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The Angband Ladder: Methyliel, High-Elf Mage by Ycombinator

  [Angband 3.1.2v2 Character Dump]

 Name   Methyliel                                Self  RB  CB  EB   Best
 Sex    Male         Age            124   STR! 18/100  +1  -5  +7 18/130
 Race   High-Elf     Height         101   INT! 18/100  +3  +3  +8 18/***
 Class  Mage         Weight         204   WIS:  18/86  -1  +0  +0  18/76
 Title  Sorcerer     Social      Feared   DEX! 18/100  +3  +1  +0 18/140
 HP     -55/795      Maximize         Y   CON! 18/100  +1  -2 +12 18/210
 SP     219/347                           CHR:  18/50  +5  +1  +0 18/110

 Level               45   Armor   [30,+102]     Saving Throw         95%
 Cur Exp        5806792   Fight   (+27,+15)     Stealth           Superb
 Max Exp        5806792   Melee   (+43,+23)     Fighting          Superb
 Adv Exp        6210000   Shoot   (+46,+26)     Shooting          Superb
 MaxDepth   4900' (L98)   Blows      4/turn     Disarming            87%
 Game Turns     1818621   Shots      1/turn     Magic Device         127
 Player Turns    263941   Infra       40 ft     Perception       1 in 16
 Active Turns    165630   Speed          33     Searching            19%
 Gold           2549556   Burden  231.0 lbs

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, wavy black hair, and a fair complexion.



rAcid:....*++..+... rConf:......+......
rElec:...+.+++.+... Sound:........+....
rFire:......+..+... Shard:.............
rCold:......++.+... Nexus:+....+.......
rPois:...++........ Nethr:.............
rFear:...+......... Chaos:.......+..+..
rLite:.....+.+....+ Disen:...+....+.+..
rDark:..........+.. S.Dig:...++..+.....
rBlnd:............. Feath:.............

Light:....++....... Aggrv:.............
Regen:............. Stea.:......+......
  ESP:.........+... Sear.:.............
Invis:............+ Infra:............+
FrAct:...+++....+.. Tunn.:.............
HLife:........+.... Speed:+.++...+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> The Tarrasque grunts with pain.
> You have 6 Mithril Arrows of Venom (3d4) (+9,+15) (s).
> The Tarrasque breathes frost.
> Some of your Potions of Cure Critical Wounds (j) were destroyed!
> You feel very good.
> You have no more Potions of Cure Critical Wounds (j).
> You have no potions to quaff.
> You have 5 Mithril Arrows of Venom (3d4) (+9,+15) (s).
> The Mithril Arrow of Venom breaks.
> You have 4 Mithril Arrows of Venom (3d4) (+9,+15) (s).
> The Mithril Arrow of Venom breaks.
> The Tarrasque breathes disenchantment.
> You failed to zap the rod properly.
> The Tarrasque breathes fire.
> You die.

Killed by The Tarrasque.

  [Character Equipment]

a) The Executioner's Sword 'Breth' (4d5) (+16,+8) (+9)
     +9 speed.
     *Slays* demons.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores 5000 hit points, restores experience a
     nd stats, heals cut damage, and cures stunning, poison, blindness, 
     and confusion.
     Takes 1986 to 3792 turns to recharge at your current speed.
     Your chance of success is 98.4%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 94.2 vs. demons, and 38.5 vs. others.
     
b) a Long Bow of Extra Might (x4) (+19,+26) (+1)
     +1 shooting power.
     
c) a Ring of Speed (+9)
     +9 speed.
     
d) The Ring 'Ainarrion' (+5)
     +5 strength, intelligence, constitution, speed.
     Provides resistance to lightning, poison, fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Prevents paralysis.  
     
e) The Jewel of Tolach
     Provides immunity to acid.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Slows your metabolism.  Prevents paralysis.  
     
     Radius 1 light.
f) The Palantir of Talain (+6,+3) (+2)
     +2 strength, constitution.
     Provides resistance to acid, lightning, light, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 219 to 430 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Radius 4 light.
g) Metal Brigandine Armour of Elvenkind [20,+16] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Ethereal Cloak 'Umirri' (+4,+3) [0,+22] (+4)
     +4 constitution, speed.
     Provides resistance to lightning, cold, light, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     When aimed, it drains up to 150 hit points of life from a target c
     reature.
     Takes 567 to 1040 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
i) a Small Metal Shield of Preservation [4,+12]
     Provides resistance to sound, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) a Golden Crown of the Magi [0,+15] (+3)
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Grants telepathy.  
     
k) The Set of Gauntlets 'Nornim' [3,+14] (+1)
     +1 constitution.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [3,+14] (+8)
     +8 speed.
     


  [Character Quiver]

n) 23 Arrows of Flame (1d4) (+14,+10)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 485.1 vs. creatures not resistant to fire, and 
     161.7 vs. others.
     35% chance of breaking upon contact.
     
o) 9 Seeker Arrows of Lightning (4d4) (+11,+6)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 524.1 vs. creatures not resistant to
     electricity, and 174.7 vs. others.
     35% chance of breaking upon contact.
     
p) 9 Seeker Arrows of Flame (4d4) (+14,+12)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 604.8 vs. creatures not resistant to fire, and 
     201.6 vs. others.
     35% chance of breaking upon contact.
     
q) 20 Arrows of Wounding (1d4) (+17,+16)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 186.9.
     35% chance of breaking upon contact.
     
r) 29 Arrows of Acid (1d4) (+5,+5)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 418.1 vs. creatures not resistant to acid, and 
     139.3 vs. others.
     35% chance of breaking upon contact.
     
s) 4 Mithril Arrows of Venom (3d4) (+9,+15)
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 605.3 vs. creatures not resistant to poison, 
     and 201.7 vs. others.
     35% chance of breaking upon contact.
     
t) 15 Seeker Arrows of Venom (4d4) (+10,+9)
     Branded with venom.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 561.6 vs. creatures not resistant to poison, 
     and 187.2 vs. others.
     35% chance of breaking upon contact.
     
u) 15 Seeker Arrows of Flame (4d4) (+10,+9)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 561.6 vs. creatures not resistant to fire, and 
     187.2 vs. others.
     35% chance of breaking upon contact.
     
v) 17 Seeker Arrows of Flame (4d4) (+18,+16)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 655.2 vs. creatures not resistant to fire, and 
     218.4 vs. others.
     35% chance of breaking upon contact.
     
w) 10 Mithril Arrows of Flame (3d4) (+11,+12)
     Branded with flames.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 567.8 vs. creatures not resistant to fire, and 
     189.3 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 5 Books of Magic Spells [Incantations and Illusions]
d) 4 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be harmed by acid, electricity, fire, cold.
     
j) 2 Rods of Teleport Other
k) 2 Rods of Recall
     Cannot be harmed by electricity.
     
l) 2 Staves of the Magi (2 charges)
     
m) The Spear of Ossalion (1d6) (+12,+26) (+5)
     +5 dexterity, constitution, tunneling.
     Slays orcs.
     Branded with lightning.
     Provides resistance to acid, lightning, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 54.5 vs. orcs, 54.5 vs. creatures not
     resistant to electricity, and 47 vs. others.
     
n) The Lucerne Hammer of Aranen (5d5) (+11,+11) [+6]
     Slays animals, dragons.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost ball with damage 100.
     Takes 473 to 860 turns to recharge at your current speed.
     Your chance of success is 98.4%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 59.8 vs. animals, 76.2 vs. dragons, and 43.5
     vs. others.
     
o) 15 Arrows of Flame (1d4) (+9,+10)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 480.5 vs. creatures not resistant to fire, and 
     160.1 vs. others.
     35% chance of breaking upon contact.
     
p) 15 Arrows of Frost (1d4) (+8,+10)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 480.5 vs. creatures not resistant to cold, and 
     160.1 vs. others.
     35% chance of breaking upon contact.
     
q) 12 Mithril Arrows of Venom (3d4) (+10,+9)
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 530.4 vs. creatures not resistant to poison, 
     and 176.8 vs. others.
     35% chance of breaking upon contact.
     
r) 12 Mithril Arrows of Flame (3d4) (+9,+9)
     Branded with flames.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 530.4 vs. creatures not resistant to fire, and 
     176.8 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 15 Potions of Cure Critical Wounds
     
b) 4 Potions of Healing
     
c) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Restore Mana
f) 3 Scrolls of *Destruction*
g) The Ring 'Tolin' [+12] (+6)
     +6 strength, intelligence, dexterity, charisma, speed.
     Provides resistance to fire, cold, poison, fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Slows your metabolism.  Feather Falling.  Aggravates creatures
     nearby.  
     
     When activated, it raises your dexterity at the expense of a rando
     m attribute.
     Takes 2795 to 5375 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
h) an Amulet of the Magi [+5] (+3)
     +3 intelligence.
     +15% to searching.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) an Amulet of ESP (+8)
     +40% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
j) an Amulet of Trickery (+4)
     +4 dexterity, stealth, infravision, speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
k) The Amulet of Telwe (+3)
     +3 charisma.
     Provides resistance to confusion, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 1 light.
l) The Necklace 'Drufin' (+5)
     +5 strength, wisdom, dexterity.
     Provides resistance to nexus, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Feather Falling.  
     
     When activated, it heals cut damage, and cures stunning, poison an
     d blindness.
     Takes 240 to 421 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
m) The Arkenstone 'Elthri' (+3)
     +3 strength.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 133 to 258 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Radius 3 light.
n) Leather Scale Mail of Elvenkind [10,+15] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) The Fur Cloak 'Avalath' (+3,+4) [3,+18] (+4)
     +4 intelligence, wisdom, dexterity.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Feather Falling.  Prevents paralysis.  
     
p) a Wicker Shield of Elvenkind [2,+13] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Golden Crown of Might [0,+9] (+3)
     +3 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
r) The Golden Crown 'Rufingwin' [0,+15] (+4)
     +4 dexterity, charisma, speed.
     Provides resistance to cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
s) The Steel Helm 'Eondil' [6,+12] (+3)
     +3 constitution.
     Provides resistance to fire, dark, blindness, nether, chaos, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
t) The Katana of Gornostar (3d5) (+14,+13) (+3)
     +3 attack speed.
     Slays orcs.
     Branded with lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     7 blows/round.
     Average damage/hit: 59.2 vs. orcs, 59.2 vs. creatures not
     resistant to electricity, and 39.4 vs. others.
     
u) The Spear of Pernulmin (1d6) (+9,+14) (+4)
     +4 charisma, speed.
     Slays animals, evil creatures, undead, orcs, giants.
     *Slays* demons.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 37.6 vs. animals, 37.6 vs. evil creatures, 
     41.3 vs. undead, 41.3 vs. orcs, 41.3 vs. giants, 48.8 vs. demons, 
     and 33.8 vs. others.
     
     Radius 1 light.
v) The Light Crossbow of Ering (x5) (+11,+13) (+2)
     +2 strength, intelligence, dexterity, constitution, charisma, 
     shooting power.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 1 light.
w) a Heavy Crossbow of Extra Shots (x4) (+15,+11) (+1)
     +1 shooting speed.
     
x) 23 Seeker Arrows of Slay Evil (4d4) (+10,+11)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 391 vs. evil creatures, and 195.5 vs. others.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      8433     50'    2   Reached level 2
     30966     50'    3   Reached level 3
     38427    100'    4   Reached level 4
     50108    100'    5   Reached level 5
     54768    100'    5   Killed Fang, Farmer Maggot's dog
     60568    100'    6   Reached level 6
    100689    150'    7   Reached level 7
    114603    150'    7   Killed Grip, Farmer Maggot's dog
    137050    200'    8   Reached level 8
    166358    250'    9   Reached level 9
    191693    300'   10   Reached level 10
    227672    350'   11   Reached level 11
    244077    400'   11   Killed Bullroarer the Hobbit
    254362    400'   12   Reached level 12
    259453    400'   12   Killed Wormtongue, Agent of Saruman
    269327    400'   13   Reached level 13
    270363    400'   13   Killed Mughash the Kobold Lord
    275432    400'   13   Killed Smeagol
    305860    500'   14   Reached level 14
    324894    500'   15   Reached level 15
    353165    600'   16   Reached level 16
    375919    650'   16   Killed Boldor, King of the Yeeks
    379359    650'   17   Reached level 17
    409100    650'   18   Reached level 18
    409120    650'   18   Killed Orfax, Son of Boldor
    423200      0'   18   Killed Farmer Maggot
    429073    750'   18   Killed Grishnakh, the Hill Orc
    431155    750'   18   Found The Lucerne Hammer of Inaxarian (LOST)
    431589    750'   19   Reached level 19
    433915    750'   19   Killed Ufthak of Cirith Ungol
    460387    800'   20   Reached level 20
    476202    850'   20   Killed Lagduf, the Snaga
    478484    900'   20   Killed Ulfast, Son of Ulfang
    484157    900'   21   Reached level 21
    525264   1150'   21   Killed Nar, the Dwarf
    534388   1150'   21   Killed Ugluk, the Uruk
    534388   1150'   22   Reached level 22
    552696   1200'   22   Killed Ibun, Son of Mim
    564529   1250'   23   Reached level 23
    590891   1400'   23   Killed Sangahyando of Umbar
    596941   1400'   24   Reached level 24
    607709   1500'   24   Found The Set of Gauntlets of Helen (LOST)
    617383   1500'   24   Found The Set of Caestus of Elkor (LOST)
    622660   1550'   25   Reached level 25
    684122   1550'   25   Killed Shagrat, the Orc Captain
    690483   1550'   25   Found The Lucerne Hammer of Aranen
    697873   1550'   26   Reached level 26
    764193   1550'   26   Found The Phial 'Avalath' (LOST)
    784395   1600'   27   Reached level 27
    784510   1600'   27   Killed Golfimbul, the Hill Orc Chief
    793923   1600'   27   Killed Ulwarth, Son of Ulfang
    796675   1600'   27   Found The Morning Star of Tirya (LOST)
    809610   1650'   27   Killed Uldor the Accursed
    836800   1700'   27   Killed Brodda, the Easterling
    836866   1700'   28   Reached level 28
    843460   1700'   28   Found The Cutlass 'Thelydhor' (LOST)
    855822   1700'   28   Found The Pike of Doret (LOST)
    892208   1750'   28   Found The Morning Star of Rinin (LOST)
    904890   1750'   28   Killed Khim, Son of Mim
    921158   1800'   29   Reached level 29
    997591   1900'   29   Found The Dagger of Elrothlor (LOST)
   1060519   1950'   30   Reached level 30
   1106530   1950'   30   Killed Angamaite of Umbar
   1125234   2000'   30   Killed Gorbag, the Orc Captain
   1142684   2000'   31   Reached level 31
   1157355   2000'   31   Found The Quarterstaff 'Histar' (LOST)
   1175624   2100'   31   Killed Azog, King of the Uruk-Hai
   1185325   2100'   31   Killed Mim, Betrayer of Turin
   1211470   2100'   31   Killed Ulfang the Black
   1216269   2100'   31   Found The Set of Gauntlets 'Nornim'
   1216883   2100'   31   Killed Bolg, Son of Azog
   1221527   2100'   31   Killed The Queen Ant
   1229589   2100'   31   Killed Castamir the Usurper
   1231624   2150'   32   Reached level 32
   1233701   2150'   32   Killed Uvatha the Horseman
   1235820   2150'   32   Found The Halberd 'Nastalad' (LOST)
   1237180   2150'   32   Killed Lokkak, the Ogre Chieftain
   1252748   2200'   32   Found The Metal Brigandine Armour 'Ulamron' (LOST)
   1252794   2200'   32   Found The Flail 'Guingbas' (LOST)
   1268208   2350'   32   Found The Long Sword of Sildion (LOST)
   1293555   2400'   32   Found The Amulet of Telwe
   1293571   2400'   32   Found The Arkenstone 'Elthri'
   1297144   2400'   33   Reached level 33
   1297532   2400'   33   Killed Bert the Stone Troll
   1303003   2450'   33   Killed Lugdush, the Uruk
   1328446   2550'   33   Killed Smaug the Golden
   1328472   2550'   33   Found The Flail of Gunion (LOST)
   1336505   2600'   33   Found The Spear of Ossalion
   1367848   2600'   33   Killed Beorn, the Shape-Changer
   1371241   2600'   34   Reached level 34
   1400171   3100'   34   Found The Leather Shield of Ginin (LOST)
   1400182   3100'   34   Found The Ring of Sernie (LOST)
   1408568   3400'   34   Found The Jewel Encrusted Crown of Onatar (LOST)
   1415534   3500'   34   Killed Scatha the Worm
   1418783   3550'   34   Found The Golden Crown 'Rufingwin'
   1433518   3650'   35   Reached level 35
   1440003   3700'   35   Found The Ring 'Ainarrion'
   1445918   3700'   35   Killed The Balrog of Moria
   1476297   3800'   35   Killed Adunaphel the Quiet
   1478629   3800'   35   Found The Set of Caestus of Bedirie (LOST)
   1478902   3800'   36   Reached level 36
   1482023   3800'   36   Killed Lorgan, Chief of the Easterlings
   1491248   3900'   36   Killed Eol, the Dark Elf
   1502465   3750'   36   Found The White Dragon Scale Mail of Adrond (LOST)
   1505055   3750'   36   Killed Medusa, the Gorgon
   1505305   3750'   36   Killed Draebor, the Imp
   1505334   3750'   36   Found The Fur Cloak 'Avalath'
   1512674   3800'   36   Killed Ren the Unclean
   1517822   3800'   36   Killed Ar-Pharazon the Golden
   1517822   3800'   37   Reached level 37
   1520956   3800'   37   Killed Rogrog the Black Troll
   1522990   3800'   37   Found The Main Gauche of Tirth (LOST)
   1523275   3800'   37   Found The Quarterstaff 'Nedhel' (LOST)
   1531333   3800'   37   Killed Kavlax the Many-Headed
   1541764   3800'   37   Found The Spear of Pernulmin
   1549139   3850'   37   Killed Saruman of Many Colours
   1551974   3850'   38   Reached level 38
   1557404   3900'   38   Found The Iron Helm of Valad (LOST)
   1560163   3900'   38   Killed Akhorahil the Blind
   1562495   3900'   38   Killed Itangast the Fire Drake
   1579700   3850'   38   Killed Khamul, the Black Easterling
   1579700   3850'   39   Reached level 39
   1587715   3800'   39   Killed Hoarmurath of Dir
   1588394   3800'   39   Killed Ji Indur Dawndeath
   1588668   3800'   39   Found The Light Crossbow of Barad (LOST)
   1588690   3800'   39   Found The Morning Star 'Ossarm' (LOST)
   1607439   3950'   39   Found The Ring of Cirhudh (LOST)
   1611825   3950'   40   Reached level 40
   1612053   3950'   40   Found The Flail of Gondur (LOST)
   1612234   3950'   40   Found The Short Sword of Neldoros (LOST)
   1612335   3950'   40   Found The Great Axe of Sherumar (LOST)
   1618956   4000'   40   Killed Glaurung, Father of the Dragons
   1654569   4850'   41   Reached level 41
   1654706   4850'   41   Killed The Cat Lord
   1661439   4900'   41   Killed Baphomet the Minotaur Lord
   1671039   4750'   41   Killed Gorlim, Betrayer of Barahir
   1675441   4700'   41   Found The Short Bow 'Niphel' (LOST)
   1679020   4700'   41   Killed The Witch-King of Angmar
   1679042   4700'   41   Found The Beaked Axe 'Bedhon' (LOST)
   1681537   4700'   41   Killed Thuringwethil, the Vampire Messenger
   1685996   4650'   42   Reached level 42
   1687450   4650'   42   Found The Dagger of Mirnor (LOST)
   1690771   4600'   42   Killed Ariel, Queen of Air
   1699773   4650'   42   Killed Bill the Stone Troll
   1699912   4650'   42   Found The Iron Crown 'Girin' (LOST)
   1701598   4700'   42   Found The Palantir of Talain
   1701646   4700'   42   Found The Ring 'Tolin'
   1702125   4700'   42   Found The Necklace 'Drufin'
   1702788   4700'   42   Found The Jewel of Tolach
   1704251   4700'   42   Found The Metal Scale Mail of Anglin (LOST)
   1704476   4700'   42   Found The Short Sword of Halasa (LOST)
   1712432   4850'   42   Killed Feagwath, the Undead Sorcerer
   1712754   4850'   42   Killed The Lernaean Hydra
   1714952   4900'   42   Killed Omarax, the Eye Tyrant
   1719022   4850'   42   Killed Maeglin, the Traitor of Gondolin
   1723779   4850'   42   Killed The Mouth of Sauron
   1731386   4900'   42   Killed Harowen the Black Hand
   1731711   4900'   42   Killed Gabriel, the Messenger
   1731773   4900'   42   Found The Ethereal Cloak 'Umirri'
   1731892   4900'   42   Found The Katana of Gornostar
   1734380   4900'   42   Killed Dwar, Dog Lord of Waw
   1736193   4900'   43   Reached level 43
   1736442   4900'   43   Killed Fundin Bluecloak
   1736523   4900'   43   Found The Steel Helm 'Eondil'
   1748267   4900'   43   Killed Gothmog, the High Captain of Balrogs
   1750036   4850'   43   Killed Uriel, Angel of Fire
   1751143   4850'   43   Killed Waldern, King of Water
   1758416   4900'   43   Killed Huan, Wolfhound of the Valar
   1758860   4900'   43   Killed Draugluin, Sire of All Werewolves
   1760992   4900'   44   Reached level 44
   1763444   4850'   44   Killed Vargo, Tyrant of Fire
   1766875   4900'   44   Killed Tom the Stone Troll
   1766880   4900'   44   Found The Star 'Anedagnor' (LOST)
   1772089   4900'   44   Killed Shelob, Spider of Darkness
   1772818   4900'   44   Killed Pazuzu, Lord of Air
   1773325   4900'   44   Found The Executioner's Sword 'Breth'
   1775713   4900'   44   Killed Azriel, Angel of Death
   1782888   4850'   44   Killed Tselakus, the Dreadlord
   1805361   4900'   44   Killed Ungoliant, the Unlight
   1805361   4900'   45   Reached level 45
   1807161   4900'   45   Found The Light Crossbow of Ering
   1814134   4850'   45   Killed Lungorthin, the Balrog of White Fire


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 18.5.2010 17:09
Last updated on 22.5.2010 20:55

Download this dump

4166. on the Ladder (of 12685)
1396. on the Angband Ladder (of 3737)
16. for this player (out of 27)

Comments

Jump to latest

On 18.5.2010 17:09 Ycombinator wrote:
High-elf mage, the most popular race-class combo on the ladder.

First levels weren't as hard as I expected. Of course, there are plenty of ways to die, and I don't hope for too much, but my first and only mage before this one died at dlvl 1 :-)

It's such a relief to have reliable identify spell early on. This fully compensates weak pseudo-id.

On 18.5.2010 21:23 Ycombinator wrote:
Walking on the edge. Could have died so many times. Stat gain will be painful.

On 19.5.2010 14:57 Ycombinator wrote:
It feels a little bit easier now. I adapted to low 30s, but the game hasn't really started yet.

On 19.5.2010 23:00 Ycombinator wrote:
Wow, shield of Elvenkind with rPoison. Don't need to waste precious ring slot.

On 20.5.2010 13:18 Ycombinator wrote:
Ulfang dropped Raal's at dlvl 42! I can't wait to get my hands on Rift. Although Meteor Swarm does considerable damage too, already killed a few uniques with it.

On 20.5.2010 14:29 Ycombinator wrote:
dlvl 48, clvl 32: +2 INT from "Magi and 0% fail on basic spells.

On 20.5.2010 14:31 Ycombinator wrote:
Also found very cool randarts sword, but it aggravates :-(

The Long Sword of Sildion (3d5) (+16,+18) (+3)
+3 intelligence, wisdom, charisma, attack speed.
Branded with flames, frost, venom.
Provides resistance to dark.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods. Prevents paralysis. Aggravates creatures
nearby.

On 20.5.2010 19:02 Ycombinator wrote:
Resistances book at dlvl 52 from novice ranger.
I've ice-stormed to death Smaug and a few lesser balrogs. This spell is surprisingly effective.

On 20.5.2010 21:07 Ycombinator wrote:
clvl 35 and Riiiift.
Dracolich at dlvl 74 dropped this awesome ring:

The Ring 'Ainarrion' (+5)
+5 strength, intelligence, constitution, speed.
Provides resistance to lightning, poison, fear, disenchantment.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Prevents paralysis.

So I was able to squeeze more resistances and ESP into my gear. Now I need magic books and more speed.

On 21.5.2010 13:27 Ycombinator wrote:
Still no Tenser's and speed...

On 21.5.2010 14:51 Ycombinator wrote:
Hoarmurath dropped Kelek's at dlvl 78, but where is Tenser's?

On 21.5.2010 16:05 Ycombinator wrote:
RoS +7 from Dracolich at dlvl 79. I sacrificed some HP by wearing it instead of =CON+4, but it will be maxed again as soon as I reach 18/100 CON.
Cleaned blue dragon pit with this lucerne hammer with imElec. Killed 8 GSWs, found 3 artifacts, but nothing useful.

On 21.5.2010 17:03 Estie wrote:
The preservation shield is superfluous in your setup; you could wear the elvenkind, for +3 stealth and with rnexus freeing the boot slot.

On 21.5.2010 18:17 Ycombinator wrote:
@Estie
I wear it mostly for sustains. But of course I'll change it to Elvenkind as soon as I find BoS. That's why I kept the one with rNexus.

I used 2 !RestoreMana to kill Glaurung (mostly with Drift). It seems I'll have to spend a lot of time farming them later.

On 21.5.2010 19:33 Ycombinator wrote:
BoS +8 from the Cat Lord on dlvl 97, good.
Still no Tenser's, bad.

On 22.5.2010 00:07 Ycombinator wrote:
At dlvl 94 I've found the greatest vault I've ever seen. It was spiral labyrinth of permanent walls divided divided into 1x1 cells by granite walls. Huan, Ancalagon, Phoenix and Kronos inside. I banished the vault population and teleported away uniques. It's incredible what was lying on the floor. All kinds of books including Tenser's (finally!) and 'Wrath of God'. The Palantir, The Jewel and The Necklace. Powerful artifact ring (unfortunately aggravating). Three other useless artifacts (the crown, the body armor and the sword).
I've got imAcid from The Jewel, but had to switch to the heavy brigandine armor of Elvenkind for rConf. This, and heavy Palantir, slows me down a bit and impairs SP. I still hope I'll find more speed and better gear.

On 22.5.2010 00:25 Ycombinator wrote:
Oh, Mana Storm became available. Although damage output per mana adjusted by fail rate is the best for this spell (marginally better than Chaos Strike) I find 38% uncomfortably high. Too bad it never drops below 14%.

On 22.5.2010 19:18 Ycombinator wrote:
Wow, look at this sword. It's freaking good, but not for fighting :-)

The Executioner's Sword 'Breth' (4d5) (+16,+8) (+9)
+9 speed.
*Slays* demons.
Provides resistance to nexus.
Cannot be harmed by acid, electricity, fire, cold.

When activated, it restores 5000 hit points, restores experience a
nd stats, heals cut damage, and cures stunning, poison, blindness,
and confusion.

On 22.5.2010 20:55 Ycombinator wrote:
YASD. Really, really stupid death. For obvious reasons.

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