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The Angband Ladder: Leisa, Half-Elf Ranger by PowerDiver

  [Angband 3.1.2 Character Dump]

 Name   Leisa                                    Self  RB  CB  EB   Best
 Sex    Female       Age             27   STR:  18/26  +0  +2  +0  18/46
 Race   Half-Elf     Height          71   INT:     16  +1  +2  +5  18/60
 Class  Ranger       Weight          95   WIS:     11  -1  +0  +4     14
 Title  Guide        Social   Respected   DEX:     18  +1  +1  +0  18/20
 HP     257/257      Maximize         Y   CON:     15  -1  +1  +0     15
 SP     64/64                             CHR:     12  +1  +1  +4     18

 Level               30   Armor    [16,+46]     Saving Throw         62%
 Cur Exp         115471   Fight     (+4,+3)     Stealth        Excellent
 Max Exp         115471   Melee   (+14,+14)     Fighting          Superb
 Adv Exp         140000   Shoot   (+15,+14)     Shooting          Heroic
 MaxDepth   2600' (L52)   Blows      2/turn     Disarming            61%
 Game Turns      156500   Shots      3/turn     Magic Device          69
 Player Turns     19349   Infra       40 ft     Perception       1 in 23
 Active Turns     17738   Speed           3     Searching            30%
 Gold             10513   Burden  172.5 lbs

 Your father was of the Nandor.  You are one of several children of a
 Townsman.  You are a credit to the family.  You have brown eyes,
 straight brown hair, and an average complexion.


rAcid:+............ rConf:.............
rElec:+.......+.... Sound:.............
rFire:+........*... Shard:.............
rCold:+............ Nexus:.............
rPois:...+......... Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:...........+. S.Dig:.............
rBlnd:............. Feath:+..........+.

Light:............. Aggrv:.............
Regen:+............ Stea.:+......+.....
  ESP:.......+..... Sear.:.............
Invis:+............ Infra:....+.......+
FrAct:+............ Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) a War Hammer (Defender) (3d3) (+10,+11) [+5] (+2 stealth) {sDex}
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 9 strength and 0 dex you would get 3 blows
     With an additional 3 strength and 3 dex you would get 3 blows
     With an additional 0 strength and 5 dex you would get 3 blows
     Average damage/hit: 21.1.
     
b) The Light Crossbow of Randor (x3) (+11,+14) (+2)
     +2 shooting speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
c) a Ring of Intelligence (+4)
     +4 intelligence.
     Sustains intelligence.
     
d) a Ring of Resist Poison
     Provides resistance to poison.
     
e) an Amulet of Infravision (+2)
     +2 infravision.
     
f) a Wooden Torch (3906 turns)
     Radius 2 light, reduced when running out of fuel.
g) (nothing)
h) a Cloak of the Magi [1,+7] (+1) {ESP}
     +1 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
i) a Wicker Shield of Resist Lightning [2,+7]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
j) The Steel Helm of Aeglosgar [6,+10] (+4) {iFire}
     +4 wisdom.
     Provides immunity to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) (nothing)
l) The Pair of Mithril Shod Boots of Celin [7,+15] (+4) {speed}
     +4 charisma, speed.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     


  [Character Quiver]

n) 11 Bolts (1d5) (+0,+0) {f0}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 51.5.
     25% chance of breaking upon contact.
     
o) 18 Arrows (1d4) (+0,+0)
p) 9 Iron Shots (1d4) (+0,+0)
q) 8 Arrows of Acid (1d4) (+4,+9)
     Branded with acid.
     Cannot be harmed by acid.
     
r) 32 Bolts of Slay Dragon (1d5) (+13,+9)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 238.6 vs. dragons, and 79.5 vs. others.
     25% chance of breaking upon contact.
     
s) 12 Bolts of Slay Dragon (1d5) (+8,+7)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 220.3 vs. dragons, and 73.4 vs. others.
     25% chance of breaking upon contact.
     
t) 15 Bolts (1d5) (+5,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 69.6.
     25% chance of breaking upon contact.
     
u) 11 Bolts (1d5) (+7,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 61.2.
     25% chance of breaking upon contact.
     
v) 99 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 51.5.
     25% chance of breaking upon contact.
     
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
d) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 22 Potions of Cure Critical Wounds
     
f) 2 Potions of Speed
g) 20 Scrolls of Phase Door
h) a Scroll of Satisfy Hunger
i) 11 Scrolls of Identify {@r1}
j) 4 Scrolls of Word of Recall {!*}
k) 4 Scrolls of *Destruction* {!*}
l) 2 Rods of Treasure Location {@z2}
m) a Rod of Light {@z3}
n) a Wand of Cold Balls (2 charges)
     Cannot be harmed by cold.
     
o) a Wand of Stone to Mud (5 charges)
     
p) 2 Wands of Teleport Other (18 charges) {@a4}
     
q) a Wand of Annihilation (3 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
r) 2 Staves of Teleportation (5 charges) {!*}
     
s) a Wooden Torch (5000 turns)
     Radius 2 light, reduced when running out of fuel.
t) Soft Leather Armour of Resist Lightning [4,+8]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     


  [Home Inventory]

a) 16 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
b) 8 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
e) 2 Potions of Healing
     
f) a Potion of *Healing* {!*}
     
     It can be thrown at creatures with damaging effect.
     
g) 2 Potions of Restore Mana {!*}
h) 32 Potions of Heroism
i) a Scroll of Teleportation {!*}
j) 7 Scrolls of Enchant Weapon To-Hit
k) 7 Scrolls of Enchant Weapon To-Dam
l) 2 Scrolls of Remove Curse
m) 4 Staves of Identify (56 charges) {@u1}
     
n) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
o) a Ring of Dexterity (+3)
     +3 dexterity.
     Sustains dexterity.
     
p) a Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
q) 3 Rings of Damage (+0,+10)
r) a Ring of Free Action
     Prevents paralysis.  
     
s) Soft Leather Armour of Resist Cold [4,+4]
     Provides resistance to cold.
     Cannot be harmed by cold.
     
t) a Pair of Iron Shod Boots of Free Action [3,+3]
     Prevents paralysis.  
     
u) a Dagger (Holy Avenger) (1d4) (+11,+16) [+3] (+2)
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     3 blows/round.
     With an additional 2 strength and 0 dex you would get 4 blows
     With an additional 1 strength and 3 dex you would get 4 blows
     With an additional 0 strength and 5 dex you would get 4 blows
     Average damage/hit: 24.6 vs. evil creatures, 27.2 vs. undead, 27.2
     vs. demons, and 22.1 vs. others.
     
v) The Long Sword 'Mirevalar' (4d5) (+7,+12)
     Slays animals.
     Provides immunity to lightning.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1 blow/round.
     With an additional 1 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 5 dex you would get 2 blows
     Average damage/hit: 41.2 vs. animals, and 28.5 vs. others.
     
w) a Halberd of Extra Attacks (3d5) (+7,+8) (+2)
     +2 attack speed.
     
     Combat info:
     3 blows/round.
     With an additional 4 strength and 0 dex you would get 4 blows
     With an additional 0 strength and 5 dex you would get 4 blows
     Average damage/hit: 21.5.
     
x) a Long Bow of Accuracy (x3) (+15,+16)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1071      0'    1   Killed Farmer Maggot
      1742      0'    1   dagger (+7,+5) must be excellent from Maggot
      1762      0'    1   sell longbow
      1762      0'    1   ?rCurse market
      1762      0'    1   !speed * 2 market
      3613    100'    2   Reached level 2
      3944    100'    2   Killed Fang, Farmer Maggot's dog
      3944    100'    3   Reached level 3
      4024    100'    3   gain phase
      5567    150'    4   Reached level 4
      7521    200'    5   Reached level 5
      7531    200'    5   -wonder[18]
      8012    200'    5   gain dTraps and CLW
      9282    200'    5   Maggot's dagger finally pseudos as excellent
     13115    300'    6   Reached level 6
     16988    300'    7   Reached level 7
     26743    750'    8   Reached level 8
     26803    750'    9   Reached level 9
     31913    850'   10   Reached level 10
     33095    850'   10   -dTraps
     33105    850'   10   gain illum
     37215    950'   10   gain magic missile, need ranged attack
     37375    950'   11   Reached level 11
     38650    950'   12   Reached level 12
     40071    950'   13   Reached level 13
     42612   1050'   14   Reached level 14
     42774   1050'   14   used !speed to survive landing in room of trolls
     42774   1050'   14   finally learned Maggot's dagger is slay troll
     43874   1050'   15   Reached level 15
     44855   1050'   15   trolls dropped nothing, but were guarding longbow
     45325   1100'   15   troll's longbow was (-3,-2) :(
     48066   1150'   15   gain dVis
     49376   1200'   16   Reached level 16
     49396   1200'   17   Reached level 17
     55680      0'   17   -telSelf[7] magery
     60519   1250'   17   "infra(+2)
     60865   1250'   17   excellent spear
     60865   1250'   17   excellent boots
     62135   1300'   18   Reached level 18
     68127      0'   18   enchant longbow a little, now marginally useful
(-2,+1)
     68127      0'   18   excellent boots turn out FA
     71354   1500'   18   light xbow might+1 (+14,+11)
     72526   1550'   18   =int+2
     73228   1550'   18   Killed Bullroarer the Hobbit
     73375   1550'   18   !CON
     74378   1650'   19   Reached level 19
     81287   1650'   20   Reached level 20
     84026   1650'   20   gain elecBeam
     84187   1650'   21   Reached level 21
     87253   1650'   21   nexus Q's made it exceedingly difficult to reach
stairs
     88556   1700'   21   Found The Pair of Mithril Shod Boots of Celin
     88572   1700'   21   found Celin with ?dObj, give up FA for speed+4
     90273   1750'   21   gain lightBeam
     90659   1750'   22   Reached level 22
     92127   1750'   23   Reached level 23
     92660   1750'   23   !INT quasit
     95800   1850'   23   =dex+3 mature red
     96327   1850'   24   warhammer defender(+2) mummified human, finally have
SI
     96377   1850'   24   not to mention rBase and FA
     97756   1850'   24   =str+2 forest troll
     98792      0'   24   gain poison ball
     99102      0'   24   !CHR market
    100609      0'   24   !rMana market
    100609      0'   24   -lightBeams market
    100681      0'   24   MB4 magery
    103810   1950'   24   !STR
    104301   2000'   25   Reached level 25
    106996   2050'   25   take upstairs to avoid ologs
    113937   2100'   26   Reached level 26
    114838   2100'   26   Killed Ugluk, the Uruk
    114876   2100'   26   cloak magi(+1) {ESP} Ugluk
    115613   2100'   26   =dam+10
    117120   2100'   26   halberd att+2 cave orc
    118634   2150'   26   squelch non-splendid weapons
    121390   2200'   27   Reached level 27
    123075   2200'   27   Killed Lokkak, the Ogre Chieftain
    125762   2300'   27   Found The Steel Helm of Aeglosgar
    125770   2300'   27   Aeglosgar on floor
    126378   2350'   28   Reached level 28
    127366   2350'   28   ancient red breathes, no damage, nice hat :)
    129234      0'   28   !WIS from 2150', took this long to get id
    130013      0'   28   still no MB3
    131685   2350'   28   gain trapDest
    131813   2350'   29   Reached level 29
    133755   2400'   29   -dObj
    134350   2400'   29   MB5 dread, before MB3
    134855   2400'   29   Killed Gorbag, the Orc Captain
    135302   2400'   29   Found The Light Crossbow of Randor
    135333   2400'   29   Randor Gorbag
    135514   2400'   29   gain rCold
    135514   2400'   29   !CHR cave troll prev level
    136946   2450'   29   Killed Lagduf, the Snaga
    139175   2450'   29   Found The Long Sword 'Mirevalar'
    139308   2450'   29   Mirevalar dread
    141726   2500'   29   =str+3
    144419      0'   29   !rMana market
    144419      0'   29   -telOther[10] market
    145910   2500'   29   =rPoison
    146296   2500'   29   =int+4 master rogue
    146432   2500'   29   !STR troll chieftain
    146732   2500'   30   Reached level 30
    149714   2600'   30   took upstairs, nothing worth checking out in det range
    149837   2550'   30   =FA nether wraith
    152286   2600'   29   nexus hounds force another upstairs
    155793      0'   30   !INT market
    155793      0'   30   !DEX market
    155793      0'   30   !*HEAL market
    155879      0'   30   MB3 magery FINALLY


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.6.2010 07:49

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16. on the Competition No.88 Ladder (of 28)

Comments

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On 4.6.2010 07:49 PowerDiver wrote:
I was planning to wait until DL62 to compare to LostTemplar, but I just managed to get my first MB3 and I decided to share now. Like many of my ranger games, the RNG has once again set things up so I have rarely used bows, sling early and xbows later.

On 4.6.2010 21:49 PowerDiver wrote:
Died playing with gravity hounds.

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