The Angband Ladder: Diana II, High-Elf Ranger by the Invisible Stalker

  [Angband 3.1.2v2 Character Dump]

 Name   Diana II                                 Self  RB  CB  EB   Best
 Sex    Female       Age            107   STR:     18  +1  +2  +3  18/60
 Race   High-Elf     Height          86   INT:     15  +3  +2  +8 18/100
 Class  Ranger       Weight         184   WIS:     10  -1  +0  +3     12
 Title  Guide        Social   Respected   DEX:     16  +3  +1  +0  18/20
 HP     -4/304       Maximize         Y   CON:     16  +1  +1  +3  18/30
 SP     95/95                             CHR:     11  +5  +1  +3  18/20

 Level               30   Armor    [40,+60]     Saving Throw         79%
 Cur Exp         187519   Fight     (+4,+3)     Stealth           Superb
 Max Exp         241698   Melee   (+16,+22)     Fighting          Superb
 Adv Exp         230000   Shoot   (+16,+15)     Shooting       Legendary
 MaxDepth   3800' (L76)   Blows      3/turn     Disarming            67%
 Game Turns      185826   Shots      2/turn     Magic Device          77
 Player Turns     22317   Infra       80 ft     Perception       1 in 20
 Active Turns     21120   Speed      Normal     Searching            27%
 Gold             48038   Burden  148.0 lbs

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:....+........ rConf:....+........
rElec:.+..+........ Sound:.............
rFire:.+........... Shard:.............
rCold:+++.+........ Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:+...........+ Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:+....+....... Aggrv:.............
Regen:.+........... Stea.:.......+...+.
  ESP:.......+..... Sear.:.............
Invis:....+.......+ Infra:....+.+.....+
FrAct:....+.+...... Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Xaren misses you.
> The Xaren hits you.
> *** LOW HITPOINT WARNING! ***
> The Xaren misses you.
> The Xaren dies.
> You have 5 charges remaining.
> You feel very good.
> You have a Potion of Cure Critical Wounds (e).
> You have found 129 gold pieces worth of gold.
> You have found 139 gold pieces worth of silver.
> The Chaos hound breathes chaos.
> You feel drugged!
> You feel your life draining away!
> You die.

Killed by a Chaos hound.

  [Character Equipment]

a) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3 blows/round.
     With an additional 1 strength and 0 dex you would get 4 blows
     With an additional 0 strength and 3 dex you would get 4 blows
     Average damage/hit: 30.1 vs. animals, 33.7 vs. creatures not
     resistant to cold, and 26.4 vs. others.
     
     Radius 1 light.
b) The Short Bow of Amrod (x4) (+12,+15) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Ice [+20]
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
d) a Ring of Intelligence (+3)
     +3 intelligence.
     Sustains intelligence.
     
e) The Amulet of Ingwe (+3)
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 87.5%
     
f) a Lantern of Brightness (10520 turns)
     Cannot be harmed by fire.
     
     Radius 3 light.
g) Metal Brigandine Armour (Dwarven) [20,+14] (+1)
     +1 strength, constitution, infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
h) a Fur Cloak of the Magi [3,+9] (+2)
     +2 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
i) a Large Metal Shield [8,+5]
j) a Metal Cap [3,+1]
k) (nothing)
l) a Pair of Steel Shod Boots of Stealth [6,+9] (+3)
     +3 stealth.
     


  [Character Quiver]

n) 26 Arrows (1d4) (+3,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 82.8.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
d) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Potion of Cure Critical Wounds
     
f) a Scroll of Phase Door
g) 5 Scrolls of Identify
h) 3 Scrolls of Word of Recall
i) 3 Rods of Treasure Location (1 charging)
j) a Rod of Acid Bolts
k) a Rod of Light
l) a Rod of Identify {!!}
     Cannot be harmed by electricity.
     
m) 3 Wands of Lightning Balls (8 charges)
     Cannot be harmed by electricity.
     
n) a Wand of Fire Balls (5 charges)
     Cannot be harmed by fire.
     
o) 2 Wands of Dragon's Flame (7 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
p) a Wand of Drain Life (5 charges)
     
q) a Staff of *Destruction* (0 charges)
r) a Staff of Mapping (4 charges)
     
s) 3 Staves of Teleportation (12 charges)
     
t) a Ring of Escaping (+4 speed)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.  
     
u) a Pair of Steel Shod Boots of Stability [6,+9]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Home Inventory]

a) a Book of Magic Spells [Incantations and Illusions]
b) 29 Potions of Cure Critical Wounds
     
c) 2 Potions of Healing
     
d) 2 Potions of Restore Strength
e) a Potion of Restore Intelligence
f) a Potion of Restore Dexterity
g) a Potion of Restore Life Levels
h) 24 Potions of Heroism
i) 10 Scrolls of Enchant Weapon To-Hit
j) 6 Scrolls of Enchant Weapon To-Dam
k) 3 Scrolls of *Enchant Armour*
l) a Scroll of Remove Curse
m) a Scroll of *Remove Curse*
n) 5 Scrolls of Word of Recall
o) a Scroll of *Destruction*
p) 2 Staves of Teleportation (12 charges)
     
q) a Staff of Speed (5 charges)
     
r) a Staff of the Magi (2 charges)
     
s) 5 Staves of Identify (39 charges)
     
t) a Robe of Elvenkind [2,+12] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) a Bastard Sword (Defender) (3d4) (+9,+12) [+1] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 3 strength and 3 dex you would get 3 blows
     With an additional 0 strength and 5 dex you would get 3 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 39.7 vs. creatures not resistant to cold, and 
     23.8 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       961     50'    2   Reached level 2
     11180    150'    3   Reached level 3
     14994    200'    4   Reached level 4
     18996    200'    4   Killed Grip, Farmer Maggot's dog
     20365    200'    5   Reached level 5
     20425    200'    5   Killed Fang, Farmer Maggot's dog
     26322    400'    6   Reached level 6
     27042    450'    7   Reached level 7
     28316    450'    8   Reached level 8
     35602    500'    8   Killed Bullroarer the Hobbit
     36238    500'    9   Reached level 9
     38493    500'   10   Reached level 10
     44270    750'   10   Killed Smeagol
     45992    800'   11   Reached level 11
     52463    900'   12   Reached level 12
     58497   1000'   13   Reached level 13
     58587   1000'   14   Reached level 14
     58657   1000'   15   Reached level 15
     58788   1000'   16   Reached level 16
     70668   1300'   17   Reached level 17
     81758   1650'   18   Reached level 18
     91995   1850'   19   Reached level 19
     95162   2000'   19   Found The Set of Gauntlets 'Paurhach' (LOST)
    100161   2200'   19   Killed Bolg, Son of Azog
    100439   2200'   20   Reached level 20
    101712      0'   20   Killed Farmer Maggot
    109430   2300'   20   Killed Mughash the Kobold Lord
    109470   2300'   20   Found The Rapier 'Forasgil'
    119019   2450'   21   Reached level 21
    125500   2550'   21   Killed Shagrat, the Orc Captain
    132105   2750'   22   Reached level 22
    132105   2750'   23   Reached level 23
    135144   2850'   24   Reached level 24
    140180   2900'   24   Found The Short Bow of Amrod
    151888   3150'   25   Reached level 25
    155002   3300'   25   Found The Amulet of Ingwe
    158360   3300'   26   Reached level 26
    158360   3300'   27   Reached level 27
    158360   3300'   28   Reached level 28
    158360   3300'   29   Reached level 29
    161589   3350'   30   Reached level 30
    161589   3350'   31   Reached level 31


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.5.2010 16:43

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11748. on the Ladder (of 18929)
4654. on the Angband Ladder (of 6476)
20. for this player (

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On 22.5.2010 16:43 the Invisible Stalker wrote:
An experiment in diving. Somewhat unlucky. Never found
- a source of speed other than a ring of escaping
- a source of permanent resist poison
- a rod or wand of teleport other
- any branded ammo
She did get ESP relatively early, which was very helpful.

On 22.5.2010 16:45 the Invisible Stalker wrote:
Died on the staircase, after miscounting turns.

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