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The Angband Ladder: Leisa, Half-Elf Ranger by bron

  [Angband 3.1.2 (r1971) Character Dump]

 Name   Leisa                                    Self  RB  CB  EB   Best
 Sex    Female       Age             27   STR! 18/100  +0  +2  +7 18/190
 Race   Half-Elf     Height          71   INT! 18/100  +1  +2 +13 18/***
 Class  Ranger       Weight          95   WIS:  18/83  -1  +0 +10 18/173
 Title  Ranger Lord  Social  Role model   DEX:  18/94  +1  +1  +6 18/174
 HP     -39/650      Maximize         Y   CON:  18/52  -1  +1  +6 18/112
 SP     130/369                           CHR:     16  +1  +1  +6  18/60

 Level               48   Armor   [44,+112]     Saving Throw         93%
 Cur Exp        5552914   Fight   (+55,+16)     Stealth           Superb
 Max Exp        5552914   Melee   (+70,+36)     Fighting          Heroic
 Adv Exp        5600000   Shoot   (+69,+14)     Shooting       Legendary
 MaxDepth   4550' (L91)   Blows      5/turn     Disarming            93%
 Game Turns      586841   Shots      3/turn     Magic Device          92
 Player Turns     93491   Infra       40 ft     Perception       1 in 13
 Active Turns     65984   Speed          19     Searching            40%
 Gold            195261   Burden  188.0 lbs

 Your father was of the Nandor.  You are one of several children of a
 Townsman.  You are a credit to the family.  You have brown eyes,
 straight brown hair, and an average complexion.


rAcid:.++.*........ rConf:..+.+........
rElec:....*........ Sound:.....+.......
rFire:.*...+....... Shard:.......+.....
rCold:.....+*...... Nexus:.............
rPois:.....++...... Nethr:..+..........
rFear:+.+...+...... Chaos:+.......+....
rLite:..+..++...... Disen:.....+..+....
rDark:......+...... S.Dig:..+.+........
rBlnd:......+...... Feath:.....+....+..

Light:.........+... Aggrv:.............
Regen:..+.......... Stea.:.....+.+.....
  ESP:.........+... Sear.:..........+..
Invis:+.+.......... Infra:.....+......+
FrAct:..........+.. Tunn.:.............
HLife:........+.... Speed:...+.......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You smite the Gelugon.
> You miss the Gelugon.
> You smite the Gelugon.
> You miss the Gelugon.
> The Gelugon magically summons greater demons!
> The Gelugon misses you.
> The Gelugon hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You are unaffected!
> You failed to concentrate hard enough!
> The Gelugon breathes shards.
> The Gelugon resists.
> The Hezrou cries out in pain.
> You die.

Killed by a Gelugon.

  [Character Equipment]

a) a Blade of Chaos (Holy Avenger) (6d5) (+15,+20) [+2] (+1)
     +1 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear, chaos.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     5 blows/round.
     Average damage/hit: 81.2 vs. evil creatures, 102.1 vs. undead, 
     102.1 vs. demons, and 60.4 vs. others.
     
b) The Long Bow 'Mairuil' (x3) (+14,+14) (+4) {IMMfire,acid,+Int}
     +4 intelligence, charisma.
     Provides immunity to fire.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     
c) The Ring 'Mindarwe' (+4)
{acid,fear,light,confuse,nether,regen,invis,+StrIntDex
     +4 strength, intelligence, dexterity, constitution.
     Provides resistance to acid, fear, light, confusion, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 452 to 835 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
d) a Ring of Speed (+10)
     +10 speed.
     
e) The Necklace 'Lithor' (+5) {IMMacid,IMMelec,confusion,+Int}
     +5 intelligence, wisdom.
     Provides immunity to acid, lightning.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
f) The Palantir of Fearn [+5] (+2) {fire,cold,poison,light,sound,disenchant}
     +2 wisdom, charisma, stealth, infravision.
     Provides resistance to fire, cold, poison, light, sound, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 147 to 290 turns to recharge at your current speed.
     Your chance of success is 88.6%
     
     Radius 3 light.
g) The Mithril Chain Mail 'Olome' (-1) [28,+25] (+3)
{IMMcold,poison,fear,light,da
     +3 strength.
     Provides immunity to cold.
     Provides resistance to poison, fear, light, dark, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 319 to 580 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
h) an Elven Cloak of Protection [6,+14] (+2 stealth)
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Large Metal Shield of Preservation [8,+25]
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) The Golden Crown of Valiath [0,+11] (+2) {esp,+con}
     +2 wisdom, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
     Radius 1 light.
k) a Set of Alchemist's Gloves of Thievery (+6,+1) [0,+13] (+2)
     +2 dexterity.
     +10% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+15] (+10)
     +10 speed.
     


  [Character Quiver]

n) 11 Arrows of Slay Demon (1d4) (+16,+15)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 303.3 vs. demons, and 101.1 vs. others.
     35% chance of breaking upon contact.
     
o) 32 Mithril Arrows of Holy Might (3d4) (+19,+16)
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 240.7 vs. evil creatures, 361.1 vs. undead, 
     361.1 vs. demons, and 120.4 vs. others.
     35% chance of breaking upon contact.
     
p) 19 Seeker Arrows of Slay Giant (4d4) (+17,+13)
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 356.3 vs. giants, and 118.8 vs. others.
     35% chance of breaking upon contact.
     
q) 17 Arrows of Venom (1d4) (+9,+10)
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 255.2 vs. creatures not resistant to poison, 
     and 85.1 vs. others.
     35% chance of breaking upon contact.
     
r) 15 Arrows of Venom (1d4) (+10,+9)
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 245.6 vs. creatures not resistant to poison, 
     and 81.8 vs. others.
     35% chance of breaking upon contact.
     
s) 17 Arrows of Frost (1d4) (+9,+9)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 245.6 vs. creatures not resistant to cold, and 
     81.8 vs. others.
     35% chance of breaking upon contact.
     
t) 2 Arrows of Lightning (1d4) (+11,+10)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 255.2 vs. creatures not resistant to
     electricity, and 85.1 vs. others.
     35% chance of breaking upon contact.
     
u) 9 Arrows of Flame (1d4) (+8,+9)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 245.6 vs. creatures not resistant to fire, and 
     81.8 vs. others.
     35% chance of breaking upon contact.
     
v) 23 Seeker Arrows of Frost (4d4) (+8,+10)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 327.4 vs. creatures not resistant to cold, and 
     109.1 vs. others.
     35% chance of breaking upon contact.
     
w) 24 Seeker Arrows of Flame (4d4) (+13,+8)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 308.1 vs. creatures not resistant to fire, and 
     102.7 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 12 Potions of Cure Critical Wounds
     
i) 9 Potions of Healing
     
j) a Potion of *Healing* {!*}
     
     It can be thrown at creatures with damaging effect.
     
k) 16 Scrolls of Phase Door
l) a Scroll of Teleportation {!*}
m) 5 Scrolls of *Destruction* {!*}
n) a Rod of Drain Life
o) 3 Rods of Teleport Other
p) 2 Rods of Identify (1 charging)
     Cannot be harmed by electricity.
     
q) a Staff of Healing (3 charges)
     
r) a Staff of Banishment (1 charge) {!*}
     
s) a Staff of the Magi (2 charges) {!*}
     
t) a Pair of Steel Shod Boots of Stability [6,+14]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Home Inventory]

a) 51 Potions of Cure Critical Wounds
     
b) 7 Potions of Restore Mana {!*}
c) 5 Potions of Speed
d) a Staff of the Magi (3 charges) {!*}
     
e) a Ring of Constitution (+5)
     +5 constitution.
     Sustains constitution.
     
f) a Ring of Speed (+10)
     +10 speed.
     
g) an Amulet of ESP (+6)
     +30% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
h) an Amulet of Weaponmastery (+4,+3) (+3) {fear,disenchant,free,Sust:StrCon}
     +3 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
i) The Amulet 'Dorthor' {fear,sound,chaos,free}
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it slows all non-unique monsters within line of si
     ght.
     Takes 162 to 284 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
j) The Jewel of Noren (+4) {+Speed,Sust:Con}
     +4 charisma, infravision, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  
     
     When activated, it restores 4d8 hit points and neutralizes poison.
     Takes 58 to 92 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
k) The Leather Scale Mail 'Argon' (-1) [10,+16] (+2)
{acid,fear,dark,regen,free,+I
     +2 intelligence, charisma.
     Provides resistance to acid, fear, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Speeds regeneration.  Prevents paralysis.  
     
     When aimed, it destroys traps, unlocks doors and reveals all secre
     t doors in a given direction.
     Takes 162 to 284 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
l) a Cloak of Aman [1,+17] (+3 stealth) {nether}
     +3 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) a Cloak of Aman [1,+15] (+1 stealth) {poison}
     +1 stealth.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Fur Cloak of the Magi [3,+18] (+2) {regen,+Int,Sust:Int}
     +2 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Speeds regeneration.  
     
o) an Iron Crown of Night and Day [0,+12]
     Provides resistance to light, dark, blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Radius 1 light.
p) The Jewel Encrusted Crown of Tathor [0,+30]
{fire,light,dark,disenchant,invis}
     Provides resistance to fire, light, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
q) a Set of Caestus of Combat (+3,+6) [2,+7] (+2)
     +2 strength, constitution.
     Aggravates creatures nearby.  
     
r) The Pair of Ethereal Slippers 'Golvana' [0,+18] (+3) {dark,speed}
     +3 speed.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
s) The Dagger 'Oriele' (2d4) (+21,+16) (+3) {confusion,invis,+Speed}
     +3 charisma, speed.
     Slays demons, dragons.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 50.2 vs. demons, 50.2 vs. dragons, and 39.2
     vs. others.
     
t) The Long Bow of Gondinwe (x5) (+9,+12) (+2) {IMMcold,elec}
     +2 shooting power.
     Provides immunity to cold.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) a Heavy Crossbow of Extra Shots (x4) (+18,+20) (+1)
     +1 shooting speed.
     
v) 61 Arrows of Frost (1d4) (+9,+10)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 255.2 vs. creatures not resistant to cold, and 
     85.1 vs. others.
     35% chance of breaking upon contact.
     
w) 48 Arrows of Flame (1d4) (+10,+9)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 245.6 vs. creatures not resistant to fire, and 
     81.8 vs. others.
     35% chance of breaking upon contact.
     
x) 57 Arrows of Venom (1d4) (+4,+4)
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 195.6 vs. creatures not resistant to poison, 
     and 65.2 vs. others.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1031      0'    1   Killed Farmer Maggot
      4956    100'    2   Reached level 2
      5557    100'    3   Reached level 3
      7129    150'    3   Killed Fang, Farmer Maggot's dog
      7129    150'    4   Reached level 4
     11256    150'    5   Reached level 5
     21547    300'    6   Reached level 6
     25848    300'    7   Reached level 7
     38524    350'    8   Reached level 8
     38625    350'    8   Killed Grip, Farmer Maggot's dog
     43179    450'    9   Reached level 9
     46912    450'   10   Reached level 10
     52506    600'   11   Reached level 11
     57951    700'   12   Reached level 12
     64360    700'   12   Killed Golfimbul, the Hill Orc Chief
     64360    700'   13   Reached level 13
     66701    700'   14   Reached level 14
     74850    800'   15   Reached level 15
     87634    950'   16   Reached level 16
     96541   1050'   16   Killed Grishnakh, the Hill Orc
     96541   1050'   17   Reached level 17
    106920   1150'   18   Reached level 18
    119651   1200'   19   Reached level 19
    125512   1250'   20   Reached level 20
    132406   1350'   21   Reached level 21
    142515   1500'   21   Killed Orfax, Son of Boldor
    145134   1500'   22   Reached level 22
    148522   1500'   23   Reached level 23
    149179   1500'   23   Found The Tulwar of Nirnon (LOST)
    150890   1500'   24   Reached level 24
    157850   1600'   24   Killed Ulfast, Son of Ulfang
    158671   1650'   25   Reached level 25
    165062   1750'   26   Reached level 26
    169018   1800'   26   Killed Sangahyando of Umbar
    170228   1800'   26   Killed Khim, Son of Mim
    173292   1850'   26   Found The Long Bow 'Mairuil'
    175203   1850'   27   Reached level 27
    176289   1850'   27   Killed Shagrat, the Orc Captain
    176551   1850'   27   Found The Battle Axe of Tharwath (LOST)
    185647   1900'   28   Reached level 28
    187099   1900'   28   Killed Castamir the Usurper
    187149   1900'   28   Found The Pike 'Siarim' (LOST)
    187173   1900'   28   Found The Phial of Maelth (LOST)
    190565   1900'   28   Killed Lokkak, the Ogre Chieftain
    201959   1950'   28   Killed Lugdush, the Uruk
    206372   2000'   29   Reached level 29
    222143   2050'   29   Killed Rogrog the Black Troll
    222143   2050'   30   Reached level 30
    242890   2100'   31   Reached level 31
    255181   2150'   31   Killed Quaker, Master of Earth
    261898   2150'   31   Killed Uvatha the Horseman
    266372   2200'   31   Killed Angamaite of Umbar
    266408   2200'   31   Found The Long Bow of Gondinwe
    272900   2200'   32   Reached level 32
    276895   2200'   32   Killed Draebor, the Imp
    276940   2200'   32   Found The Whip 'Falornim'
    290847   2400'   32   Killed Akhorahil the Blind
    291039   2400'   32   Killed Bolg, Son of Azog
    291340   2400'   32   Killed Gorbag, the Orc Captain
    298265   2400'   33   Reached level 33
    309766   2400'   33   Killed Tom the Stone Troll
    326230   2550'   33   Killed Scatha the Worm
    326230   2550'   34   Reached level 34
    336970   2600'   35   Reached level 35
    345247   2600'   36   Reached level 36
    362652   2650'   36   Found The Pair of Ethereal Slippers 'Golvana'
    379952   2700'   37   Reached level 37
    395492   2900'   37   Killed Itangast the Fire Drake
    396099   2900'   37   Killed Azog, King of the Uruk-Hai
    396116   2900'   37   Found The Golden Crown of Valiath
    415100   3000'   37   Tensers+Mordenkainen
    425412   3150'   38   Reached level 38
    429905   3200'   38   !Exp
    431211   3200'   38   Killed Smaug the Golden
    432085   3250'   39   Reached level 39
    432117   3250'   39   !Exp
    435412   3350'   39   Killed Adunaphel the Quiet
    440883   3450'   39   Killed Ar-Pharazon the Golden
    440944   3450'   39   Found The Jewel Encrusted Crown of Tathor
    443134   3500'   40   Reached level 40
    443140   3500'   40   !Exp
    453606   3500'   40   Killed Shelob, Spider of Darkness
    455392   3500'   40   Found The Jewel of Noren
    459039   3500'   40   Found The Amulet 'Dorthor'
    460596   3500'   40   Killed Kavlax the Many-Headed
    469589   3650'   40   Killed Harowen the Black Hand
    469725   3650'   40   Found The Ring of Amion (LOST)
    469829   3650'   40   Found The Dagger 'Oriele'
    476214   3700'   41   Reached level 41
    483905   3750'   41   Found The Star 'Tarim' (LOST)
    486427   3750'   41   Found The Sling of Carad (LOST)
    490130   3800'   41   Killed The Phoenix
    494339   3800'   41   Killed Glaurung, Father of the Dragons
    494339   3800'   42   Reached level 42
    494443   3800'   42   Found The Mithril Chain Mail 'Olome'
    494445   3800'   42   Found The Leather Scale Mail 'Argon'
    495016   3800'   42   Found The Necklace 'Lithor'
    503218   3800'   42   Killed Waldern, King of Water
    508628   3850'   42   Killed Hoarmurath of Dir
    508722   3850'   42   Found The Zweihander of Belorgor (LOST)
    516021   3850'   42   Killed Ren the Unclean
    516021   3850'   43   Reached level 43
    517283   3850'   43   Killed Ariel, Queen of Air
    531794   4000'   43   Found The Elven Cloak 'Ganya' (LOST)
    534163   4100'   43   Found The Ball-and-Chain 'Ostarin' (LOST)
    534500   4100'   43   Killed Pazuzu, Lord of Air
    537977   4200'   43   Found The Ring 'Mindarwe'
    538759   4200'   44   Reached level 44
    539761   4200'   44   Killed Baphomet the Minotaur Lord
    543200   4300'   44   Killed Feagwath, the Undead Sorcerer
    544455   4300'   44   Found The Arkenstone of Rufin (LOST)
    552051   4400'   44   Found The Palantir of Fearn
    553241   4400'   44   Killed The Tarrasque
    553241   4400'   45   Reached level 45
    557843   4400'   45   Killed Vargo, Tyrant of Fire
    566601   4500'   45   Killed Uriel, Angel of Fire
    567041   4500'   46   Reached level 46
    568535   4500'   46   Found The Long Sword of Faurth (LOST)
    568852   4500'   46   Killed Draugluin, Sire of All Werewolves
    570788   4500'   46   Killed Ancalagon the Black
    572340   4500'   47   Reached level 47
    574325   4500'   47   Killed Saruman of Many Colours
    574504   4500'   47   SpeedBoots+10 Dreadmaster
    574778   4500'   47   Killed Polyphemus, the Blind Cyclops
    578695   4500'   47   Killed Carcharoth, the Jaws of Thirst
    579317   4500'   48   Reached level 48
    583773   4550'   48   Killed Thuringwethil, the Vampire Messenger
    584614   4550'   48   Killed Ungoliant, the Unlight
    586103   4550'   48   Killed Lungorthin, the Balrog of White Fire
    586724   4550'   48   Found The Dagger of Rathlos


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 31.5.2010 10:39
Last updated on 14.6.2010 02:56

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4. on the Competition No.88 Ladder (of 28)

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On 31.5.2010 10:39 bron wrote:
Got off to a lucky start when Maggot dropped a Rapier (+3,+5) before I even entered the dungeon. So I pretty much just dove as fast as I could stand it (which no doubt was still slower than some people). Was slowed by a lack of ?+dam to buff my bow, but just now found a Longbow of Extra Might (+13,+17) which more than quadruples my damage output on an ordinary arrow. Still no artifacts, nor a source of See Invisible.

On 2.6.2010 01:08 bron wrote:
So I found this artifact Longbow. It's hard to be disappointed with Immunity to Fire, but the bow puts out far less damage than the non-artifact bow I was using before. And since the stupid melee weapon I'm wielding is the only thing I've found with SI so far, doing reasonable damage is something of a problem at the moment. I'm probably going to have to stall out on dlvl 40 or so until something comes up.


On 2.6.2010 10:25 bron wrote:
Decided to just keep the bow at home for now. Managed to buy a couple of items of better gear.

On 4.6.2010 06:37 bron wrote:
Found a much better artifact bow, this one with immunity to cold.

On 5.6.2010 09:14 bron wrote:
Managed to buy a Crown of Night and Day which allowed me to reshuffle my gear and use Falornim. Need more HP.


On 6.6.2010 02:06 bron wrote:
Been killing a lot of lower level Greater Demons, but nothing really to show for it other than the experience.

On 7.6.2010 04:15 bron wrote:
Found Tensers; took the time to brand a bunch of arrows. Still haven't found good armor/shield - not even Elvenkind. Overall, feel like things are going reasonably well, although 6 or 8 !Con would be nice!

On 7.6.2010 10:23 bron wrote:
Been finding some interesting artifacts, but they don't mesh together very well. Still no good armor or shield, and no rConf.

On 8.6.2010 08:41 Roch wrote:
I had the same problem. Timo has a good panel of resists working, but you've got that sweet low turncount. Good luck.

On 8.6.2010 10:10 bron wrote:
Found Oriele, which I'm wielding to finally get rConf. Cleared a Green Dragon pit (my favorite kind since poison doesn't destroy items on the floor). A couple of good drops: Preservation shield, Tarim, +5 Con ring. Still looking for !Con and rings/boots of speed.

On 9.6.2010 10:11 bron wrote:
Made a questionable decision to challenge Glaurung; fired all my Frost and Elec arrows and it still wasn't enough, so at the end I was just shooting everything I had and worrying that if I phased I'd wind up too near the graveyard and wake up something nasty. But I got lucky and killed him, and the payoff was huge. I still hate the bow because of its low damage output, but I have to admit that walking around with immunity to acid, electricity, fire, AND cold has a certain appeal.

On 12.6.2010 10:05 bron wrote:
Finally found a =Speed. Got a nice set of resists, but don't quite see an endgame kit. Haven't found a good melee weapon - been wielding this crummy Westernesse mace for the +Con. I can kill things that are vulnerable to fire/cold/poison, but have to pass on anything that resists all 3. Things are looking pretty good, but its still a long row to hoe.

On 13.6.2010 05:19 bron wrote:
Finally found a melee weapon good enough to make me trade in my crummy +2 Westernesse mace. In fact, *way* better than good enough. This is a pretty awesome set of equipment, and should probably see me through anything short of Morgoth. Need to find a better source of rNexus so I can wear some Speed Boots.

On 13.6.2010 09:23 bron wrote:
After a complete lack of speed boots (other than Golvana), this last level I found *3* pairs, one at +10.

On 14.6.2010 02:56 bron wrote:
YASD. The immunities made me overconfident and I attacked a bunch of Gelugon, completely forgetting that in addition to Cold, they also breath shards. Sigh.

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