cannot be
   harmed by the elements.  
   
m) The adamantite plate mail 'Soulkeeper' (-4) [40,+20] (+2)
   It increases your constitution by 2.    It provides resistance to 
   acid, cold, fear, dark, confusion, nexus, nether, chaos, and life
   draining.  It sustains your constitution.  It activates for heal
   (1000) about every 74 minutes.  It cannot be harmed by the elements.
   
   
n) an elven cloak of Holy Protection [2,+19] (+3 to stealth)
   It increases your wisdom by 3.  It increases your stealth by 3.  It
   provides resistance to dark, blindness, and nether.  It sustains
   your wisdom.  It is good and hates evil and conflicts with something
   that you're wearing or wielding.  It cannot be harmed by acid, fire, 
   or cold.  
   
o) The shadow cloak of Tuor [6,+12] (+4)
   It increases your dexterity by 4.  It increases your stealth by 4.  
   It provides immunity to acid.  It grants you immunity to paralysis 
   and the ability to see invisible things.  It cannot be harmed by the
   elements.  
   
p) a small metal shield of Holy Protection [3,+22] (+1)
   It increases your wisdom by 1.    It provides resistance to dark, 
   nether, and static.  It sustains your wisdom.  It is good and hates
   evil and conflicts with something that you're wearing or wielding.  
   It senses the presence of undead.  It cannot be harmed by acid, fire,
   or cold.  
   
q) a large leather shield of Preservation [4,+21]
     It provides resistance to disenchantment and life draining.  It
   sustains your strength, dexterity, constitution, and charisma.  It
   cannot be harmed by the elements.  
   
r) The large leather shield of Celegorm [4,+19]
     It provides resistance to acid, electricity, fire, cold, light, 
   and dark.  It is lighter than most armor of its type.  It cannot be
   harmed by the elements.  
   
s) The large metal shield of the Sun [6,+18] (+4 to speed)
   It increases your speed by 4.  It provides resistance to fire and 
   fear.  It usually provides light of radius 1.  It is lighter than
   most armor of its type.  It grants you immunity to paralysis.  It
   activates for daylight and berserk rage about every 40+d10 minutes.  
   It cannot be harmed by the elements.  
   
t) The jewel encrusted crown of Numenor [0,+18] (+3)
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your speed by 3.  It provides resistance to cold, light, 
   dark, blindness, sound, shards, and charming.  It usually provides
   light of radius 1.  It grants you immunity to paralysis and the
   ability to see invisible things.  It cannot be harmed by the
   elements.  
   
u) The metal cap of Celebrimbor [3,+18] (+3)
   It increases your intelligence, dexterity, and charisma by 3.    It
   provides resistance to acid, fire, shards, and disenchantment.  It
   cannot be harmed by the elements.  
   
v) The set of cestus of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.    It provides resistance to acid.
   It grants you immunity to paralysis.  It activates for a magical
   arrow (150) about every 5+d5 minutes.  It cannot be harmed by the
   elements.  
   
w) a pair of leather sandals of the Messenger [1,+14] (+1 to speed)
   It increases your speed by 1.  It makes you fall like a feather.  It
   grants you the power of telepathy.  
   
x) The long sword 'Anguirel' (2d5) (+8,+13) (+2)
   It increases your strength and constitution by 2.  It increases your 
   speed by 2.  It slays orcs, creatures of light, and demons.  It is
   branded with poison.  It provides resistance to electricity, light, 
   and dark.  It usually provides light of radius 1.  It grants you 
   immunity to paralysis and the ability to see invisible things, but
   it also aggravates creatures around you.   It senses the presence of
   bugs.  It cannot be harmed by the elements.  
   
   With this weapon, you would currently get 6 blows per round.
   
   Each blow will do an average damage of 128.1 against orcs, 128.1
   against demons, 128.1 against creatures of light, 128.1 against
   poison-vulnerable creatures, +6.1 when both a slay and brand apply, 
   and 78.7 against other monsters (add +6.1 damage against creatures
   vulnerable to light).  Your chance of scoring a critical hit with
   this weapon is 1 in 6.
   
y) The battle axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It increases your alertness by 15.  It slays orcs, 
   trolls, and demons.  It provides resistance to acid, electricity, 
   fire, cold, and blindness.  It makes you fall like a feather and 
   speeds your regeneration.  It grants you immunity to paralysis.  It
   cannot be harmed by the elements.  
   
   With this weapon, you would currently get 6 blows per round.
   
   Each blow will do an average damage of 154.5 against orcs, 154.5
   against trolls, 154.5 against demons, and 87.5 against other monsters.
z) The orcish pick of Lenk (1d4) (+11,+15) (+4 to speed)
   It increases your wisdom by 4.  It increases your tunneling and 
   speed by 4.  It slays dragons.  It provides resistance to confusion.
   It sustains your charisma.  It cannot be harmed by the elements.  
   
   With this weapon, you would currently get 6 blows per round.
   
   Each blow will do an average damage of 135 against dragons, and 85
   against other monsters (add +24.8 damage against creatures
   vulnerable to rock remover).  Your chance of scoring a critical hit
   with this weapon is 1 in 5.
   
{) The long bow of Bard (ML4) (+18,+18) (+1)
   It increases your dexterity by 1.  It increases your speed and 
   shooting power by 1.  It slays dragons.  It provides resistance to 
   fear.  It grants you immunity to paralysis.  It cannot be harmed by
   the elements.  
   
   A launcher with an multiplier level (ML) of 4 actually multiplies
   damage by x3.5
   Examine ammo to see average damage.
   
|) The heavy crossbow of Unstoppable Cannonballs (ML6) (+5,+21) (+2)
   It increases your strength by 2.  It increases your shooting power
   by 2.  It provides resistance to acid, electricity, dark, shards, 
   and nexus.  It aggravates creatures around you and drains experience.
    It senses the presence of constructs.  It activates for 
   tunneldigging about every 5+d9 minutes.  It cannot be harmed by the
   elements.  
   
   A launcher with an multiplier level (ML) of 6 actually multiplies
   damage by x5.25
   Examine ammo to see average damage.
   


Nicycle the Kobold Ranger
Began the quest to kill Morgoth on 03/20/2010 at 06:17 PM
============================================================
                       CHAR.  
| DAY,  TIME  | DEPTH |LEVEL| EVENT
============================================================
| 1, 00:13:31 |  Town |  1  | Killed Harry Goatleaf
| 1, 02:09:53 |   100 |  2  | Killed Grip, Farmer Maggot's dog
| 1, 03:43:24 |   150 |  5  | Reached level 5
| 1, 03:53:46 |   150 |  5  | Killed Wolf, Farmer Maggot's dog
| 1, 08:01:38 |   250 |  7  | Killed Fang, Farmer Maggot's dog
| 1, 08:08:49 |   250 |  7  | Killed Lotho Sackville-Baggins
| 1, 12:19:47 |   450 |  9  | Killed The Great Goblin
| 1, 12:19:47 |   450 | 10  | Reached level 10
| 1, 20:46:35 |   700 | 15  | Reached level 15
| 1, 23:26:27 |   800 | 15  | Killed Mughash the Kobold Lord
| 2, 09:01:10 |   900 | 17  | _ObjectDetection... Finally
| 2, 13:29:07 |  1000 | 20  | Reached level 20
| 2, 14:03:50 |  1000 | 20  | Killed The Dunlending Agent of the Nazgul
| 3, 01:35:31 |  1300 | 23  | Killed Grishnakh
| 3, 01:36:01 |  1300 | 23  | Found The set of mail gauntlets 'Paurhach'
| 3, 07:31:27 |  1450 | 25  | Reached level 25
| 3, 08:09:43 |  Town | 25  | Killed Ted Sandyman, the Miller
| 3, 19:20:37 |  1750 | 25  | Killed Lagduf of Cirith Ungol
| 3, 20:10:37 |  1750 | 25  | Killed Radbug of Cirith Ungol
| 3, 20:35:57 |  1750 | 25  | Killed Ulfast, Son of Ulfang
| 4, 00:27:27 |  1800 | 26  | Killed Sangahyando of Umbar
| 4, 01:16:23 |  1800 | 26  | Killed Gorbag, Captian of Minas Morgul
| 4, 02:11:19 |  1800 | 26  | Killed Bert, the Stone Troll
| 4, 02:16:59 |  1800 | 26  | Found The Phial of Galadriel
| 4, 05:05:59 |  1850 | 27  | Killed Wormtongue, Agent of Saruman
| 4, 05:06:25 |  1850 | 27  | Found The large leather shield of Celegorm
| 4, 06:15:40 |  1850 | 27  | Killed Mauhur the uruk
| 4, 10:00:11 |  1900 | 28  | Killed Bill Ferny, agent of Saruman
| 4, 18:38:53 |  2000 | 29  | Killed Gollum
| 4, 18:39:10 |  2000 | 29  | Found The augmented chain mail of Caspanion
| 4, 20:38:49 |  2050 | 30  | Reached level 30
| 4, 21:20:45 |  2050 | 30  | Killed Siniava, the 'Honeycat'
| 4, 23:55:23 |  2100 | 30  | Killed Angamaite of Umbar
| 5, 02:07:22 |  2200 | 30  | Killed Nar, the Dwarf
| 5, 13:56:02 |  2350 | 31  | Killed Rogrog the Olog
| 5, 15:37:47 |  2400 | 31  | Killed Shagrat, Captian of Cirith Ungol
| 5, 20:08:46 |  2450 | 31  | Found The broad sword 'Aeglin'
| 5, 20:22:38 |  2450 | 31  | Killed Bolg, Son of Azog
| 5, 21:58:57 |  2450 | 31  | Killed Golfimbul, the Hill Orc Chief
| 5, 23:26:45 |  2450 | 31  | Killed Azog, King of the orcs of Moria
| 6, 05:08:17 |  2650 | 32  | Found The Amulet of Carlammas
| 6, 08:05:48 |  2650 | 32  | Killed The Wicked Witch of the West
| 6, 10:27:40 |  2700 | 32  | Found The hard leather cap of Thranduil
| 6, 16:53:01 |  3150 | 33  | Found The iron crown of Beruthiel
| 6, 21:45:13 |  3350 | 33  | Found The metal brigandine armour of the 
|    continued...     |     |  Rohirrim 
| 6, 23:22:17 |  3450 | 33  | Killed Ulbandi the Ogre Chieftain
| 7, 03:17:09 |  3450 | 33  | Destroyed The Phantom of Eilenel
| 7, 05:52:57 |  3550 | 35  | Reached level 35
| 7, 06:42:05 |  3650 | 35  | Killed Ufthak of Cirith Ungol
| 7, 07:48:19 |  3700 | 35  | Found The broad sword 'Arunruth'
| 7, 07:55:24 |  3700 | 35  | Destroyed Uvatha the Horseman
| 7, 08:28:27 |  3700 | 36  | Found The Amulet of Ingwe
| 7, 08:30:41 |  3700 | 36  | Found The flail 'Totila'
| 7, 20:09:42 |  4200 | 37  | Killed The Boar of Everholt
| 7, 20:22:43 |  4200 | 37  | Found The Palantir of Westernesse
| 7, 20:40:44 |  4200 | 37  | Killed black cat of Beruthiel
| 7, 20:42:56 |  4200 | 37  | Killed The Watcher in the Water
| 7, 22:06:26 |  4200 | 37  | Killed Mim, Betrayer of Turin
| 7, 22:13:09 |  4200 | 37  | Destroyed Right Silent Watcher
| 7, 22:32:14 |  4200 | 37  | Found The iron helm of Gorlim
| 7, 23:28:42 |  4300 | 37  | Killed Ulfang the Black
| 7, 23:32:55 |  4300 | 37  | Killed Ramvodo Yek the Gargoyle King
| 7, 23:37:45 |  4300 | 37  | Killed Artemis Entreri, the Master Assassin
| 8, 01:41:44 |  4350 | 38  | Found The Jewel 'Evenstar'
| 8, 02:24:17 |  4350 | 38  | Destroyed Khamul, the Black Easterling
| 8, 03:06:44 |  4350 | 38  | Destroyed Adunaphel The Quiet
| 8, 03:07:16 |  4350 | 38  | Killed Pallando the Blue
| 8, 04:57:31 |  4350 | 39  | Destroyed Dwar, Dog Lord of Waw
| 8, 05:04:58 |  4350 | 39  | Killed Lugdush the Uruk
| 8, 06:27:20 |  4350 | 39  | Found The Elfstone 'Elessar'
| 8, 07:13:16 |  4400 | 39  | Killed Al-Pharazon the Golden
| 8, 07:13:32 |  4400 | 40  | Reached level 40
| 8, 07:26:27 |  4400 | 40  | Found The set of leather gloves 'Cambeleg'
| 8, 07:28:05 |  4400 | 40  | Found The set of cestus of Fingolfin
| 8, 08:54:19 |  4400 | 40  | Killed Smaug the Golden
| 8, 09:22:37 |  4400 | 40  | Killed black cat of Beruthiel
| 8, 09:50:16 |  4350 | 40  | Killed black cat of Beruthiel
| 8, 09:51:34 |  4350 | 40  | Killed Castamir the Usurper
| 8, 09:51:47 |  4350 | 40  | Killed Lorgan, Chief of the Easterlings
| 8, 10:10:15 |  4400 | 40  | Found The Ring of Power 'Nenya'
| 8, 10:10:37 |  4400 | 40  | Found The Ring of Power 'Narya'
| 8, 10:15:50 |  4400 | 40  | Killed Huan, Wolfhound of the Valar
| 8, 10:27:30 |  4400 | 41  | Found The battle axe of Balli Stonehand
| 8, 11:01:54 |  4400 | 40  | Found The large metal shield of the Sun
| 8, 11:56:21 |  4400 | 41  | Killed The Lernaean Hydra
| 8, 12:13:55 |  4400 | 41  | Destroyed Hoarmurath of Dir
| 8, 12:44:10 |  4450 | 42  | Killed Saruman of Many Colours
| 8, 12:45:31 |  4450 | 42  | Found The Star of Elendil
| 8, 12:45:59 |  4450 | 42  | Found The iron helm 'Holhenneth'
| 8, 12:46:40 |  4450 | 42  | Found The Arkenstone of Thrain
| 8, 13:05:55 |  4500 | 42  | Found The jewel encrusted crown of Numenor
| 8, 13:20:46 |  4500 | 42  | Found The long sword 'Anguirel'
| 8, 13:33:57 |  4550 | 42  | Killed black cat of Beruthiel
| 8, 14:06:17 |  4550 | 42  | Destroyed Ji Indur Dawndeath
| 8, 14:09:31 |  4550 | 42  | Killed Maeglin, the Traitor of Gondolin
| 8, 14:11:00 |  4550 | 43  | Found The small metal shield of Thorin
| 8, 14:14:25 |  4550 | 43  | Killed Kavlax the Many-Headed
| 8, 14:37:27 |  4550 | 43  | Found The Ring of Barahir
| 8, 15:44:44 |  4650 | 43  | Killed The Phoenix
| 8, 15:50:20 |  4650 | 43  | Killed Harowen the Black Hand
| 8, 15:55:39 |  4650 | 44  | Killed Scatha the Worm
| 8, 16:05:18 |  4650 | 44  | Destroyed Left Silent Watcher
| 8, 16:33:53 |  4650 | 44  | Killed Itangast, the fire drake
| 8, 16:35:03 |  4650 | 44  | Destroyed Thuringwethil, messenger of Morgoth
| 8, 16:38:06 |  4650 | 44  | Killed Eol, the Dark Elf Smith
| 8, 16:44:16 |  4650 | 45  | Reached level 45
| 8, 16:45:21 |  4650 | 45  | Found The scimitar 'Haradekket'
| 8, 17:07:53 |  4650 | 45  | Killed Draugluin, Sire of All Werewolves
| 8, 17:57:07 |  4800 | 45  | Killed Glaurung, Father of Dragons
| 8, 18:01:32 |  4800 | 45  | Found The light crossbow 'Cubragol'
| 8, 18:01:49 |  4800 | 45  | Found The sabre 'Aglarang'
| 8, 18:01:49 |  4800 | 45  | Found The metal cap of Celebrimbor
| 8, 18:12:30 |  4800 | 46  | Killed Pazuzu, Lord of Air
| 8, 18:25:02 |  4800 | 46  | Found The short bow of Amrod
| 8, 19:06:58 |  4850 | 46  | Killed black cat of Beruthiel
| 8, 19:08:19 |  4850 | 46  | Destroyed Ren the Unclean
| 8, 19:32:59 |  4850 | 47  | Found The Ring of Tulkas
| 8, 19:33:59 |  4850 | 47  | Found The long bow of Bard
| 8, 19:59:13 |  4850 | 47  | Killed The White Cat of Beruthiel
| 8, 20:21:44 |  4850 | 47  | Found The metal cap of Thengel
| 8, 20:32:43 |  4850 | 47  | Destroyed The Witch-King of Angmar
| 8, 21:07:25 |  4850 | 47  | Killed Alberich the Nibelung
| 8, 21:12:28 |  4850 | 47  | Killed The Tarrasque
| 8, 21:23:08 |  4850 | 47  | Killed Fafner the Giant
| 8, 21:47:12 |  4900 | 47  | Killed The Balrog of Moria
| 8, 21:49:46 |  4900 | 48  | Killed Tom, the Stone Troll
| 8, 22:08:27 |  4900 | 48  | Killed The Cerberus
| 8, 22:30:40 |  4900 | 48  | Killed Gothmog, the High Captain of Balrogs
| 8, 22:31:20 |  4900 | 48  | Destroyed Akhorahil the Blind
| 8, 22:51:36 |  4900 | 48  | Killed Lungorthin, Balrog of White Fire
| 8, 22:58:36 |  4900 | 48  | Killed Shelob
| 8, 23:03:38 |  4900 | 48  | Killed Alatar the Blue
| 8, 23:05:19 |  4900 | 48  | Destroyed Lord of the Shadow Host
| 8, 23:06:51 |  4900 | 48  | Destroyed Baldor the Hapless
| 8, 23:08:37 |  4900 | 48  | Found The robe of Ratagast
| 8, 23:36:57 |  4900 | 48  | Killed Ungoliant the Gloomweaver
| 8, 23:49:32 |  4950 | 48  | Killed Sauron, the Sorcerer
| 8, 23:49:47 |  4950 | 48  | Found The large metal shield of Anarion
| 8, 23:54:59 |  5000 | 48  | Killed Morgoth, Lord of Darkness
============================================================
Shin Nicycle slew Morgoth on 04/25/2010 at 06:15 PM.
Long live Shin Nicycle!
Long live Shin Nicycle!
============================================================
| 8, 23:55:31 |  5000 | 49  | Found The Massive Iron Crown of Morgoth
| 8, 23:55:36 |  5000 | 49  | Found The Mighty Hammer 'Grond'
| 8, 23:55:53 |  5000 | 49  | Found The dagger 'Angrist'
| 8, 23:56:00 |  5000 | 49  | Found The heavy crossbow of Unstoppable 
|    continued...     |     |  Cannonballs 
| 9, 00:10:32 |  5000 | 48  | Killed Ancalagon the Black
| 9, 00:11:28 |  5000 | 48  | Killed Ulwarth, Son of Ulfang
| 9, 00:13:58 |  5000 | 48  | Killed Achrya, the Spider Goddess
| 9, 00:15:51 |  5000 | 48  | Found The adamantite plate mail 'Soulkeeper'
| 9, 00:15:59 |  5000 | 48  | Found The Necklace of the Dwarves
| 9, 00:59:29 |  5000 | 47  | Killed Liart, Master of Torments
| 9, 01:00:11 |  5000 | 47  | Found The bastard sword 'Calris'
| 9, 01:18:04 |  5000 | 47  | Killed Draebor, the Imp
| 9, 01:59:40 |  5050 | 47  | Killed black cat of Beruthiel
| 9, 02:53:48 |  5100 | 49  | Killed Ugluk the Uruk
| 9, 03:21:17 |  5100 | 50  | Reached level 50
| 9, 04:12:16 |  5200 | 50  | Destroyed Baphomet, the Goat of Mendes
| 9, 04:22:27 |  5200 | 50  | Killed Carcharoth, the Jaws of Thirst
| 9, 04:22:47 |  5200 | 50  | Killed The Minotaur of Crete
| 9, 04:23:32 |  5200 | 50  | Found The spear 'Nimloth'
| 9, 04:48:16 |  5300 | 50  | Killed Beorn, the Shape-Changer
| 9, 05:20:09 |  5350 | 50  | Killed The Mouth of Sauron
| 9, 05:35:58 |  5400 | 50  | Killed The Queen Ant
| 9, 05:48:04 |  5500 | 50  | Destroyed Vecna, The Emperor Lich
| 9, 05:48:19 |  5500 | 50  | Found The shadow cloak of Tuor
| 9, 05:57:57 |  5500 | 50  | Killed black cat of Beruthiel
| 9, 07:25:45 |  5550 | 50  | Found The mace 'Taratol'
| 9, 08:12:09 |  5900 | 50  | Found The Ring of Power 'The One Ring'
| 9, 08:29:39 |  6000 | 50  | Killed Wulf, Renegade of Rohan
| 9, 08:35:37 |  6000 | 50  | Killed Khim, Son of Mim
| 9, 08:36:26 |  6000 | 50  | Killed Old Man Willow
| 9, 08:54:46 |  6000 | 50  | Killed Blaygorm, the Black Dwarf Lord
| 9, 09:49:08 |  6300 | 50  | Destroyed Pandora's Box
| 9, 09:52:06 |  6350 | 50  | Killed black cat of Beruthiel
============================================================
| 9, 10:32:09 |  6300 | 50  | Killed by The Grim Reaper.
| 9, 10:32:09 |  6300 | 50  | Killed on 04/26/2010 at 05:07 AM.
============================================================
============================================================


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
A: Randomize randart names (if randarts is on): yes (adult_randnames)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : no  (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Everything is already IDed            : no  (score_noid)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.4.2010 16:31
Last updated on 26.4.2010 05:18

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2. on the Competition No.86 Ladder (of 7)

Comments

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On 22.4.2010 16:31 Matthias wrote:
No early speed bow this time.. Grishnak just dropped the first Art (stupid gloves) as well as a heavy defender (yay free action) and a nice xbow of accuracy

On 23.4.2010 00:34 Matthias wrote:
Celegorm from Wormy so I switched to the bloodlust weapon. Let's see how ofter I'll hit myself :) Also found the Phial, the first eregion (tpcontrol and rElec), and two status potions.

On 23.4.2010 04:46 Matthias wrote:
+2 attacks weapon from the weapon shop, still not very impressive. It also took forever for a teleport other wand to appear. Also found Caspanion again.
Rogrog just dropped a treasure map that will increase the chance of a vault (and my death) on the next floor.

On 23.4.2010 23:01 Matthias wrote:
Carlammas is 2 out of 13. Didn't get a vault from my treasure map :(

On 24.4.2010 01:33 Matthias wrote:
Dropped to 70 where I extracted book 7 from a vault. With Thranduil (which lost ESP :( ) I can get the failrate for missile branding below 85%. Good enough for staves of mana-free spellcasting :) Time to kill some D

I'm using an ESP helm over Thranduil, not sure if that's the right choice. I even considered Beruthiel, but -5 cons is just too much. If it was -3 I would probably use it. Maybe I forget about melee and use Lenk and that cons ring together with Beruthiel...


On 24.4.2010 02:10 will_asher wrote:
Thranduil has race-specific ESP for several races but not for everything. This is in responce to several people in a certain thread who were saying that ESP was overpowered in a artifact that early and common.
When a description says "senses the presence of all monsters (even mindless ones)" that's a special shorter-ranged version of ESP (I should probably add to the description that it's shorter ranged). The range is eight spaces. (I don't remember offhand what else has that besides Beruthiel, but I know that's it's not the only thing that has it).


On 24.4.2010 02:40 Matthias wrote:
Well then let me disagree with several people. For me ESP is a all or nothing kind of thing as I greatly reduce my detection once I have it. Half ESP just won't cut it which makes this Thranduil basicly useless. Doesn't really matter now that I've switched to Beruthiel, a first in me. The other item that has the "stupidity sensor" is the palantir, was using that one on my last guy.

You might want to increase the range a bit (like to 12) and the description really should mention that.

Killed my first two wyrms :=)

On 24.4.2010 10:57 Matthias wrote:
Yay more upgrades.

Anyway, I might have asked that before but is this the intended behaviour:
The arena: Magically lit medium sized room.
In the red corner, the totally not stealthy, totally not invible, really hard to miss greater unique wyrm "Glaurung".
And in the blue corner, our hero Nicycle, wielding great tools of power including those that give ESP. But he still cannot see the dragon! :)


On 24.4.2010 11:05 Matthias wrote:
Also a very stealthy black cat is visible from far away with ESP, while a much closer, not stealthy hell wyrm is not visible.

On 25.4.2010 03:20 Matthias wrote:
Hmm I want to use the crossbow to kill the final two but no acid or slay evil bolts show up. Instead I found my old bow and shield once again. Might go melee again instead.

On 25.4.2010 18:43 Matthias wrote:
At Day 8, 22:50:00, somewhere on level 4900 a strange vision of his older brother Nicycle haunted Shin Nicyle and told him to not mess around any longer and win in less than 8 days. Even though he had never liked his brother who always had iteasy, Shin Nicyle spontaniously decided to try to follow that request.

Still no arrows so I went back to town and tried to reshuffle the equipment for melee but the result was not maxed cons or no res Disenchantment or no res Lightning. Went with the third option and only temp lightning. Ungoliant tried to play for time, sitting next to the stairs to Sauron but died quickly. Must have been Sauron who had commanded the Spider to behave this way, since all he did. was. teleport. away. again. and. again. Once he is below 3 stars he will chose tp_self every time it seems. With 10 minutes on the clock I ided only half the drops and went down to M. Took a risky move or two in the final battle since time was running out so I couldn't tp_away Morgy. One of the first things he summoned was Liart and the two double teamed up, with Liart always behind M in a position where he couldn't be teleported away.. The result was a very scary moment where Liart brain smashed me and Morgy summoned Ancient dragons. Suddenly I was down to 500hp, confused, slowed and surrouded by Ancalagon and his friends. Well in the end it all worked out well, and I still have 5 minutes left to hunt down Liart and Ancalagon for a little revange action.

On 26.4.2010 05:18 Matthias wrote:
:)
Found one more ring


Love most of the new 5000+ monsters. Pandemonium fiends almost killed me with their special confusion attack.
Opened and closed Pandora's box. Also reached (and killed, for 2.5mil exp) the end of the dungeon.
Then I got a visit from the grim reaper who took me in. Perfect ending! Nice :)


On 28.4.2010 01:25 will_asher wrote:
cool! glad you like the dl100+ stuff

Maybe for the next version, I'll make ESP automatic (or at least have longer range) for monsters in line of sight.

On 28.4.2010 03:21 Matthias wrote:
I still think you have a bug in the sensing somewhere. Maybe stealthy monsters are easy to notice instead of difficult while others are hard to see? Or one one the different ESPs is canceling out one of the others... Again: Same room, fully lit, with ESP, not too far away, not stealthy but not visible.

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